Player Matchup

Zhong Kui
Zhong Kui
Platinum I
 
Zhong Kui
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
OptimuzPrime
Erlang Shen
Platinum I
Level 147
God Stats
27W - 15L
1,752 SR
Queue Stats
513W - 494L
2,138 MMR
Party 1
Jing Wei
Jing Wei
Diamond V
Raminnnnn
Jing Wei
Diamond V
Level 108
God Stats
1W - 5L
1,410 SR
Queue Stats
310W - 306L
1,957 MMR
Solo
Mercury
Mercury
Gold I
T1mmer
Mercury
Gold I
Level 159
God Stats
6W - 7L
1,500 SR
Queue Stats
339W - 329L
1,984 MMR
Party 1
Ares
Ares
Platinum I
TheAronFreyr
Ares
Platinum I
Level 158
God Stats
5W - 3L
1,974 SR
Queue Stats
347W - 341L
1,956 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,627 SR
1,907 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,643 SR
1,894 MMR
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
Hood1eCrow
Cerberus
Diamond V
Level 160
God Stats
19W - 17L
1,554 SR
Queue Stats
124W - 115L
1,934 MMR
Solo
Janus
Janus
Diamond V
Palidan
Janus
Diamond V
Level 160
God Stats
23W - 21L
1,676 SR
Queue Stats
149W - 150L
2,072 MMR
Solo
Bellona
Bellona
Platinum I
YarlScylla
Bellona
Platinum I
Level 160
God Stats
19W - 9L
1,725 SR
Queue Stats
224W - 219L
1,945 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
ZZenshy
Hou Yi
Diamond IV
Level 160
God Stats
6W - 2L
1,758 SR
Queue Stats
59W - 69L
2,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 2 / 1
5,759
576
2,113
5,533
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
OptimuzPrime
Erlang Shen
9
0 / 1 / 0
4,903
490
1,481
8,770
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Raminnnnn
Jing Wei
10
1 / 2 / 1
5,574
557
3,636
7,347
1,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
T1mmer
Mercury
11
1 / 1 / 1
5,653
565
3,326
7,323
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 0
5,355
536
4,650
9,566
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasThothMedusaFenrir

VS

Bans
CliodhnaGebShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 0 / 2
6,072
607
5,428
5,538
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Hood1eCrow
Cerberus
9
1 / 1 / 3
5,422
542
2,421
8,316
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Palidan
Janus
11
2 / 1 / 3
6,348
635
5,236
3,555
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
YarlScylla
Bellona
11
1 / 0 / 0
5,978
598
6,880
5,482
4,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
ZZenshy
Hou Yi
10
2 / 1 / 1
5,841
584
5,720
5,159
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
W
Ullr
 
Ullr
2
0
2
3
W
Cerberus
Hood1eCrow
Cerberus
1
1
3
2.5
L
Erlang Shen
OptimuzPrime
Erlang Shen
0
1
0
0
W
Janus
Palidan
Janus
2
1
3
3.5
L
Jing Wei
Raminnnnn
Jing Wei
1
2
1
0.75
L
Mercury
T1mmer
Mercury
1
1
1
1.5
L
1
2
0
0.5
W
Bellona
YarlScylla
Bellona
1
0
0
1
W
Hou Yi
ZZenshy
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,206
Damage
25,685
38,539
Taken
28,050
17,466
Mitigated
12,919
14,416
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,113
260
0
2,647
5,533
3,082
0
1,282
4,105
40,601
0
W
Ullr
 
Ullr
5,428
1,782
0
2,315
5,538
1,824
0
1,392
4,146
0
34,881
W
Cerberus
Hood1eCrow
Cerberus
2,421
0
0
1,724
8,316
3,818
0
3,518
4,569
14,277
1,422
L
Erlang Shen
OptimuzPrime
Erlang Shen
1,481
521
0
4,680
8,770
5,845
0
0
8,770
0
23,472
W
Janus
Palidan
Janus
5,236
939
0
1,190
3,555
931
0
1,057
2,498
40,901
0
L
Jing Wei
Raminnnnn
Jing Wei
3,636
3,151
0
2,912
7,347
1,518
0
781
6,566
0
35,246
L
Mercury
T1mmer
Mercury
3,326
1,418
0
980
7,323
1,969
0
1,243
6,002
0
31,739
L
4,650
533
0
3,197
9,566
5,052
0
3,760
5,622
12,350
0
W
Bellona
YarlScylla
Bellona
6,880
2,046
0
1,176
5,482
4,733
512
0
5,482
0
38,342
W
Hou Yi
ZZenshy
Hou Yi
5,720
2,835
0
2,153
5,159
1,613
0
796
4,363
0
35,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,244
Gold Earned
29,661
307
Minions Killed
350
0
Camps Cleared
0
1,061,471
Distance Traveled
1,052,609
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,759
576
101
10
0
195,265
4
W
Ullr
6,072
607
74
7
0
219,544
1
W
Cerberus
5,422
542
27
3
0
210,936
5
L
Erlang Shen
4,903
490
56
6
0
217,716
2
W
Janus
6,348
635
94
9
0
207,212
4
L
Jing Wei
5,574
557
79
8
0
204,357
1
L
Mercury
5,653
565
63
6
0
250,551
3
L
Ares
5,355
536
8
1
0
193,582
1
W
Bellona
5,978
598
77
8
0
238,084
3
W
Hou Yi
5,841
584
78
8
0
176,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role