Player Matchup

Jing Wei
Jing Wei
ArtoriaAkemi
Jing Wei
Level 129
God Stats
7W - 4L
1,185 SR
Queue Stats
112W - 166L
1,407 Elo+
Party 1
Zhong Kui
Zhong Kui
Devil Chao
Zhong Kui
Level 64
God Stats
17W - 19L
1,552 SR
Queue Stats
96W - 147L
1,398 Elo+
Party 1
Persephone
Persephone
ItsNukNuk
Persephone
Level 82
God Stats
14W - 20L
1,223 SR
Queue Stats
160W - 206L
1,420 Elo+
Party 1
Chaac
Chaac
Shooterking1994
Chaac
Level 78
God Stats
30W - 21L
1,492 SR
Queue Stats
34W - 25L
1,420 Elo+
Solo
Ares
Ares
stevenmcfly87
Ares
Level 124
God Stats
4W - 5L
1,579 SR
Queue Stats
31W - 26L
1,501 Elo+
Solo
Team Averages
Level 95
1,406 SR
1,429 Elo+

VS

Team Averages
Level 50
1,433 SR
1,472 Elo+
Heimdallr
Heimdallr
AlphineXD
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
AmidaWolf
Ymir
Level 155
God Stats
4W - 4L
1,650 SR
Queue Stats
130W - 114L
1,552 Elo+
Solo
Achilles
Achilles
CollegeFunds
Achilles
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,306 Elo+
Party 2
Janus
Janus
KuroWuP17
Janus
Level 8
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
RayiGR
Kukulkan
Level 8
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArtoriaAkemi
Jing Wei
19
14 / 0 / 12
11,904
850
21,976
10,709
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Devil Chao
Zhong Kui
17
5 / 2 / 13
10,634
760
17,192
13,417
11,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
ItsNukNuk
Persephone
18
4 / 2 / 20
11,519
823
17,246
9,420
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 4 / 15
11,550
825
22,167
23,409
19,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 17
11,661
833
5,492
16,294
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphineXD
Heimdallr
14
0 / 12 / 2
8,372
598
5,088
18,681
9,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
18
6 / 3 / 1
10,999
786
11,898
29,355
26,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
CollegeFunds
Achilles
16
2 / 7 / 3
9,396
671
9,148
22,986
17,575
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
KuroWuP17
Janus
14
0 / 7 / 4
8,699
621
12,772
12,361
3,282
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
RayiGR
Kukulkan
15
0 / 6 / 5
8,978
641
4,931
14,614
6,655
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
23
34
Kills
8
8
Deaths
35
77
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlphineXD
Heimdallr
0
12
2
0.08
L
Ymir
6
3
1
2.17
W
Jing Wei
ArtoriaAkemi
Jing Wei
14
0
12
20
L
Achilles
CollegeFunds
Achilles
2
7
3
0.5
W
Zhong Kui
Devil Chao
Zhong Kui
5
2
13
5.75
W
Persephone
ItsNukNuk
Persephone
4
2
20
7
L
Janus
KuroWuP17
Janus
0
7
4
0.29
L
Kukulkan
RayiGR
Kukulkan
0
6
5
0.42
W
8
4
15
3.88
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,073
Damage
43,837
73,249
Taken
97,997
60,738
Mitigated
62,985
28,815
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlphineXD
Heimdallr
5,088
3,201
0
390
18,681
9,205
460
6,425
12,256
0
11,033
L
Ymir
11,898
1,215
0
7,191
29,355
26,268
0
11,920
17,435
39,979
0
W
Jing Wei
ArtoriaAkemi
Jing Wei
21,976
16,775
0
4,600
10,709
4,785
3,468
4,267
6,442
0
45,286
L
Achilles
CollegeFunds
Achilles
9,148
2,792
0
245
22,986
17,575
186
12,176
10,810
0
20,715
W
Zhong Kui
Devil Chao
Zhong Kui
17,192
2,653
0
4,582
13,417
11,397
2,407
7,216
6,201
35,882
2,615
W
Persephone
ItsNukNuk
Persephone
17,246
1,489
102
2,893
9,420
4,080
557
3,488
5,930
44,321
0
L
Janus
KuroWuP17
Janus
12,772
1,107
0
0
12,361
3,282
63
3,978
8,383
25,878
0
L
Kukulkan
RayiGR
Kukulkan
4,931
1,244
0
0
14,614
6,655
102
4,336
10,278
18,208
0
W
22,167
5,190
0
11,020
23,409
19,130
1,703
11,093
12,316
0
44,173
W
5,492
78
527
5,091
16,294
21,346
931
3,536
12,758
29,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
46,444
235
Minions Killed
137
0
Camps Cleared
0
1,486,354
Distance Traveled
1,221,916
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,372
598
9
1
0
198,988
0
L
Ymir
10,999
786
56
4
0
265,782
0
W
Jing Wei
11,904
850
40
3
0
297,512
0
L
Achilles
9,396
671
21
2
0
295,127
0
W
Zhong Kui
10,634
760
40
3
0
288,984
3
W
Persephone
11,519
823
60
4
0
313,300
0
L
Janus
8,699
621
24
2
0
234,821
0
L
Kukulkan
8,978
641
27
2
0
227,198
1
W
Chaac
11,550
825
55
4
0
294,691
4
W
Ares
11,661
833
40
3
0
291,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role