Player Matchup

Neith
Neith
Donpwnderosa
Neith
Level 159
God Stats
34W - 28L
1,458 SR
Queue Stats
378W - 417L
1,534 Elo+
Solo
Cthulhu
Cthulhu
JaCkInThEkrak
Cthulhu
Level 157
God Stats
4W - 1L
1,565 SR
Queue Stats
349W - 335L
1,505 Elo+
Solo
Hercules
Hercules
Numbzie
Hercules
Level 160
God Stats
2W - 4L
1,124 SR
Queue Stats
173W - 176L
1,558 Elo+
Solo
Olorun
Olorun
stampylongnos930
Olorun
Level 138
God Stats
7W - 4L
1,553 SR
Queue Stats
147W - 141L
1,508 Elo+
Solo
Cliodhna
Cliodhna
veggiesmalls
Cliodhna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,293 Elo+
Solo
Team Averages
Level 145
1,440 SR
1,479 Elo+

VS

Team Averages
Level 114
1,525 SR
1,506 Elo+
Agni
Agni
KrombopulosFart
Agni
Level 107
God Stats
0W - 1L
1,296 SR
Queue Stats
116W - 97L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
L0v3ly Smith
Tsukuyomi
Level 129
God Stats
6W - 10L
1,864 SR
Queue Stats
272W - 306L
1,527 Elo+
Party 1
Kali
Kali
MoRaNsItOu
Kali
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 133L
1,523 Elo+
Party 1
Izanami
Izanami
Shaparrosoiio
Izanami
Level 66
God Stats
1W - 4L
1,375 SR
Queue Stats
168W - 154L
1,360 Elo+
Party 1
Bacchus
Bacchus
UyghurGuard
Bacchus
Level 126
God Stats
3W - 3L
1,589 SR
Queue Stats
200W - 185L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,692
699
5,170
3,184
954
Cthulhu
11
0 / 3 / 3
6,433
585
5,244
10,476
8,075
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Numbzie
Hercules
9
2 / 1 / 7
6,468
588
3,142
8,450
4,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 2
5,958
542
4,322
6,144
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
veggiesmalls
Cliodhna
12
6 / 0 / 5
6,919
629
5,875
5,317
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
5,976
543
5,999
5,238
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
L0v3ly Smith
Tsukuyomi
13
3 / 2 / 0
6,880
625
6,833
9,461
3,973
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 2 / 1
5,607
510
1,524
8,411
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
8
1 / 6 / 0
5,281
480
1,468
7,726
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
UyghurGuard
Bacchus
8
0 / 2 / 1
4,973
452
4,201
5,505
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
6
6
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Cthulhu
0
3
3
0.5
L
2
4
1
0.63
L
Tsukuyomi
L0v3ly Smith
Tsukuyomi
3
2
0
1.5
L
0
2
1
0.25
W
Hercules
Numbzie
Hercules
2
1
7
5.5
L
Izanami
1
6
0
0.17
L
Bacchus
UyghurGuard
Bacchus
0
2
1
0.25
W
2
2
2
1.5
W
Cliodhna
veggiesmalls
Cliodhna
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,753
Damage
20,025
33,571
Taken
36,341
17,470
Mitigated
14,870
10,598
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,170
1,195
0
1,109
3,184
954
1,289
715
2,449
0
46,994
W
Cthulhu
5,244
641
56
3,343
10,476
8,075
246
0
10,476
38,311
0
L
5,999
237
0
425
5,238
1,543
0
1,005
4,233
32,308
0
L
Tsukuyomi
L0v3ly Smith
Tsukuyomi
6,833
1,810
0
1,710
9,461
3,973
0
4,824
4,637
0
44,830
L
1,524
799
0
1,159
8,411
2,529
0
2,008
6,403
0
35,457
W
Hercules
Numbzie
Hercules
3,142
1,523
1,330
2,705
8,450
4,592
0
3,751
4,513
0
10,972
L
Izanami
1,468
744
0
1,349
7,726
1,170
0
0
7,726
0
22,218
L
Bacchus
UyghurGuard
Bacchus
4,201
552
141
1,145
5,505
5,655
0
1,053
4,452
8,477
1,642
W
4,322
2,385
218
1,521
6,144
2,155
273
3,144
2,774
27,912
4,719
W
Cliodhna
veggiesmalls
Cliodhna
5,875
493
0
316
5,317
1,694
0
1,441
3,790
0
35,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
28,717
340
Minions Killed
270
0
Camps Cleared
0
1,104,495
Distance Traveled
1,123,704
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,692
699
109
10
0
197,241
1
W
Cthulhu
6,433
585
89
8
0
194,123
3
L
Agni
5,976
543
63
6
0
212,398
3
L
Tsukuyomi
6,880
625
83
8
0
241,380
3
L
Kali
5,607
510
71
6
0
253,272
0
W
Hercules
6,468
588
11
1
0
218,264
6
L
Izanami
5,281
480
45
4
0
195,404
1
L
Bacchus
4,973
452
8
1
0
221,250
2
W
Olorun
5,958
542
65
6
0
206,665
3
W
Cliodhna
6,919
629
66
6
0
288,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role