Player Matchup

Terra
Terra
FreshHotGank
Terra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 59L
1,408 Elo+
Party 1
Izanami
Izanami
Off3ns1v3Cont3nt
Izanami
Level 116
God Stats
4W - 2L
1,451 SR
Queue Stats
110W - 136L
1,416 Elo+
Solo
Cabrakan
Cabrakan
StakinTrees
Cabrakan
Level 80
God Stats
2W - 1L
1,485 SR
Queue Stats
30W - 31L
1,452 Elo+
Party 1
He Bo
He Bo
iDontPlyYmir
He Bo
Level 158
God Stats
3W - 0L
2,137 SR
Queue Stats
95W - 80L
1,717 Elo+
Party 1
Bacchus
Bacchus
xGrimaldusx
Bacchus
Level 146
God Stats
5W - 1L
1,351 SR
Queue Stats
78W - 83L
1,590 Elo+
Party 1
Team Averages
Level 131
1,585 SR
1,517 Elo+

VS

Team Averages
Level 107
1,711 SR
1,434 Elo+
Scylla
Scylla
FIannel
Scylla
Level 156
God Stats
8W - 8L
1,787 SR
Queue Stats
549W - 604L
1,445 Elo+
Solo
Persephone
Persephone
Ghost7-4folife
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,349 Elo+
Solo
Horus
Horus
SenorClaro
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 92L
1,500 Elo+
Solo
Apollo
Apollo
TenderVigilanteV
Apollo
Level 123
God Stats
3W - 4L
1,845 SR
Queue Stats
156W - 151L
1,512 Elo+
Solo
Cerberus
Cerberus
xProfessorPlumx
Cerberus
Level 129
God Stats
1W - 2L
1,922 SR
Queue Stats
25W - 29L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 29
11,585
828
7,515
17,119
21,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
14 / 2 / 14
12,705
908
30,242
11,734
6,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
StakinTrees
Cabrakan
17
4 / 4 / 22
10,702
764
12,159
14,270
16,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
13 / 4 / 10
11,479
820
20,128
13,288
5,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xGrimaldusx
Bacchus
17
4 / 3 / 25
11,297
807
10,694
19,133
27,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FIannel
Scylla
16
2 / 8 / 8
9,294
664
15,239
11,517
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
Ghost7-4folife
Persephone
12
0 / 8 / 8
8,083
577
7,224
15,831
6,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
17
4 / 6 / 8
9,720
694
6,403
19,384
24,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 8 / 5
9,334
667
10,373
15,059
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
17
5 / 7 / 6
10,734
767
10,815
25,896
33,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
49
38
Kills
14
14
Deaths
37
100
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
FIannel
Scylla
2
8
8
0.75
W
3
1
29
17.5
L
Persephone
Ghost7-4folife
Persephone
0
8
8
0.5
W
14
2
14
10.5
L
Horus
4
6
8
1.33
W
Cabrakan
StakinTrees
Cabrakan
4
4
22
3.75
L
3
8
5
0.69
W
13
4
10
4.5
W
Bacchus
xGrimaldusx
Bacchus
4
3
25
5.5
L
Cerberus
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,738
Damage
50,054
75,544
Taken
87,687
77,723
Mitigated
75,731
30,042
Healing
25,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FIannel
Scylla
15,239
1,070
1,307
660
11,517
4,710
0
6,606
4,847
31,051
0
W
7,515
617
4,498
6,836
17,119
21,814
487
7,714
9,405
15,725
0
L
Persephone
Ghost7-4folife
Persephone
7,224
888
645
3,263
15,831
6,107
0
9,402
6,249
15,251
0
W
30,242
19,837
1,235
3,258
11,734
6,507
2,962
5,671
6,063
0
75,431
L
Horus
6,403
2,835
3,372
6,088
19,384
24,696
0
8,894
10,041
0
9,641
W
Cabrakan
StakinTrees
Cabrakan
12,159
1,137
729
744
14,270
16,045
406
8,210
6,060
18,317
0
L
10,373
4,659
1,408
1,745
15,059
6,688
0
10,481
4,440
0
23,976
W
20,128
1,093
3,154
4,613
13,288
5,610
1,319
5,518
7,770
29,782
0
W
Bacchus
xGrimaldusx
Bacchus
10,694
665
1,553
3,422
19,133
27,747
145
6,165
12,968
15,196
0
L
Cerberus
10,815
117
1,110
5,419
25,896
33,530
0
13,887
11,610
25,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,768
Gold Earned
47,165
157
Minions Killed
129
0
Camps Cleared
0
1,339,878
Distance Traveled
1,083,010
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,294
664
35
3
0
183,577
0
W
Terra
11,585
828
18
1
0
291,200
0
L
Persephone
8,083
577
14
1
0
195,467
1
W
Izanami
12,705
908
98
7
0
243,629
1
L
Horus
9,720
694
6
0
0
259,904
0
W
Cabrakan
10,702
764
15
1
0
259,309
0
L
Apollo
9,334
667
29
2
0
212,303
0
W
He Bo
11,479
820
20
1
0
270,538
0
W
Bacchus
11,297
807
6
0
0
275,202
0
L
Cerberus
10,734
767
45
3
0
231,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role