Player Matchup

Artemis
Artemis
Elominator
Artemis
Level 160
God Stats
6W - 4L
1,565 SR
Queue Stats
591W - 246L
1,760 Elo+
Party 2
Medusa
Medusa
IGotY
Medusa
Level 159
God Stats
18W - 3L
1,647 SR
Queue Stats
1,748W - 885L
1,836 Elo+
Party 2
Charybdis
Charybdis
IIGhostWhisperII
Charybdis
Level 153
God Stats
9W - 9L
1,264 SR
Queue Stats
553W - 565L
1,546 Elo+
Solo
Scylla
Scylla
chrisrockcheek
Scylla
Level 23
God Stats
11W - 0L
1,921 SR
Queue Stats
380W - 43L
1,899 Elo+
Party 2
Terra
Terra
zZCytrusZz
Terra
Level 106
God Stats
4W - 2L
1,696 SR
Queue Stats
283W - 281L
1,475 Elo+
Solo
Team Averages
Level 120
1,618 SR
1,703 Elo+

VS

Team Averages
Level 81
1,599 SR
1,570 Elo+
Discordia
Discordia
CeYHaNLı01
Discordia
Level 125
God Stats
6W - 1L
1,949 SR
Queue Stats
170W - 167L
1,523 Elo+
Party 1
Atlas
Atlas
Mjor
Atlas
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
122W - 114L
1,529 Elo+
Party 1
Hachiman
Hachiman
RamboLeDur
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,500 Elo+
Solo
Fenrir
Fenrir
SuperTurk
Fenrir
Level 124
God Stats
3W - 4L
1,308 SR
Queue Stats
141W - 143L
1,538 Elo+
Party 1
Horus
Horus
ѕüngerbok
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 104L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elominator
Artemis
13
3 / 4 / 12
8,005
889
9,161
7,634
3,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
IGotY
Medusa
15
5 / 3 / 20
9,024
1,003
16,422
9,707
4,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
13
3 / 3 / 15
8,112
901
5,390
8,375
3,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
16 / 2 / 10
10,438
1,160
18,615
8,639
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
15
1 / 2 / 25
8,765
974
4,630
12,297
15,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CeYHaNLı01
Discordia
15
3 / 6 / 5
8,341
927
8,862
9,292
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Mjor
Atlas
13
1 / 6 / 10
7,447
827
7,125
18,035
20,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
RamboLeDur
Hachiman
13
2 / 5 / 5
7,223
803
10,181
11,287
3,845
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
SuperTurk
Fenrir
12
4 / 6 / 2
7,175
797
5,295
9,082
3,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 7
7,760
862
5,652
13,115
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
28
Kills
13
14
Deaths
28
82
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
CeYHaNLı01
Discordia
3
6
5
0.92
W
Artemis
Elominator
Artemis
3
4
12
2.25
W
Medusa
IGotY
Medusa
5
3
20
5
W
Charybdis
3
3
15
3.5
L
Atlas
Mjor
Atlas
1
6
10
1
L
Hachiman
RamboLeDur
Hachiman
2
5
5
0.9
L
Fenrir
SuperTurk
Fenrir
4
6
2
0.83
W
16
2
10
10.5
W
Terra
1
2
25
6.75
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,218
Damage
37,115
46,652
Taken
60,811
31,128
Mitigated
44,481
21,475
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CeYHaNLı01
Discordia
8,862
279
254
892
9,292
2,925
572
3,879
5,413
19,576
0
W
Artemis
Elominator
Artemis
9,161
2,577
225
1,200
7,634
3,555
677
3,363
4,271
0
13,859
W
Medusa
IGotY
Medusa
16,422
7,862
242
3,159
9,707
4,323
2,536
3,142
6,565
0
34,621
W
Charybdis
5,390
3,207
1,459
1,706
8,375
3,657
1,636
2,904
5,471
0
10,634
L
Atlas
Mjor
Atlas
7,125
2,114
158
1,759
18,035
20,392
0
5,942
12,093
15,306
0
L
Hachiman
RamboLeDur
Hachiman
10,181
3,622
258
2,682
11,287
3,845
616
4,364
6,923
0
19,872
L
Fenrir
SuperTurk
Fenrir
5,295
769
119
545
9,082
3,502
0
3,071
6,011
0
7,554
W
18,615
2,603
117
1,464
8,639
3,749
1,508
3,253
5,386
33,574
0
W
Terra
4,630
405
6,433
5,470
12,297
15,844
154
3,325
8,972
9,945
0
L
5,652
2,713
2,371
4,165
13,115
13,817
59
5,989
7,126
0
8,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,344
Gold Earned
37,946
96
Minions Killed
64
0
Camps Cleared
0
805,860
Distance Traveled
710,657
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,341
927
21
2
0
109,807
0
W
Artemis
8,005
889
13
1
0
155,404
0
W
Medusa
9,024
1,003
29
3
0
173,916
0
W
Charybdis
8,112
901
10
1
0
132,254
0
L
Atlas
7,447
827
8
1
0
145,470
1
L
Hachiman
7,223
803
23
3
0
147,608
1
L
Fenrir
7,175
797
7
1
0
161,948
0
W
Scylla
10,438
1,160
37
4
0
172,259
0
W
Terra
8,765
974
7
1
0
172,027
1
L
Horus
7,760
862
5
1
0
145,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role