Player Matchup

Janus
Janus
Diamond III
 
Janus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond IV
 
Izanami
Diamond IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
CoolGer
Athena
Diamond IV
Level 104
God Stats
41W - 30L
1,659 SR
Queue Stats
543W - 551L
2,234 MMR
Solo
Kali
Kali
Diamond V
Outperform
Kali
Diamond V
Level 140
God Stats
12W - 12L
1,503 SR
Queue Stats
549W - 530L
2,151 MMR
Solo
Set
Set
Diamond II
ÐragønSlayer
Set
Diamond II
Level 124
God Stats
32W - 25L
1,590 SR
Queue Stats
449W - 421L
2,438 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,550 SR
1,965 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,900 SR
2,330 MMR
Geb
Geb
Diamond IV
Kartvelian
Geb
Diamond IV
Level 160
God Stats
2W - 0L
1,863 SR
Queue Stats
132W - 121L
2,107 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
Ninа
Aphrodite
Diamond IV
Level 150
God Stats
2W - 0L
1,754 SR
Queue Stats
62W - 53L
2,113 MMR
Solo
Shiva
Shiva
Diamond V
Palidan
Shiva
Diamond V
Level 160
God Stats
3W - 2L
1,989 SR
Queue Stats
149W - 150L
2,118 MMR
Solo
Apollo
Apollo
Masters
Reen69
Apollo
Masters
Level 160
God Stats
3W - 0L
2,006 SR
Queue Stats
79W - 35L
2,643 MMR
Party 1
Loki
Loki
Diamond I
TodLeCoq
Loki
Diamond I
Level 160
God Stats
9W - 4L
1,891 SR
Queue Stats
47W - 21L
2,667 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 7 / 0
10,825
515
12,772
18,120
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
17
0 / 6 / 0
10,823
515
7,863
17,156
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
CoolGer
Athena
13
1 / 6 / 3
8,992
428
6,455
27,013
32,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 6 / 2
10,784
514
5,544
18,645
8,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 1
11,943
569
16,514
28,059
18,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah PuchCliodhnaFenrirThoth

VS

Bans
AtlasPersephoneBastetCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 19
13,199
629
12,168
22,485
31,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Ninа
Aphrodite
20
7 / 1 / 14
13,333
635
23,056
21,739
12,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Palidan
Shiva
20
2 / 2 / 7
13,868
660
13,078
15,373
16,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Reen69
Apollo
20
7 / 0 / 11
14,831
706
21,537
14,704
6,939
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
20
9 / 4 / 11
13,913
663
18,231
18,682
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
7
Kills
29
29
Deaths
7
6
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
0
0.43
L
Izanami
 
Izanami
0
6
0
0
L
Athena
CoolGer
Athena
1
6
3
0.42
W
4
0
19
13.5
W
Aphrodite
Ninа
Aphrodite
7
1
14
14
L
1
6
2
0.33
W
Shiva
Palidan
Shiva
2
2
7
2.75
W
Apollo
Reen69
Apollo
7
0
11
12.5
W
Loki
9
4
11
3.63
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,148
Damage
88,070
108,993
Taken
92,983
71,609
Mitigated
74,718
17,522
Healing
52,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,772
966
0
1,265
18,120
5,791
348
11,247
6,823
80,927
0
L
Izanami
 
Izanami
7,863
4,691
0
3,764
17,156
6,960
3,843
3,392
13,764
0
96,319
L
Athena
CoolGer
Athena
6,455
1,402
0
1,906
27,013
32,308
0
10,124
16,676
16,459
0
W
12,168
1,677
1,019
7,796
22,485
31,203
877
5,643
16,150
35,228
0
W
Aphrodite
Ninа
Aphrodite
23,056
3,940
9,521
15,292
21,739
12,027
1,399
7,177
14,139
102,755
0
L
5,544
2,437
0
3,162
18,645
8,325
2,122
2,465
16,042
0
94,772
W
Shiva
Palidan
Shiva
13,078
2,781
486
3,927
15,373
16,942
1,701
970
13,889
0
99,644
W
Apollo
Reen69
Apollo
21,537
13,840
0
7,434
14,704
6,939
9,564
2,797
11,498
0
147,247
W
Loki
18,231
5,622
0
7,149
18,682
7,607
1,227
2,821
15,630
0
103,901
L
16,514
5,781
0
7,425
28,059
18,225
120
8,048
19,413
0
105,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,367
Gold Earned
69,144
730
Minions Killed
765
0
Camps Cleared
0
1,984,412
Distance Traveled
2,297,649
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,825
515
165
8
0
400,184
1
L
Izanami
10,823
515
187
9
0
354,971
6
L
Athena
8,992
428
21
1
0
420,499
8
W
Geb
13,199
629
29
1
0
460,009
10
W
Aphrodite
13,333
635
168
8
0
442,910
4
L
Kali
10,784
514
150
7
0
441,744
5
W
Shiva
13,868
660
194
9
0
454,709
6
W
Apollo
14,831
706
240
11
0
433,787
7
W
Loki
13,913
663
134
6
0
506,234
7
L
Set
11,943
569
207
10
0
367,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role