Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Zeenshii
Cu Chulainn
Gold III
Level 69
God Stats
1W - 7L
1,374 SR
Queue Stats
42W - 51L
1,593 MMR
Party 2
Sol
Sol
Platinum V
xHaise
Sol
Platinum V
Level 152
God Stats
6W - 12L
1,527 SR
Queue Stats
219W - 285L
1,766 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,467 SR
1,620 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,665 SR
1,575 MMR
Scylla
Scylla
Bronze III
Kidratchet02
Scylla
Bronze III
Level 126
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 0L
1,572 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
M33pM33pK3k
Tsukuyomi
Bronze III
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,572 MMR
Party 1
Achilles
Achilles
Gold V
megajello
Achilles
Gold V
Level 149
God Stats
3W - 0L
1,758 SR
Queue Stats
14W - 4L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 1 / 1
8,773
675
10,795
10,752
3,866
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Zeenshii
Cu Chulainn
14
1 / 1 / 2
8,438
649
8,316
9,918
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
xHaise
Sol
9
0 / 5 / 2
7,438
572
4,791
7,831
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ShivaBastetGilgameshMorgan Le FayThoth

VS

Bans
PersephoneGebHorusSobekAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 2 / 6
8,516
655
8,298
8,346
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
M33pM33pK3k
Tsukuyomi
14
3 / 1 / 4
8,874
683
10,197
9,748
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
megajello
Achilles
14
4 / 0 / 3
10,008
770
6,042
11,105
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
7
7
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
1
2.5
W
Scylla
0
2
6
1.5
W
Tsukuyomi
M33pM33pK3k
Tsukuyomi
3
1
4
5
L
Cu Chulainn
Zeenshii
Cu Chulainn
1
1
2
2
W
Achilles
megajello
Achilles
4
0
3
5.5
L
Sol
xHaise
Sol
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
24,537
28,501
Taken
29,199
14,376
Mitigated
21,401
8,322
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,795
2,387
0
3,294
10,752
3,866
0
3,292
6,980
0
45,611
W
Scylla
8,298
399
130
2,171
8,346
2,905
84
1,349
6,858
46,415
0
W
Tsukuyomi
M33pM33pK3k
Tsukuyomi
10,197
3,154
0
3,181
9,748
4,791
48
1,532
8,004
0
30,827
L
Cu Chulainn
Zeenshii
Cu Chulainn
8,316
581
197
2,775
9,918
8,304
0
3,414
6,170
4,875
16,459
W
Achilles
megajello
Achilles
6,042
1,065
0
2,621
11,105
13,705
0
3,643
7,202
0
12,118
L
Sol
xHaise
Sol
4,791
1,150
0
2,056
7,831
2,206
0
2,002
5,613
21,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,649
Gold Earned
27,398
152
Minions Killed
176
6
Camps Cleared
6
691,443
Distance Traveled
846,849
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,773
675
94
7
4
247,353
4
W
Scylla
8,516
655
119
9
3
234,383
5
W
Tsukuyomi
8,874
683
33
3
1
296,503
3
L
Cu Chulainn
8,438
649
25
2
0
284,546
3
W
Achilles
10,008
770
24
2
2
315,963
6
L
Sol
7,438
572
33
3
2
159,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role