Player Matchup

Nemesis
Nemesis
FinesseLord_
Nemesis
Level 127
God Stats
2W - 2L
1,702 SR
Queue Stats
234W - 288L
1,384 Elo+
Party 1
Izanami
Izanami
JohnXchemical_
Izanami
Level 126
God Stats
2W - 3L
1,494 SR
Queue Stats
40W - 62L
1,415 Elo+
Party 1
Cerberus
Cerberus
Shockwave__QC
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 1
Thoth
Thoth
YT_Sulliv19
Thoth
Level 145
God Stats
11W - 9L
1,430 SR
Queue Stats
182W - 200L
1,426 Elo+
Party 1
Shiva
Shiva
bruh___ski
Shiva
Level 21
God Stats
0W - 3L
1,542 SR
Queue Stats
6W - 6L
1,395 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,360 Elo+

VS

Team Averages
Level 93
1,482 SR
1,403 Elo+
Chang'e
Chang'e
AQuAd Seal
Chang'e
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,373 Elo+
Party 2
Chaac
Chaac
ChiefCarnival23
Chaac
Level 81
God Stats
1W - 0L
1,324 SR
Queue Stats
9W - 14L
1,356 Elo+
Party 2
Camazotz
Camazotz
ChroneNinja
Camazotz
Level 127
God Stats
2W - 2L
1,422 SR
Queue Stats
80W - 87L
1,490 Elo+
Party 2
Ares
Ares
PFCdaoe
Ares
Level 160
God Stats
2W - 1L
1,484 SR
Queue Stats
26W - 32L
1,409 Elo+
Party 2
Izanami
Izanami
lapicidio
Izanami
Level 49
God Stats
4W - 2L
1,681 SR
Queue Stats
153W - 145L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FinesseLord_
Nemesis
16
2 / 1 / 4
9,411
724
8,804
11,280
4,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 6 / 1
9,543
734
11,084
13,721
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Shockwave__QC
Cerberus
16
1 / 4 / 4
9,560
735
2,768
19,021
14,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 5 / 4
10,504
808
14,676
10,665
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
17
3 / 6 / 5
9,801
754
13,328
16,996
16,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AQuAd Seal
Chang'e
15
0 / 0 / 4
8,836
680
4,086
5,947
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 9
10,240
788
9,127
20,425
12,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
ChroneNinja
Camazotz
19
8 / 1 / 8
11,257
866
17,617
20,793
9,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
PFCdaoe
Ares
17
4 / 2 / 7
11,001
846
11,800
17,127
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
lapicidio
Izanami
19
6 / 4 / 7
11,248
865
14,169
14,260
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
11
Kills
22
22
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AQuAd Seal
Chang'e
0
0
4
2
W
4
4
9
2.13
W
Camazotz
ChroneNinja
Camazotz
8
1
8
12
L
Nemesis
FinesseLord_
Nemesis
2
1
4
4
L
1
6
1
0.25
W
Ares
PFCdaoe
Ares
4
2
7
3.75
L
Cerberus
Shockwave__QC
Cerberus
1
4
4
0.75
L
4
5
4
1.2
L
Shiva
3
6
5
0.92
W
Izanami
lapicidio
Izanami
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,660
Damage
56,799
71,683
Taken
78,552
43,248
Mitigated
47,182
8,809
Healing
32,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AQuAd Seal
Chang'e
4,086
529
2,005
2,149
5,947
2,686
1,275
774
5,051
11,559
0
W
9,127
1,762
228
7,653
20,425
12,265
1,130
4,982
15,075
0
29,675
W
Camazotz
ChroneNinja
Camazotz
17,617
4,671
0
12,556
20,793
9,015
818
3,217
17,267
0
48,173
L
Nemesis
FinesseLord_
Nemesis
8,804
3,054
0
1,512
11,280
4,217
0
2,778
8,275
0
28,063
L
11,084
7,281
258
2,048
13,721
4,684
3,303
3,442
10,168
0
43,035
W
Ares
PFCdaoe
Ares
11,800
437
0
3,860
17,127
17,797
247
2,804
14,085
24,190
0
L
Cerberus
Shockwave__QC
Cerberus
2,768
414
0
2,630
19,021
14,579
300
2,065
16,800
17,448
0
L
14,676
384
0
325
10,665
3,436
0
1,611
8,949
36,810
0
L
Shiva
13,328
3,374
401
1,635
16,996
16,332
0
5,482
11,050
0
31,783
W
Izanami
lapicidio
Izanami
14,169
10,573
0
4,344
14,260
5,419
7,093
4,549
9,501
0
60,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,819
Gold Earned
52,582
236
Minions Killed
262
0
Camps Cleared
0
1,194,181
Distance Traveled
1,277,224
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,836
680
25
2
0
235,602
0
W
Chaac
10,240
788
54
4
0
266,960
0
W
Camazotz
11,257
866
59
5
0
283,116
1
L
Nemesis
9,411
724
39
3
0
274,636
0
L
Izanami
9,543
734
86
7
0
213,694
4
W
Ares
11,001
846
25
2
0
272,152
4
L
Cerberus
9,560
735
18
1
0
218,004
0
L
Thoth
10,504
808
53
4
0
237,144
0
L
Shiva
9,801
754
40
3
0
250,703
1
W
Izanami
11,248
865
99
8
0
219,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role