Player Matchup

Neith
Neith
MontanaresDiego
Neith
Level 24
God Stats
0W - 3L
1,145 SR
Queue Stats
4W - 22L
1,281 Elo+
Party 1
Hun Batz
Hun Batz
Xbox_Genj1
Hun Batz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,226 Elo+
Party 1
Agni
Agni
bergamin135
Agni
Level 26
God Stats
0W - 2L
1,726 SR
Queue Stats
6W - 30L
1,168 Elo+
Party 1
Team Averages
Level 43
1,457 SR
1,225 Elo+

VS

Team Averages
Level 84
1,313 SR
1,296 Elo+
Fenrir
Fenrir
ABundleOfJawas
Fenrir
Level 88
God Stats
1W - 3L
1,295 SR
Queue Stats
101W - 152L
1,326 Elo+
Party 2
Jormungandr
Jormungandr
Izakiskazi
Jormungandr
Level 98
God Stats
4W - 4L
1,406 SR
Queue Stats
86W - 127L
1,421 Elo+
Party 2
Ra
Ra
xBing
Ra
Level 67
God Stats
2W - 1L
1,237 SR
Queue Stats
3W - 2L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,770
598
4,354
8,582
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Xbox_Genj1
Hun Batz
11
3 / 11 / 4
8,985
691
8,773
14,238
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 11 / 2
9,746
750
10,457
12,171
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 16
10,586
814
12,010
11,475
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Izakiskazi
Jormungandr
15
7 / 0 / 16
10,642
819
7,529
14,008
13,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
16
11 / 4 / 10
11,261
866
11,746
9,840
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
7
Kills
26
26
Deaths
7
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
3
16
5.33
W
Jormungandr
Izakiskazi
Jormungandr
7
0
16
15
L
0
4
4
0.5
L
Hun Batz
Xbox_Genj1
Hun Batz
3
11
4
0.45
L
4
11
2
0.45
W
Ra
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
31,285
34,991
Taken
35,323
9,262
Mitigated
20,877
2,631
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,010
2,558
489
2,477
11,475
4,056
1,475
3,361
7,935
0
27,495
W
Jormungandr
Izakiskazi
Jormungandr
7,529
1,176
173
1,837
14,008
13,379
667
3,491
10,055
29,905
0
L
4,354
1,563
0
1,162
8,582
2,214
0
5,315
3,267
0
13,435
L
Hun Batz
Xbox_Genj1
Hun Batz
8,773
2,276
0
635
14,238
3,894
0
7,689
6,549
0
15,735
L
10,457
433
152
682
12,171
3,154
0
6,570
5,601
33,041
0
W
Ra
11,746
1,579
1,150
1,936
9,840
3,442
402
3,249
6,280
50,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,501
Gold Earned
32,489
89
Minions Killed
159
3
Camps Cleared
8
564,171
Distance Traveled
721,194
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,586
814
30
2
4
247,109
4
W
Jormungandr
10,642
819
36
3
1
248,986
4
L
Neith
7,770
598
19
1
0
192,371
0
L
Hun Batz
8,985
691
17
1
2
195,684
2
L
Agni
9,746
750
53
4
1
176,116
3
W
Ra
11,261
866
93
7
3
225,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role