Player Matchup

Ah Puch
Ah Puch
FoldingDishes
Ah Puch
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 75L
1,811 Elo+
Party 1
Ganesha
Ganesha
MAYvaughn
Ganesha
Level 159
God Stats
20W - 9L
1,658 SR
Queue Stats
437W - 210L
1,784 Elo+
Party 1
Apollo
Apollo
Yoggahs
Apollo
Level 125
God Stats
8W - 5L
1,500 SR
Queue Stats
150W - 47L
1,872 Elo+
Party 1
Team Averages
Level 101
1,553 SR
1,822 Elo+

VS

Team Averages
Level 59
1,514 SR
1,517 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
LegacykG
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Philosopher-Dub
Ares
Level 24
God Stats
0W - 2L
1,542 SR
Queue Stats
2W - 4L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
3 / 2 / 2
6,860
686
5,173
3,996
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
MAYvaughn
Ganesha
13
0 / 0 / 6
7,819
782
3,328
3,723
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Yoggahs
Apollo
13
4 / 0 / 3
8,090
809
11,375
6,216
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 4 / 0
6,395
640
6,088
7,949
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
LegacykG
Nemesis
10
0 / 1 / 2
5,912
591
2,546
6,031
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
6,101
610
1,255
10,395
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
0
0.5
W
Ah Puch
3
2
2
2
L
Nemesis
LegacykG
Nemesis
0
1
2
1
W
Ganesha
MAYvaughn
Ganesha
0
0
6
3
L
0
2
0
0
W
Apollo
Yoggahs
Apollo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
9,889
13,935
Taken
24,375
7,396
Mitigated
12,540
3,747
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,088
138
0
637
7,949
2,325
0
3,059
4,890
24,129
0
W
Ah Puch
5,173
410
0
110
3,996
1,303
0
3,075
921
10,540
0
L
Nemesis
LegacykG
Nemesis
2,546
658
0
1,000
6,031
2,495
0
1,735
4,296
0
9,781
W
Ganesha
MAYvaughn
Ganesha
3,328
249
469
1,772
3,723
3,192
61
1,263
2,460
15,993
0
L
1,255
42
0
1,509
10,395
7,720
0
4,215
6,180
5,912
0
W
Apollo
Yoggahs
Apollo
11,375
8,278
0
1,396
6,216
2,901
612
3,194
3,022
0
43,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,769
Gold Earned
18,408
115
Minions Killed
75
6
Camps Cleared
3
551,887
Distance Traveled
529,594
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,395
640
45
5
3
167,702
2
W
Ah Puch
6,860
686
12
1
0
169,391
0
L
Nemesis
5,912
591
26
3
0
172,155
0
W
Ganesha
7,819
782
5
1
0
197,184
3
L
Ares
6,101
610
4
0
0
189,737
2
W
Apollo
8,090
809
98
10
6
185,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role