Player Matchup

Tsukuyomi
Tsukuyomi
GogeitoSkywalk09
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,107 Elo+
Party 2
Baron Samedi
Baron Samedi
SwampyWig89
Baron Samedi
Level 71
God Stats
2W - 1L
1,662 SR
Queue Stats
27W - 33L
1,358 Elo+
Solo
Cthulhu
Cthulhu
sugaroctane
Cthulhu
Level 99
God Stats
60W - 40L
1,729 SR
Queue Stats
106W - 118L
1,585 Elo+
Party 2
Team Averages
Level 59
1,631 SR
1,350 Elo+

VS

Team Averages
Level 50
1,489 SR
1,344 Elo+
Bakasura
Bakasura
CornedxBeef
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
Gun2279
Baron Samedi
Level 104
God Stats
6W - 7L
1,468 SR
Queue Stats
49W - 47L
1,436 Elo+
Party 1
Ares
Ares
Plyboi MAGIC
Ares
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
70W - 120L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
1 / 8 / 3
8,768
548
5,219
16,402
4,693
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
SwampyWig89
Baron Samedi
13
2 / 7 / 4
10,032
627
15,697
13,258
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sugaroctane
Cthulhu
14
5 / 7 / 2
10,640
665
18,265
20,668
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CornedxBeef
Bakasura
18
10 / 2 / 7
12,138
759
14,556
17,473
17,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Gun2279
Baron Samedi
18
8 / 2 / 11
12,319
770
23,435
16,382
10,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 12
11,021
689
5,405
19,470
23,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
21
22
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CornedxBeef
Bakasura
10
2
7
6.75
L
Tsukuyomi
1
8
3
0.31
W
Baron Samedi
Gun2279
Baron Samedi
8
2
11
6.75
W
3
4
12
2.25
L
Baron Samedi
SwampyWig89
Baron Samedi
2
7
4
0.57
L
Cthulhu
sugaroctane
Cthulhu
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
43,396
50,328
Taken
53,325
22,338
Mitigated
51,957
10,039
Healing
18,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CornedxBeef
Bakasura
14,556
8,958
0
6,012
17,473
17,499
1,282
10,551
6,513
0
52,537
L
Tsukuyomi
5,219
1,719
0
403
16,402
4,693
0
9,903
5,815
0
12,763
W
Baron Samedi
Gun2279
Baron Samedi
23,435
1,889
3,209
6,027
16,382
10,868
198
10,769
5,412
57,233
0
W
5,405
1,359
249
3,186
19,470
23,590
921
12,358
6,525
13,083
0
L
Baron Samedi
SwampyWig89
Baron Samedi
15,697
1,798
1,697
2,966
13,258
5,669
84
6,521
6,102
40,330
0
L
Cthulhu
sugaroctane
Cthulhu
18,265
1,572
565
4,408
20,668
11,976
222
12,416
7,291
51,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
35,478
131
Minions Killed
169
0
Camps Cleared
11
789,601
Distance Traveled
866,611
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,138
759
77
5
9
313,604
0
L
Tsukuyomi
8,768
548
20
1
0
274,819
0
W
Baron Samedi
12,319
770
84
5
1
293,633
0
W
Ares
11,021
689
8
1
1
259,374
0
L
Baron Samedi
10,032
627
54
3
0
239,805
2
L
Cthulhu
10,640
665
57
4
0
274,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role