Player Matchup

Skadi
Skadi
Extry
Skadi
Level 108
God Stats
73W - 76L
1,454 SR
Queue Stats
337W - 425L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Penninator
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,464 Elo+
Party 1
Ares
Ares
tomskater123
Ares
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,411 Elo+
Party 1
Team Averages
Level 74
1,485 SR
1,439 Elo+

VS

Team Averages
Level 69
1,315 SR
1,422 Elo+
Loki
Loki
INFAMOUS OMEGA
Loki
Level 92
God Stats
11W - 16L
1,356 SR
Queue Stats
109W - 141L
1,425 Elo+
Solo
Chaac
Chaac
MordeLord69
Chaac
Level 56
God Stats
3W - 6L
1,100 SR
Queue Stats
48W - 72L
1,355 Elo+
Solo
Poseidon
Poseidon
machiengunmason
Poseidon
Level 59
God Stats
22W - 23L
1,490 SR
Queue Stats
189W - 182L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Extry
Skadi
18
10 / 3 / 5
14,096
783
18,386
14,402
6,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Penninator
Sylvanus
17
4 / 3 / 13
13,693
761
13,790
27,623
27,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 13
13,403
745
10,908
27,451
33,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
11,905
661
13,837
16,852
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 5 / 9
11,385
633
20,055
21,818
19,865
Poseidon
16
4 / 6 / 4
11,464
637
17,803
12,731
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
17
Kills
11
11
Deaths
17
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
Extry
Skadi
10
3
5
4.17
L
5
6
4
1.17
L
2
5
9
1.3
W
Sylvanus
Penninator
Sylvanus
4
3
13
3.5
L
Poseidon
4
6
4
1
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
51,695
69,476
Taken
51,401
67,499
Mitigated
30,165
31,464
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Extry
Skadi
18,386
9,702
0
3,107
14,402
6,494
2,295
4,720
9,682
0
71,292
L
13,837
3,461
0
2,430
16,852
6,235
609
8,058
8,794
0
44,979
L
20,055
6,003
0
6,922
21,818
19,865
0
10,946
10,872
0
50,147
W
Sylvanus
Penninator
Sylvanus
13,790
3,744
9,601
13,518
27,623
27,010
307
6,313
21,310
30,439
0
L
Poseidon
17,803
3,126
0
2,088
12,731
4,065
563
6,497
6,234
48,728
0
W
10,908
1,758
0
5,238
27,451
33,995
380
7,260
20,191
25,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
34,754
172
Minions Killed
182
6
Camps Cleared
9
926,451
Distance Traveled
939,553
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,096
783
117
7
5
304,731
4
L
Loki
11,905
661
60
3
5
309,808
2
L
Chaac
11,385
633
52
3
3
318,354
0
W
Sylvanus
13,693
761
39
2
0
300,636
0
L
Poseidon
11,464
637
70
4
1
311,391
0
W
Ares
13,403
745
16
1
1
321,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role