Player Matchup

Achilles
Achilles
GoldenDragonIPG
Achilles
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 70L
1,367 Elo+
Party 1
Fenrir
Fenrir
Rule34Haru
Fenrir
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
228W - 187L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
WHIP LATIGO
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 2
King Arthur
King Arthur
XxItachixXl
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
killerspree2000
Kukulkan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 133L
1,357 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,418 Elo+

VS

Team Averages
Level 47
1,604 SR
1,349 Elo+
Chronos
Chronos
AlphaPrime78839
Chronos
Level 140
God Stats
1W - 2L
1,741 SR
Queue Stats
162W - 166L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Beast1097
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,273 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leonardo1835
Ah Muzen Cab
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,329 Elo+
Solo
Tiamat
Tiamat
LesliCatri22
Tiamat
Level 29
God Stats
1W - 1L
1,780 SR
Queue Stats
62W - 83L
1,416 Elo+
Solo
Cernunnos
Cernunnos
Lion09299
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
8 / 5 / 11
10,954
843
9,126
14,683
19,930
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Rule34Haru
Fenrir
18
11 / 3 / 8
11,436
880
11,971
14,650
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
WHIP LATIGO
Jormungandr
18
5 / 3 / 21
10,693
823
10,650
16,616
19,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
XxItachixXl
King Arthur
15
0 / 4 / 14
8,997
692
1,544
10,702
14,652
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
20
7 / 0 / 22
12,355
950
22,970
10,609
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
8,538
657
9,554
15,710
8,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Beast1097
Danzaburou
15
2 / 9 / 4
9,107
701
7,106
13,242
4,984
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Leonardo1835
Ah Muzen Cab
20
7 / 5 / 4
10,537
811
13,992
14,157
6,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
4 / 8 / 7
9,839
757
8,901
16,362
8,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Lion09299
Cernunnos
8
0 / 3 / 1
6,849
527
936
3,645
1,136
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
31
Kills
15
15
Deaths
31
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Danzaburou
Beast1097
Danzaburou
2
9
4
0.44
W
Achilles
8
5
11
2.7
L
Ah Muzen Cab
Leonardo1835
Ah Muzen Cab
7
5
4
1.8
L
Tiamat
4
8
7
0.94
L
Cernunnos
Lion09299
Cernunnos
0
3
1
0.17
W
Fenrir
Rule34Haru
Fenrir
11
3
8
5
W
Jormungandr
WHIP LATIGO
Jormungandr
5
3
21
5.17
W
King Arthur
XxItachixXl
King Arthur
0
4
14
1.75
W
Kukulkan
7
0
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,261
Damage
40,489
67,260
Taken
63,116
68,980
Mitigated
29,596
16,476
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,554
2,864
712
2,768
15,710
8,980
0
9,297
6,266
19,212
0
L
Danzaburou
Beast1097
Danzaburou
7,106
2,133
0
721
13,242
4,984
0
8,045
5,014
0
17,261
W
Achilles
9,126
1,627
474
867
14,683
19,930
565
3,236
11,447
2,268
13,101
L
Ah Muzen Cab
Leonardo1835
Ah Muzen Cab
13,992
5,196
197
5,427
14,157
6,148
0
8,347
5,693
0
34,660
L
Tiamat
8,901
710
677
3,370
16,362
8,348
0
7,495
8,678
20,485
0
L
Cernunnos
Lion09299
Cernunnos
936
104
315
245
3,645
1,136
0
1,531
2,051
0
1,287
W
Fenrir
Rule34Haru
Fenrir
11,971
2,664
1,727
2,033
14,650
9,557
2,271
5,579
8,627
0
15,428
W
Jormungandr
WHIP LATIGO
Jormungandr
10,650
1,957
1,344
1,654
16,616
19,026
441
3,525
13,091
21,762
0
W
King Arthur
XxItachixXl
King Arthur
1,544
118
1,388
239
10,702
14,652
489
2,976
7,726
0
4,601
W
Kukulkan
22,970
1,283
3,414
3,336
10,609
5,815
1,295
3,139
7,470
62,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,435
Gold Earned
44,870
158
Minions Killed
105
0
Camps Cleared
0
1,287,355
Distance Traveled
858,141
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,538
657
24
2
0
178,565
1
L
Danzaburou
9,107
701
28
2
0
171,178
0
W
Achilles
10,954
843
12
1
0
246,175
0
L
Ah Muzen Cab
10,537
811
37
3
0
212,849
0
L
Tiamat
9,839
757
15
1
0
210,490
1
L
Cernunnos
6,849
527
1
0
0
85,059
1
W
Fenrir
11,436
880
12
1
0
275,748
0
W
Jormungandr
10,693
823
30
2
0
241,821
1
W
King Arthur
8,997
692
5
0
0
255,500
1
W
Kukulkan
12,355
950
99
8
0
268,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role