Player Matchup

Discordia
Discordia
MTL_isma10
Discordia
Level 95
God Stats
11W - 5L
1,725 SR
Queue Stats
172W - 177L
1,422 Elo+
Party 2
Yemoja
Yemoja
MrHammond8Twitch
Yemoja
Level 107
God Stats
18W - 21L
1,886 SR
Queue Stats
452W - 490L
1,549 Elo+
Solo
Thanatos
Thanatos
Sergiomr_14
Thanatos
Level 105
God Stats
4W - 0L
1,416 SR
Queue Stats
155W - 143L
1,436 Elo+
Party 2
Vulcan
Vulcan
ZrxAJ
Vulcan
Level 69
God Stats
12W - 7L
1,904 SR
Queue Stats
70W - 91L
1,337 Elo+
Solo
Izanami
Izanami
z666Penguino
Izanami
Level 98
God Stats
16W - 9L
1,548 SR
Queue Stats
363W - 363L
1,445 Elo+
Solo
Team Averages
Level 95
1,696 SR
1,438 Elo+

VS

Team Averages
Level 97
1,475 SR
1,506 Elo+
Ravana
Ravana
Baw_Eclipze
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 103L
1,489 Elo+
Party 3
Bellona
Bellona
LeBraqueurDu66
Bellona
Level 66
God Stats
2W - 4L
1,364 SR
Queue Stats
217W - 218L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
WTX_Furax
Danzaburou
Level 83
God Stats
1W - 2L
1,509 SR
Queue Stats
72W - 86L
1,459 Elo+
Party 3
Cabrakan
Cabrakan
Zaako Ohw
Cabrakan
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
392W - 393L
1,562 Elo+
Party 1
Janus
Janus
xGSx KevLaTePu
Janus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 201L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MTL_isma10
Discordia
20
9 / 0 / 10
13,650
620
13,730
5,826
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 9
10,831
492
5,728
11,555
7,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Sergiomr_14
Thanatos
19
9 / 7 / 6
12,974
590
10,148
18,311
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
ZrxAJ
Vulcan
19
4 / 4 / 5
12,609
573
17,481
13,188
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
z666Penguino
Izanami
20
6 / 8 / 4
13,284
604
19,203
19,046
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 5 / 5
9,545
434
5,472
11,914
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 4 / 3
10,245
466
7,485
20,453
18,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
WTX_Furax
Danzaburou
13
3 / 5 / 2
8,937
406
8,149
12,877
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Zaako Ohw
Cabrakan
17
6 / 6 / 9
11,693
532
14,374
24,085
34,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
10 / 9 / 6
11,655
530
12,658
15,056
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
29
Kills
23
23
Deaths
29
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
5
5
0.9
L
2
4
3
0.88
W
Discordia
MTL_isma10
Discordia
9
0
10
14
W
1
4
9
1.38
W
Thanatos
Sergiomr_14
Thanatos
9
7
6
1.71
L
Danzaburou
WTX_Furax
Danzaburou
3
5
2
0.8
L
Cabrakan
Zaako Ohw
Cabrakan
6
6
9
1.75
W
Vulcan
ZrxAJ
Vulcan
4
4
5
1.63
L
10
9
6
1.44
W
Izanami
z666Penguino
Izanami
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,290
Damage
48,138
67,926
Taken
84,385
27,598
Mitigated
66,169
21,802
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,472
906
0
1,143
11,914
4,841
0
5,464
6,348
0
55,814
L
7,485
768
118
3,696
20,453
18,606
398
12,098
8,233
12,449
49,683
W
Discordia
MTL_isma10
Discordia
13,730
484
0
1,981
5,826
2,033
2,148
2,078
3,748
87,570
0
W
5,728
553
1,307
1,899
11,555
7,970
1,318
6,043
5,512
23,280
0
W
Thanatos
Sergiomr_14
Thanatos
10,148
3,578
0
8,840
18,311
6,590
0
6,424
11,887
0
83,577
L
Danzaburou
WTX_Furax
Danzaburou
8,149
1,931
0
4,360
12,877
4,140
1,204
4,547
8,156
0
46,768
L
Cabrakan
Zaako Ohw
Cabrakan
14,374
2,246
418
5,230
24,085
34,484
0
8,884
14,789
40,596
0
W
Vulcan
ZrxAJ
Vulcan
17,481
6,489
0
1,367
13,188
5,066
238
5,055
8,133
79,410
0
L
12,658
1,283
0
470
15,056
4,098
0
4,962
9,920
76,617
0
W
Izanami
z666Penguino
Izanami
19,203
12,842
100
6,308
19,046
5,939
10,556
8,638
10,408
0
112,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,348
Gold Earned
52,075
622
Minions Killed
489
0
Camps Cleared
0
2,054,600
Distance Traveled
1,821,483
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,545
434
111
5
0
315,727
0
L
Bellona
10,245
466
128
6
0
407,510
5
W
Discordia
13,650
620
152
7
0
472,412
2
W
Yemoja
10,831
492
34
2
0
361,575
1
W
Thanatos
12,974
590
94
4
0
458,526
0
L
Danzaburou
8,937
406
79
4
0
314,766
5
L
Cabrakan
11,693
532
47
2
0
395,992
4
W
Vulcan
12,609
573
144
7
0
413,983
0
L
Janus
11,655
530
124
6
0
387,488
2
W
Izanami
13,284
604
198
9
0
348,104
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role