Player Matchup

Ymir
Ymir
Cahana
Ymir
Level 52
God Stats
31W - 16L
1,776 SR
Queue Stats
251W - 136L
1,554 Elo+
Party 2
Hachiman
Hachiman
DaddyDeak
Hachiman
Level 124
God Stats
9W - 3L
1,500 SR
Queue Stats
438W - 310L
1,615 Elo+
Party 2
Loki
Loki
DotAoooUwU
Loki
Level 80
God Stats
5W - 1L
1,690 SR
Queue Stats
245W - 186L
1,625 Elo+
Party 2
Scylla
Scylla
Looozid
Scylla
Level 160
God Stats
11W - 13L
1,961 SR
Queue Stats
818W - 797L
1,541 Elo+
Party 1
Thor
Thor
VaniszH
Thor
Level 159
God Stats
565W - 472L
1,551 SR
Queue Stats
855W - 834L
1,525 Elo+
Party 1
Team Averages
Level 115
1,696 SR
1,572 Elo+

VS

Team Averages
Level 108
1,676 SR
1,533 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Birdinho
Sobek
Level 68
God Stats
3W - 2L
1,865 SR
Queue Stats
86W - 63L
1,612 Elo+
Party 3
Ares
Ares
FaithWalker615
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,636 Elo+
Party 3
Osiris
Osiris
VM-PHANTOM
Osiris
Level 126
God Stats
87W - 64L
1,667 SR
Queue Stats
185W - 160L
1,606 Elo+
Party 3
Izanami
Izanami
veggiesmalls
Izanami
Level 109
God Stats
2W - 1L
1,847 SR
Queue Stats
24W - 25L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cahana
Ymir
16
0 / 3 / 12
10,131
461
6,859
16,330
13,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
DaddyDeak
Hachiman
20
4 / 2 / 2
12,564
571
12,227
19,764
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 8
11,595
527
13,025
16,588
14,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Looozid
Scylla
20
4 / 2 / 14
12,360
562
12,237
11,048
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
VaniszH
Thor
20
18 / 3 / 2
13,483
613
15,439
15,906
7,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 8 / 1
10,836
493
11,255
10,817
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
Birdinho
Sobek
14
0 / 8 / 3
8,758
398
8,780
21,519
15,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
10,207
464
10,506
21,889
27,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
VM-PHANTOM
Osiris
20
5 / 3 / 4
13,286
604
14,401
17,730
12,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
veggiesmalls
Izanami
16
0 / 6 / 2
10,215
464
5,685
12,012
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
30
Kills
12
12
Deaths
30
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
8
1
0.69
L
Sobek
Birdinho
Sobek
0
8
3
0.19
W
Ymir
Cahana
Ymir
0
3
12
2
W
Hachiman
DaddyDeak
Hachiman
4
2
2
2.5
W
4
2
8
4
L
2
5
4
0.8
W
Scylla
Looozid
Scylla
4
2
14
5.5
L
Osiris
VM-PHANTOM
Osiris
5
3
4
2.33
W
Thor
VaniszH
Thor
18
3
2
6.33
L
Izanami
veggiesmalls
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,787
Damage
50,627
79,636
Taken
83,967
45,848
Mitigated
61,963
28,668
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,255
403
0
314
10,817
2,547
290
1,921
8,896
58,944
0
L
Sobek
Birdinho
Sobek
8,780
1,171
143
6,178
21,519
15,423
475
3,719
17,800
46,258
0
W
Ymir
Cahana
Ymir
6,859
1,210
1,386
4,374
16,330
13,010
18
4,650
11,680
33,856
864
W
Hachiman
DaddyDeak
Hachiman
12,227
7,082
0
12,879
19,764
6,572
4,942
7,542
11,624
0
119,100
W
13,025
3,420
0
3,638
16,588
14,052
0
9,324
7,264
0
72,716
L
10,506
513
621
3,100
21,889
27,656
842
5,089
16,431
31,911
2,214
W
Scylla
Looozid
Scylla
12,237
1,730
0
1,347
11,048
4,243
618
4,621
6,427
77,388
0
L
Osiris
VM-PHANTOM
Osiris
14,401
6,602
0
6,052
17,730
12,422
26
6,010
11,720
0
130,477
W
Thor
VaniszH
Thor
15,439
4,151
0
5,044
15,906
7,971
142
3,856
12,050
0
86,914
L
Izanami
veggiesmalls
Izanami
5,685
4,366
0
814
12,012
3,915
0
2,274
9,738
0
80,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,133
Gold Earned
53,302
628
Minions Killed
585
0
Camps Cleared
0
2,133,022
Distance Traveled
2,074,155
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,836
493
92
4
0
410,569
0
L
Sobek
8,758
398
87
4
0
391,143
2
W
Ymir
10,131
461
52
2
0
416,103
9
W
Hachiman
12,564
571
189
9
0
386,691
5
W
Loki
11,595
527
123
6
0
454,559
10
L
Ares
10,207
464
36
2
0
401,882
10
W
Scylla
12,360
562
146
7
0
399,782
2
L
Osiris
13,286
604
214
10
0
504,400
6
W
Thor
13,483
613
118
5
0
475,887
3
L
Izanami
10,215
464
156
7
0
366,161
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role