Player Matchup

Cthulhu
Cthulhu
LotusLPH
Cthulhu
Level 126
God Stats
5W - 7L
1,318 SR
Queue Stats
99W - 144L
1,490 Elo+
Party 3
Loki
Loki
ScaryBunny79708
Loki
Level 158
God Stats
19W - 13L
1,581 SR
Queue Stats
120W - 108L
1,574 Elo+
Party 1
Chiron
Chiron
TheDoomoDumbDip
Chiron
Level 151
God Stats
11W - 6L
1,535 SR
Queue Stats
67W - 75L
1,536 Elo+
Party 1
Chronos
Chronos
coveredburrito6
Chronos
Level 128
God Stats
1W - 1L
1,446 SR
Queue Stats
15W - 17L
1,541 Elo+
Party 1
Bellona
Bellona
xMagicMeechx
Bellona
Level 129
God Stats
8W - 13L
1,598 SR
Queue Stats
205W - 255L
1,545 Elo+
Party 3
Team Averages
Level 138
1,496 SR
1,537 Elo+

VS

Team Averages
Level 84
1,444 SR
1,480 Elo+
Apollo
Apollo
Hvy Kenwey
Apollo
Level 109
God Stats
16W - 22L
1,501 SR
Queue Stats
644W - 680L
1,487 Elo+
Party 2
Cliodhna
Cliodhna
JosesinTilde
Cliodhna
Level 108
God Stats
2W - 5L
1,234 SR
Queue Stats
253W - 237L
1,565 Elo+
Solo
Ah Puch
Ah Puch
MariMontes9
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Jormungandr
Jormungandr
MercifulAsp775
Jormungandr
Level 88
God Stats
10W - 6L
1,630 SR
Queue Stats
169W - 180L
1,527 Elo+
Party 2
Achilles
Achilles
SsC0l64te
Achilles
Level 114
God Stats
14W - 25L
1,353 SR
Queue Stats
786W - 822L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LotusLPH
Cthulhu
16
1 / 3 / 8
9,863
705
5,795
9,724
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
4 / 5 / 2
10,179
727
6,817
13,256
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 3
10,716
765
12,250
16,207
5,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 5 / 6
11,105
793
10,687
17,235
6,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
xMagicMeechx
Bellona
18
6 / 2 / 8
11,822
844
11,015
19,240
19,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hvy Kenwey
Apollo
18
5 / 4 / 5
10,731
767
11,942
14,711
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
JosesinTilde
Cliodhna
19
7 / 1 / 9
11,483
820
20,875
11,653
5,614
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MariMontes9
Ah Puch
13
0 / 6 / 3
8,250
589
627
5,835
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MercifulAsp775
Jormungandr
17
4 / 4 / 10
10,388
742
12,014
17,799
20,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
SsC0l64te
Achilles
17
3 / 5 / 9
10,163
726
14,787
17,689
18,638
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
20
Kills
19
19
Deaths
20
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
Hvy Kenwey
Apollo
5
4
5
1.88
L
Cliodhna
JosesinTilde
Cliodhna
7
1
9
11.5
W
Cthulhu
LotusLPH
Cthulhu
1
3
8
1.67
L
Ah Puch
MariMontes9
Ah Puch
0
6
3
0.25
L
Jormungandr
MercifulAsp775
Jormungandr
4
4
10
2.25
W
4
5
2
1
L
Achilles
SsC0l64te
Achilles
3
5
9
1.5
W
4
4
3
1.38
W
5
5
6
1.6
W
Bellona
xMagicMeechx
Bellona
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,564
Damage
60,245
75,662
Taken
67,687
43,943
Mitigated
53,996
19,739
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Hvy Kenwey
Apollo
11,942
6,167
0
2,814
14,711
7,319
1,405
3,881
10,830
0
39,602
L
Cliodhna
JosesinTilde
Cliodhna
20,875
644
0
2,443
11,653
5,614
0
2,742
8,911
0
53,326
W
Cthulhu
LotusLPH
Cthulhu
5,795
390
598
2,053
9,724
6,462
155
1,626
8,098
18,233
0
L
Ah Puch
MariMontes9
Ah Puch
627
109
0
286
5,835
1,831
153
1,431
4,404
2,451
0
L
Jormungandr
MercifulAsp775
Jormungandr
12,014
3,657
565
1,390
17,799
20,594
804
4,412
13,387
34,353
0
W
6,817
1,900
0
2,051
13,256
4,942
231
814
12,442
0
43,830
L
Achilles
SsC0l64te
Achilles
14,787
2,472
0
1,500
17,689
18,638
0
5,017
12,672
0
32,750
W
12,250
4,190
1,115
4,159
16,207
5,907
1,017
3,402
12,805
0
43,635
W
10,687
3,424
0
3,499
17,235
6,699
2,207
3,545
13,690
45,945
0
W
Bellona
xMagicMeechx
Bellona
11,015
3,733
1,712
4,552
19,240
19,933
152
3,254
15,986
1,147
14,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,685
Gold Earned
51,015
258
Minions Killed
214
0
Camps Cleared
0
1,333,380
Distance Traveled
1,381,076
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,731
767
77
6
0
284,605
2
L
Cliodhna
11,483
820
56
4
0
368,490
0
W
Cthulhu
9,863
705
23
2
0
188,636
3
L
Ah Puch
8,250
589
5
0
0
109,008
0
L
Jormungandr
10,388
742
35
3
0
300,565
0
W
Loki
10,179
727
58
4
0
291,720
0
L
Achilles
10,163
726
41
3
0
318,408
0
W
Chiron
10,716
765
76
5
0
263,447
0
W
Chronos
11,105
793
89
6
0
288,543
0
W
Bellona
11,822
844
12
1
0
301,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role