Player Matchup

Danzaburou
Danzaburou
DuckMangione792
Danzaburou
Level 26
God Stats
9W - 9L
1,614 SR
Queue Stats
17W - 22L
1,536 Elo+
Party 1
Horus
Horus
Im_A_Quacker69
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 172L
1,552 Elo+
Party 1
Ravana
Ravana
MiddlingSlinky0
Ravana
Level 39
God Stats
14W - 14L
1,532 SR
Queue Stats
136W - 131L
1,515 Elo+
Party 3
Sylvanus
Sylvanus
TBDDBT5
Sylvanus
Level 21
God Stats
15W - 9L
1,680 SR
Queue Stats
65W - 72L
1,523 Elo+
Party 3
Artio
Artio
THENERDFIGHTER53
Artio
Level 98
God Stats
1W - 3L
1,782 SR
Queue Stats
94W - 93L
1,530 Elo+
Party 3
Team Averages
Level 62
1,622 SR
1,531 Elo+

VS

Team Averages
Level 56
1,586 SR
1,598 Elo+
Bastet
Bastet
Dazed69
Bastet
Level 52
God Stats
8W - 6L
1,866 SR
Queue Stats
197W - 161L
1,570 Elo+
Party 2
Shiva
Shiva
Niallex
Shiva
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
87W - 80L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
Promortyus
Kuzenbo
Level 47
God Stats
1W - 1L
1,292 SR
Queue Stats
35W - 26L
1,650 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Washei
Ah Muzen Cab
Level 60
God Stats
14W - 9L
1,548 SR
Queue Stats
189W - 130L
1,646 Elo+
Party 2
Chronos
Chronos
gutss777
Chronos
Level 86
God Stats
14W - 11L
1,723 SR
Queue Stats
561W - 484L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuckMangione792
Danzaburou
18
1 / 5 / 1
11,624
554
6,991
14,388
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 2
8,605
410
3,759
17,573
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 4 / 1
10,242
488
9,439
16,256
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
TBDDBT5
Sylvanus
15
1 / 7 / 2
9,750
464
11,147
18,050
9,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 2 / 2
10,936
521
13,607
23,373
28,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dazed69
Bastet
17
3 / 3 / 8
10,868
518
8,126
13,941
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Niallex
Shiva
17
0 / 2 / 11
11,584
552
12,741
24,536
19,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Promortyus
Kuzenbo
16
3 / 0 / 13
11,019
525
9,384
16,305
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Washei
Ah Muzen Cab
20
8 / 0 / 8
12,914
615
20,934
10,724
3,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
gutss777
Chronos
20
8 / 2 / 8
12,776
608
16,749
16,475
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
22
22
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dazed69
Bastet
3
3
8
2.33
L
Danzaburou
DuckMangione792
Danzaburou
1
5
1
0.3
L
0
4
2
0.25
L
4
4
1
1.13
W
Shiva
Niallex
Shiva
0
2
11
2.75
W
Kuzenbo
Promortyus
Kuzenbo
3
0
13
9.5
L
Sylvanus
TBDDBT5
Sylvanus
1
7
2
0.29
L
1
2
2
1
W
Ah Muzen Cab
Washei
Ah Muzen Cab
8
0
8
12
W
Chronos
gutss777
Chronos
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
67,934
89,640
Taken
81,981
60,733
Mitigated
52,723
25,566
Healing
28,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dazed69
Bastet
8,126
2,432
0
3,186
13,941
4,242
730
3,962
9,866
0
68,058
L
Danzaburou
DuckMangione792
Danzaburou
6,991
2,527
0
4,202
14,388
5,528
551
6,127
8,261
0
97,708
L
3,759
1,737
569
3,263
17,573
10,472
0
5,578
11,995
0
26,667
L
9,439
2,199
0
3,275
16,256
6,127
0
3,885
12,371
0
64,483
W
Shiva
Niallex
Shiva
12,741
2,122
476
7,711
24,536
19,056
138
9,423
13,054
0
84,875
W
Kuzenbo
Promortyus
Kuzenbo
9,384
3,519
0
3,429
16,305
19,861
371
4,374
11,782
24,366
0
L
Sylvanus
TBDDBT5
Sylvanus
11,147
1,112
1,569
3,491
18,050
9,608
0
4,481
13,569
59,552
10,834
L
13,607
832
339
8,858
23,373
28,998
0
4,545
18,828
79,682
0
W
Ah Muzen Cab
Washei
Ah Muzen Cab
20,934
5,397
0
5,498
10,724
3,458
1,914
4,611
6,031
0
132,160
W
Chronos
gutss777
Chronos
16,749
6,825
0
7,775
16,475
6,106
1,855
2,473
13,959
93,028
11,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,157
Gold Earned
59,161
652
Minions Killed
613
0
Camps Cleared
0
1,988,803
Distance Traveled
2,236,841
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,868
518
100
5
0
449,470
7
L
Danzaburou
11,624
554
172
8
0
375,058
4
L
Horus
8,605
410
49
2
0
412,522
5
L
Ravana
10,242
488
106
5
0
443,174
18
W
Shiva
11,584
552
157
7
0
445,645
6
W
Kuzenbo
11,019
525
19
1
0
468,796
5
L
Sylvanus
9,750
464
147
7
0
333,290
6
L
Artio
10,936
521
178
8
0
424,759
6
W
Ah Muzen Cab
12,914
615
192
9
0
473,227
9
W
Chronos
12,776
608
145
7
0
399,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role