Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MP5K-PR00
Artemis
Level 120
God Stats
5W - 1L
1,746 SR
Queue Stats
140W - 153L
1,507 Elo+
Solo
Eset
Eset
Noxoholic
Eset
Level 77
God Stats
9W - 8L
1,745 SR
Queue Stats
51W - 48L
1,571 Elo+
Party 1
Tiamat
Tiamat
Rogue_0622
Tiamat
Level 122
God Stats
34W - 16L
1,746 SR
Queue Stats
79W - 61L
1,604 Elo+
Party 1
Hercules
Hercules
Stormrider57
Hercules
Level 67
God Stats
15W - 13L
1,520 SR
Queue Stats
98W - 109L
1,532 Elo+
Party 1
Team Averages
Level 103
1,651 SR
1,543 Elo+

VS

Team Averages
Level 133
1,572 SR
1,538 Elo+
Atlas
Atlas
A1xxZamiRan
Atlas
Level 147
God Stats
5W - 11L
1,203 SR
Queue Stats
190W - 221L
1,495 Elo+
Solo
Fenrir
Fenrir
Eduu4rrd0-
Fenrir
Level 127
God Stats
4W - 2L
1,651 SR
Queue Stats
32W - 23L
1,529 Elo+
Solo
Vulcan
Vulcan
EnigmaticBRAND
Vulcan
Level 156
God Stats
4W - 3L
1,748 SR
Queue Stats
110W - 120L
1,583 Elo+
Party 2
Apollo
Apollo
TheFearedBuddha
Apollo
Level 119
God Stats
3W - 7L
1,572 SR
Queue Stats
75W - 94L
1,540 Elo+
Party 2
Chaac
Chaac
ZcheesemkIV
Chaac
Level 118
God Stats
5W - 3L
1,686 SR
Queue Stats
66W - 84L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 0 / 3
8,260
751
8,203
7,311
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
MP5K-PR00
Artemis
15
0 / 0 / 2
7,749
704
5,198
5,510
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
14
1 / 1 / 2
7,364
669
3,689
6,094
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Rogue_0622
Tiamat
16
2 / 0 / 1
8,253
750
11,259
9,351
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Stormrider57
Hercules
14
2 / 1 / 1
7,364
669
1,960
9,345
6,281
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,883
626
3,928
5,853
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Eduu4rrd0-
Fenrir
13
1 / 4 / 1
7,180
653
6,001
11,527
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
0 / 0 / 0
7,728
703
8,700
2,807
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 1
7,400
673
4,834
8,534
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 1
7,394
672
4,724
7,602
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
2
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
L
0
1
1
0.5
L
Fenrir
Eduu4rrd0-
Fenrir
1
4
1
0.38
L
0
0
0
0
W
Artemis
MP5K-PR00
Artemis
0
0
2
1
W
Eset
1
1
2
2
W
Tiamat
Rogue_0622
Tiamat
2
0
1
2.5
W
Hercules
Stormrider57
Hercules
2
1
1
2.5
L
1
1
1
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,309
Damage
28,187
37,611
Taken
36,323
23,384
Mitigated
21,796
13,667
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,203
2,619
503
1,846
7,311
6,797
190
1,350
5,744
23,691
0
L
3,928
1,538
0
665
5,853
5,854
0
3,065
2,788
15,888
0
L
Fenrir
Eduu4rrd0-
Fenrir
6,001
497
0
2,236
11,527
5,696
0
6,706
4,821
0
22,415
L
8,700
4,679
0
287
2,807
1,034
0
653
2,154
34,754
0
W
Artemis
MP5K-PR00
Artemis
5,198
2,228
0
2,203
5,510
1,806
160
3,038
2,381
0
39,149
W
Eset
3,689
190
482
856
6,094
2,207
0
2,940
3,085
26,699
0
W
Tiamat
Rogue_0622
Tiamat
11,259
1,013
165
4,220
9,351
6,293
1,021
914
8,214
39,829
0
W
Hercules
Stormrider57
Hercules
1,960
298
28
3,364
9,345
6,281
0
4,013
5,176
0
13,498
L
4,834
2,945
0
1,927
8,534
3,197
0
6,556
1,978
0
20,893
L
4,724
189
0
2,907
7,602
6,015
0
6,171
1,431
0
12,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
36,585
237
Minions Killed
220
0
Camps Cleared
0
1,166,615
Distance Traveled
1,017,053
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,260
751
29
3
0
235,124
3
L
Atlas
6,883
626
26
2
0
143,384
0
L
Fenrir
7,180
653
32
3
0
219,331
3
L
Vulcan
7,728
703
87
8
0
223,631
3
W
Artemis
7,749
704
79
7
0
217,103
3
W
Eset
7,364
669
32
3
0
228,036
1
W
Tiamat
8,253
750
73
7
0
235,708
1
W
Hercules
7,364
669
24
2
0
250,644
1
L
Apollo
7,400
673
53
5
0
193,433
3
L
Chaac
7,394
672
22
2
0
237,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role