Player Matchup

Ares
Ares
Delta07-507
Ares
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 198L
1,316 Elo+
Solo
Zeus
Zeus
Diet_Sunkist
Zeus
Level 148
God Stats
1W - 0L
1,480 SR
Queue Stats
16W - 29L
1,331 Elo+
Party 2
Freya
Freya
SailorMars_420
Freya
Level 10
God Stats
4W - 3L
1,484 SR
Queue Stats
9W - 21L
1,345 Elo+
Party 2
Neith
Neith
Vexer85
Neith
Level 58
God Stats
22W - 17L
1,507 SR
Queue Stats
489W - 533L
1,429 Elo+
Solo
Nu Wa
Nu Wa
katknight91
Nu Wa
Level 7
God Stats
4W - 6L
1,484 SR
Queue Stats
10W - 23L
1,345 Elo+
Party 2
Team Averages
Level 76
1,491 SR
1,353 Elo+

VS

Team Averages
Level 70
1,410 SR
1,383 Elo+
Ganesha
Ganesha
Discrd7140
Ganesha
Level 54
God Stats
0W - 4L
1,276 SR
Queue Stats
74W - 89L
1,392 Elo+
Party 3
Artemis
Artemis
HOEDAKBLACK-
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,306 Elo+
Party 1
Freya
Freya
Skullbeauty
Freya
Level 38
God Stats
3W - 11L
1,276 SR
Queue Stats
36W - 46L
1,336 Elo+
Party 3
Nox
Nox
XGC ICY
Nox
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
421W - 544L
1,347 Elo+
Solo
Serqet
Serqet
xxchristiann
Serqet
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 69L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 20
13,017
1,302
11,635
13,267
12,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
28 / 4 / 9
16,840
1,684
39,253
9,931
3,051
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 4 / 21
11,168
1,117
10,228
13,609
5,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Vexer85
Neith
18
2 / 3 / 23
11,495
1,150
14,847
9,310
3,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 23
11,979
1,198
14,526
8,597
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Discrd7140
Ganesha
18
0 / 6 / 10
11,709
1,171
9,948
23,257
25,682
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
HOEDAKBLACK-
Artemis
15
3 / 10 / 3
10,490
1,049
11,669
16,249
4,840
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 6 / 9
10,737
1,074
6,606
17,484
10,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nox
17
5 / 10 / 4
12,156
1,216
10,296
21,699
8,158
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
16
6 / 11 / 2
11,431
1,143
11,855
19,860
7,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
43
43
Kills
15
15
Deaths
43
96
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
1
20
18
W
28
4
9
8.13
L
Ganesha
Discrd7140
Ganesha
0
6
10
0.83
L
Artemis
HOEDAKBLACK-
Artemis
3
10
3
0.45
W
2
4
21
3.13
L
1
6
9
0.92
W
Neith
Vexer85
Neith
2
3
23
4.5
L
Nox
5
10
4
0.7
W
3
3
23
4.83
L
Serqet
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,489
Damage
50,374
54,714
Taken
98,549
27,640
Mitigated
56,822
12,249
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,635
593
0
4,753
13,267
12,634
0
7,145
6,122
17,919
0
W
39,253
8,156
205
2,180
9,931
3,051
0
4,983
4,375
66,067
0
L
Ganesha
Discrd7140
Ganesha
9,948
791
0
2,580
23,257
25,682
0
17,636
5,621
24,415
0
L
Artemis
HOEDAKBLACK-
Artemis
11,669
5,438
0
970
16,249
4,840
0
13,246
3,003
0
20,975
W
10,228
4,208
0
2,251
13,609
5,214
0
6,945
6,502
20,060
0
L
6,606
2,721
0
3,242
17,484
10,470
0
13,642
3,842
29,867
0
W
Neith
Vexer85
Neith
14,847
6,186
0
2,319
9,310
3,527
0
3,055
6,081
0
34,404
L
Nox
10,296
976
0
2,492
21,699
8,158
0
17,488
4,211
38,160
0
W
14,526
4,097
231
310
8,597
3,214
0
4,722
3,607
31,477
0
L
Serqet
11,855
3,359
316
884
19,860
7,672
0
13,630
6,230
0
30,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,499
Gold Earned
56,523
188
Minions Killed
186
4
Camps Cleared
7
888,776
Distance Traveled
900,742
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,017
1,302
7
1
0
198,463
3
W
Zeus
16,840
1,684
65
7
3
184,931
0
L
Ganesha
11,709
1,171
2
0
0
187,559
0
L
Artemis
10,490
1,049
21
2
1
130,910
0
W
Freya
11,168
1,117
23
2
1
172,731
0
L
Freya
10,737
1,074
48
5
1
194,165
1
W
Neith
11,495
1,150
48
5
0
178,738
0
L
Nox
12,156
1,216
77
8
2
198,324
3
W
Nu Wa
11,979
1,198
45
5
0
153,913
1
L
Serqet
11,431
1,143
38
4
3
189,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role