Player Matchup

Horus
Horus
ClickedChip
Horus
Level 49
God Stats
30W - 25L
1,517 SR
Queue Stats
123W - 100L
1,470 Elo+
Solo
Ra
Ra
DooDooNever
Ra
Level 114
God Stats
2W - 3L
1,229 SR
Queue Stats
48W - 38L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kyurazy
Ah Muzen Cab
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 43L
1,270 Elo+
Party 1
Chaac
Chaac
Snyper_Lyfe24
Chaac
Level 88
God Stats
5W - 4L
1,378 SR
Queue Stats
53W - 44L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
Woolburrr
Nu Wa
Level 88
God Stats
7W - 3L
1,289 SR
Queue Stats
58W - 42L
1,323 Elo+
Party 1
Team Averages
Level 77
1,383 SR
1,379 Elo+

VS

Team Averages
Level 35
1,288 SR
1,244 Elo+
Danzaburou
Danzaburou
SeattleDude30
Danzaburou
Level 10
God Stats
12W - 25L
1,301 SR
Queue Stats
19W - 43L
1,220 Elo+
Party 2
Sobek
Sobek
ShantyDanMan
Sobek
Level 21
God Stats
17W - 46L
1,165 SR
Queue Stats
17W - 51L
1,083 Elo+
Party 2
Medusa
Medusa
emsa00
Medusa
Level 35
God Stats
22W - 25L
1,346 SR
Queue Stats
97W - 101L
1,392 Elo+
Party 3
Neith
Neith
endohouse
Neith
Level 30
God Stats
91W - 135L
1,133 SR
Queue Stats
104W - 155L
1,117 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nachoass123
Kumbhakarna
Level 78
God Stats
7W - 13L
1,496 SR
Queue Stats
625W - 669L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 23
13,005
1,084
22,927
23,274
20,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 2 / 19
15,220
1,268
30,534
11,234
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Kyurazy
Ah Muzen Cab
19
7 / 0 / 21
12,872
1,073
21,222
8,566
3,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 21
12,781
1,065
23,882
15,463
10,618
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Woolburrr
Nu Wa
20
8 / 1 / 28
14,191
1,183
28,313
11,293
8,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SeattleDude30
Danzaburou
17
1 / 4 / 7
11,121
927
10,285
17,957
5,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 12 / 5
11,618
968
12,229
34,048
22,145
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
emsa00
Medusa
17
4 / 6 / 4
12,078
1,007
18,841
28,687
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
endohouse
Neith
17
2 / 10 / 6
12,059
1,005
9,910
21,674
6,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
nachoass123
Kumbhakarna
17
2 / 8 / 9
12,485
1,040
13,152
31,342
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
42
40
Kills
11
11
Deaths
40
112
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
5
23
3.5
W
14
2
19
11.75
W
Ah Muzen Cab
Kyurazy
Ah Muzen Cab
7
0
21
17.5
L
Danzaburou
SeattleDude30
Danzaburou
1
4
7
1.13
L
2
12
5
0.38
W
5
3
21
5.17
W
Nu Wa
Woolburrr
Nu Wa
8
1
28
22
L
Medusa
emsa00
Medusa
4
6
4
1
L
Neith
endohouse
Neith
2
10
6
0.5
L
Kumbhakarna
nachoass123
Kumbhakarna
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,878
Damage
64,417
69,830
Taken
133,708
47,680
Mitigated
57,828
25,056
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,927
9,974
4,393
5,917
23,274
20,179
0
6,216
17,058
0
31,571
W
30,534
1,333
3,590
3,715
11,234
4,375
0
4,514
6,720
57,301
0
W
Ah Muzen Cab
Kyurazy
Ah Muzen Cab
21,222
4,293
0
1,946
8,566
3,572
0
5,103
3,463
0
33,224
L
Danzaburou
SeattleDude30
Danzaburou
10,285
2,307
0
739
17,957
5,558
0
11,051
6,860
0
30,885
L
12,229
611
0
1,562
34,048
22,145
0
16,320
17,304
37,037
0
W
23,882
4,378
590
4,465
15,463
10,618
0
5,185
10,278
2,964
38,610
W
Nu Wa
Woolburrr
Nu Wa
28,313
10,817
0
440
11,293
8,936
0
4,363
6,930
44,269
0
L
Medusa
emsa00
Medusa
18,841
9,194
0
3,206
28,687
8,132
0
10,886
17,580
0
33,456
L
Neith
endohouse
Neith
9,910
4,518
0
3,581
21,674
6,450
0
6,625
14,723
0
38,130
L
Kumbhakarna
nachoass123
Kumbhakarna
13,152
1,065
0
3,635
31,342
15,543
0
15,663
15,495
21,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,069
Gold Earned
59,361
186
Minions Killed
206
3
Camps Cleared
2
1,051,808
Distance Traveled
1,056,168
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,005
1,084
24
2
0
185,417
0
W
Ra
15,220
1,268
81
7
0
221,970
1
W
Ah Muzen Cab
12,872
1,073
21
2
0
222,455
0
L
Danzaburou
11,121
927
42
4
0
204,602
0
L
Sobek
11,618
968
51
4
0
214,697
0
W
Chaac
12,781
1,065
37
3
3
213,022
0
W
Nu Wa
14,191
1,183
23
2
0
208,944
0
L
Medusa
12,078
1,007
29
2
0
220,127
0
L
Neith
12,059
1,005
73
6
2
186,891
0
L
Kumbhakarna
12,485
1,040
11
1
0
229,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role