Player Matchup

Ullr
Ullr
Gold V
BlazeBlake
Ullr
Gold V
Level 144
God Stats
3W - 7L
1,532 SR
Queue Stats
139W - 142L
1,558 MMR
Solo
Anhur
Anhur
Silver I
CastOnCritical
Anhur
Silver I
Level 160
God Stats
8W - 4L
1,573 SR
Queue Stats
172W - 162L
1,437 MMR
Party 2
Janus
Janus
Gold I
Ludo00
Janus
Gold I
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 344L
1,684 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
SquishyShrimp
Zhong Kui
Gold II
Level 108
God Stats
2W - 8L
1,422 SR
Queue Stats
72W - 72L
1,554 MMR
Solo
Geb
Geb
Silver III
ToDrunkToWin
Geb
Silver III
Level 61
God Stats
0W - 2L
1,292 SR
Queue Stats
11W - 9L
1,539 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,464 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,566 SR
1,557 MMR
Medusa
Medusa
Gold III
BongoNev
Medusa
Gold III
Level 64
God Stats
4W - 4L
1,535 SR
Queue Stats
67W - 69L
1,592 MMR
Party 3
Eset
Eset
Gold IV
JReplaays
Eset
Gold IV
Level 77
God Stats
3W - 3L
1,740 SR
Queue Stats
97W - 97L
1,493 MMR
Party 3
Bacchus
Bacchus
Gold II
JackeyBrody
Bacchus
Gold II
Level 143
God Stats
2W - 4L
1,341 SR
Queue Stats
87W - 83L
1,564 MMR
Party 1
Susano
Susano
Gold I
Seawn
Susano
Gold I
Level 158
God Stats
12W - 9L
1,713 SR
Queue Stats
184W - 173L
1,610 MMR
Party 1
Bellona
Bellona
Silver I
Tuvanbi
Bellona
Silver I
Level 142
God Stats
8W - 7L
1,502 SR
Queue Stats
58W - 60L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
8,189
482
4,510
13,165
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 6 / 1
9,392
552
11,469
13,934
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Ludo00
Janus
15
1 / 3 / 3
8,527
502
9,365
8,069
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
SquishyShrimp
Zhong Kui
14
0 / 3 / 2
8,404
494
9,395
12,981
14,326
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 4 / 5
7,771
457
4,354
13,602
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothAtlasCliodhnaShiva

VS

Bans
BastetAthenaZeusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BongoNev
Medusa
19
8 / 3 / 3
12,325
725
11,467
9,673
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
16
3 / 5 / 3
10,108
595
7,268
9,545
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JackeyBrody
Bacchus
15
2 / 3 / 10
10,048
591
7,024
15,860
13,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Seawn
Susano
18
9 / 1 / 7
11,324
666
12,997
12,546
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Tuvanbi
Bellona
17
1 / 1 / 8
10,556
621
6,129
18,951
15,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
13
Kills
23
23
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Medusa
BongoNev
Medusa
8
3
3
3.17
L
7
6
1
1.25
W
Eset
3
5
3
0.9
W
Bacchus
JackeyBrody
Bacchus
2
3
10
2.33
L
Janus
Ludo00
Janus
1
3
3
0.83
W
Susano
Seawn
Susano
9
1
7
12.5
L
Zhong Kui
SquishyShrimp
Zhong Kui
0
3
2
0.33
L
2
4
5
1.13
W
Bellona
Tuvanbi
Bellona
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,093
Damage
44,885
61,751
Taken
66,575
35,727
Mitigated
39,816
16,720
Healing
25,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,510
1,370
0
2,433
13,165
4,247
0
3,538
9,627
0
47,393
W
Medusa
BongoNev
Medusa
11,467
6,551
0
4,402
9,673
2,476
5,493
1,927
7,746
0
90,680
L
11,469
6,231
0
3,836
13,934
3,417
0
1,549
12,385
0
65,965
W
Eset
7,268
520
1,492
1,307
9,545
2,963
0
5,559
3,986
70,735
0
W
Bacchus
JackeyBrody
Bacchus
7,024
822
2,333
2,528
15,860
13,987
423
7,051
8,809
23,869
6,291
L
Janus
Ludo00
Janus
9,365
447
127
1,855
8,069
2,139
0
3,294
4,775
73,905
0
W
Susano
Seawn
Susano
12,997
4,565
0
4,927
12,546
5,116
2,793
4,597
7,949
0
87,536
L
Zhong Kui
SquishyShrimp
Zhong Kui
9,395
1,473
0
5,463
12,981
14,326
18
2,683
10,298
63,096
0
L
4,354
892
0
3,006
13,602
11,598
0
2,941
10,661
21,752
0
W
Bellona
Tuvanbi
Bellona
6,129
1,832
0
8,994
18,951
15,274
738
7,920
11,031
0
66,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
54,361
506
Minions Killed
614
0
Camps Cleared
0
1,567,949
Distance Traveled
1,808,235
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,189
482
87
5
0
302,379
3
W
Medusa
12,325
725
169
10
0
339,216
1
L
Anhur
9,392
552
114
7
0
284,594
6
W
Eset
10,108
595
128
8
0
329,540
8
W
Bacchus
10,048
591
44
3
0
368,341
5
L
Janus
8,527
502
148
9
0
357,341
7
W
Susano
11,324
666
130
8
0
420,225
4
L
Zhong Kui
8,404
494
135
8
0
276,197
7
L
Geb
7,771
457
22
1
0
347,438
5
W
Bellona
10,556
621
143
8
0
350,913
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role