Player Matchup

Mercury
Mercury
GoBakToSeaWorld
Mercury
Level 67
God Stats
6W - 6L
1,397 SR
Queue Stats
63W - 68L
1,370 Elo+
Solo
Ares
Ares
StubbleDaGreat
Ares
Level 24
God Stats
2W - 0L
1,554 SR
Queue Stats
13W - 12L
1,344 Elo+
Party 2
Sol
Sol
choppingchoper
Sol
Level 67
God Stats
45W - 52L
1,434 SR
Queue Stats
215W - 221L
1,314 Elo+
Solo
Merlin
Merlin
kllr_dth
Merlin
Level 138
God Stats
19W - 21L
1,475 SR
Queue Stats
53W - 53L
1,371 Elo+
Solo
Neith
Neith
tryptosis
Neith
Level 76
God Stats
7W - 10L
1,446 SR
Queue Stats
26W - 29L
1,351 Elo+
Party 2
Team Averages
Level 74
1,461 SR
1,350 Elo+

VS

Team Averages
Level 48
1,315 SR
1,286 Elo+
Ah Puch
Ah Puch
BootyFlippa
Ah Puch
Level 47
God Stats
1W - 2L
1,478 SR
Queue Stats
400W - 420L
1,351 Elo+
Party 1
Neith
Neith
Crrimzy
Neith
Level 28
God Stats
24W - 23L
1,523 SR
Queue Stats
183W - 190L
1,255 Elo+
Party 1
Mercury
Mercury
Gavin_McPurn
Mercury
Level 58
God Stats
4W - 10L
1,303 SR
Queue Stats
357W - 408L
1,294 Elo+
Solo
The Morrigan
The Morrigan
Rex-sky-walker
The Morrigan
Level 80
God Stats
2W - 5L
1,142 SR
Queue Stats
313W - 344L
1,411 Elo+
Solo
Atlas
Atlas
smhramennoodles
Atlas
Level 26
God Stats
7W - 17L
1,130 SR
Queue Stats
118W - 160L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
10,285
541
4,780
14,323
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
7 / 5 / 6
10,367
546
10,135
19,674
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 5 / 0
10,705
563
7,420
15,299
5,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
kllr_dth
Merlin
15
2 / 1 / 7
9,607
506
6,399
8,288
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
tryptosis
Neith
14
4 / 5 / 9
9,740
513
13,038
10,709
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BootyFlippa
Ah Puch
14
1 / 4 / 1
8,963
472
4,114
8,809
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Crrimzy
Neith
14
7 / 3 / 4
9,527
501
12,039
12,914
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Gavin_McPurn
Mercury
16
2 / 5 / 2
9,377
494
6,759
14,361
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Rex-sky-walker
The Morrigan
16
2 / 3 / 2
9,729
512
8,270
6,363
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 8 / 3
7,850
413
9,763
14,600
5,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
22
Kills
16
17
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BootyFlippa
Ah Puch
1
4
1
0.38
L
Neith
Crrimzy
Neith
7
3
4
3
L
Mercury
Gavin_McPurn
Mercury
2
5
2
0.6
W
2
1
5
4.5
L
The Morrigan
Rex-sky-walker
The Morrigan
2
3
2
1
W
7
5
6
2
W
7
5
0
1.4
W
Merlin
kllr_dth
Merlin
2
1
7
5.5
L
4
8
3
0.69
W
Neith
tryptosis
Neith
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,772
Damage
40,945
68,293
Taken
57,047
38,539
Mitigated
19,054
14,415
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BootyFlippa
Ah Puch
4,114
329
0
1,180
8,809
2,841
0
3,331
5,478
42,669
0
L
Neith
Crrimzy
Neith
12,039
4,840
0
6,369
12,914
3,817
1,370
6,784
6,130
0
54,116
L
Mercury
Gavin_McPurn
Mercury
6,759
1,876
0
233
14,361
5,055
0
5,707
8,654
0
75,779
W
4,780
1,698
0
373
14,323
4,939
0
3,706
10,533
0
83,278
L
The Morrigan
Rex-sky-walker
The Morrigan
8,270
1,028
0
750
6,363
2,115
0
3,301
3,062
52,251
4,342
W
10,135
480
0
1,724
19,674
20,957
606
5,725
13,927
26,167
0
W
7,420
2,103
0
6,694
15,299
5,124
3,584
5,303
9,954
66,208
0
W
Merlin
kllr_dth
Merlin
6,399
325
0
3,173
8,288
3,641
440
2,127
6,087
57,807
0
L
9,763
2,187
0
1,290
14,600
5,226
300
4,831
9,769
32,626
0
W
Neith
tryptosis
Neith
13,038
2,426
153
2,298
10,709
3,878
2,854
3,164
7,513
0
52,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,704
Gold Earned
45,446
504
Minions Killed
477
0
Camps Cleared
0
1,746,579
Distance Traveled
1,602,508
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,963
472
95
5
0
284,136
0
L
Neith
9,527
501
90
5
0
312,146
0
L
Mercury
9,377
494
124
7
0
391,140
3
W
Mercury
10,285
541
132
7
0
426,714
0
L
The Morrigan
9,729
512
114
6
0
315,993
3
W
Ares
10,367
546
32
2
0
357,172
0
W
Sol
10,705
563
121
6
0
289,223
0
W
Merlin
9,607
506
137
7
0
319,714
1
L
Atlas
7,850
413
54
3
0
299,093
0
W
Neith
9,740
513
82
4
0
353,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role