Player Matchup

Fafnir
Fafnir
Deiu_2002_
Fafnir
Level 39
God Stats
1W - 1L
1,773 SR
Queue Stats
95W - 90L
1,415 Elo+
Party 1
Shiva
Shiva
PICU_ERRE
Shiva
Level 101
God Stats
19W - 12L
1,577 SR
Queue Stats
142W - 122L
1,466 Elo+
Party 1
Thanatos
Thanatos
Stevenseagalpapi
Thanatos
Level 67
God Stats
24W - 27L
1,306 SR
Queue Stats
279W - 283L
1,434 Elo+
Party 2
Rama
Rama
reinaldo219
Rama
Level 127
God Stats
3W - 1L
1,365 SR
Queue Stats
53W - 37L
1,508 Elo+
Party 1
Merlin
Merlin
spmitchel
Merlin
Level 46
God Stats
27W - 27L
1,555 SR
Queue Stats
99W - 114L
1,461 Elo+
Party 2
Team Averages
Level 76
1,515 SR
1,457 Elo+

VS

Team Averages
Level 88
1,468 SR
1,340 Elo+
Ne Zha
Ne Zha
Cazador22
Ne Zha
Level 108
God Stats
0W - 3L
1,315 SR
Queue Stats
10W - 15L
1,385 Elo+
Party 3
Janus
Janus
CrisCVF
Janus
Level 56
God Stats
2W - 4L
1,431 SR
Queue Stats
4W - 11L
1,289 Elo+
Party 3
Nemesis
Nemesis
PlayerinoPT
Nemesis
Level 104
God Stats
6W - 4L
1,426 SR
Queue Stats
310W - 403L
1,365 Elo+
Solo
Rama
Rama
byFertXu
Rama
Level 66
God Stats
1W - 1L
1,681 SR
Queue Stats
5W - 9L
1,319 Elo+
Party 3
Kuzenbo
Kuzenbo
osilcs99
Kuzenbo
Level 105
God Stats
5W - 7L
1,486 SR
Queue Stats
5W - 11L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deiu_2002_
Fafnir
11
0 / 0 / 8
7,724
515
4,686
8,831
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
PICU_ERRE
Shiva
14
6 / 0 / 4
8,939
596
11,683
9,357
6,130
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
9 / 2 / 1
8,468
565
5,689
10,284
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 7
7,596
506
8,767
9,704
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
spmitchel
Merlin
15
4 / 0 / 7
8,721
581
6,392
3,559
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cazador22
Ne Zha
11
1 / 5 / 1
6,427
428
4,232
11,335
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
CrisCVF
Janus
8
0 / 8 / 1
5,426
362
4,147
10,062
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
PlayerinoPT
Nemesis
9
0 / 4 / 0
5,728
382
3,815
10,801
2,916
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
2 / 2 / 1
7,085
472
3,950
10,181
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
osilcs99
Kuzenbo
9
0 / 2 / 3
6,410
427
2,587
9,136
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
21
Kills
3
3
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cazador22
Ne Zha
1
5
1
0.3
L
Janus
CrisCVF
Janus
0
8
1
0.06
W
Fafnir
Deiu_2002_
Fafnir
0
0
8
4
W
Shiva
PICU_ERRE
Shiva
6
0
4
8
L
Nemesis
PlayerinoPT
Nemesis
0
4
0
0
W
9
2
1
4.75
L
Rama
2
2
1
1.25
L
Kuzenbo
osilcs99
Kuzenbo
0
2
3
0.75
W
2
1
7
5.5
W
Merlin
spmitchel
Merlin
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,217
Damage
18,731
41,735
Taken
51,515
24,430
Mitigated
20,050
23,116
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cazador22
Ne Zha
4,232
1,321
0
1,732
11,335
3,322
0
2,130
9,109
0
35,308
L
Janus
CrisCVF
Janus
4,147
0
192
1,489
10,062
2,132
56
2,983
6,877
22,201
0
W
Fafnir
Deiu_2002_
Fafnir
4,686
965
273
2,557
8,831
9,548
193
2,525
6,306
17,358
0
W
Shiva
PICU_ERRE
Shiva
11,683
2,707
0
2,202
9,357
6,130
1,095
1,105
8,252
0
55,967
L
Nemesis
PlayerinoPT
Nemesis
3,815
768
0
1,514
10,801
2,916
0
1,754
8,961
0
26,060
W
5,689
335
0
10,443
10,284
4,025
0
926
9,358
0
47,051
L
Rama
3,950
3,139
0
1,542
10,181
2,873
0
2,270
7,911
0
25,905
L
Kuzenbo
osilcs99
Kuzenbo
2,587
1,547
252
1,455
9,136
8,807
0
1,545
7,579
15,787
0
W
8,767
6,247
0
6,486
9,704
3,426
2,296
1,752
7,952
0
58,908
W
Merlin
spmitchel
Merlin
6,392
125
0
1,155
3,559
1,301
440
426
3,133
56,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
31,076
456
Minions Killed
222
0
Camps Cleared
0
1,457,304
Distance Traveled
1,282,186
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,427
428
57
4
0
267,338
5
L
Janus
5,426
362
31
2
0
249,738
0
W
Fafnir
7,724
515
38
3
0
308,548
3
W
Shiva
8,939
596
106
7
0
307,906
2
L
Nemesis
5,728
382
52
3
0
229,940
2
W
Thanatos
8,468
565
88
6
0
307,961
0
L
Rama
7,085
472
61
4
0
253,551
1
L
Kuzenbo
6,410
427
21
1
0
281,619
2
W
Rama
7,596
506
102
7
0
240,490
2
W
Merlin
8,721
581
122
8
0
292,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role