Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GodOfMugs
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
NekoAlexa
Scylla
Level 101
God Stats
4W - 3L
1,715 SR
Queue Stats
104W - 126L
1,413 Elo+
Party 2
Freya
Freya
SlitelyVicious
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,484 Elo+
Solo
Arachne
Arachne
cRisTiw0ww
Arachne
Level 62
God Stats
2W - 3L
1,265 SR
Queue Stats
100W - 123L
1,360 Elo+
Party 2
Team Averages
Level 81
1,496 SR
1,451 Elo+

VS

Team Averages
Level 94
1,566 SR
1,452 Elo+
Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HOLLIGAN ALPHA
Artio
Level 130
God Stats
4W - 2L
1,710 SR
Queue Stats
285W - 299L
1,460 Elo+
Solo
Hera
Hera
Ibrahim-DeSouza
Hera
Level 84
God Stats
4W - 7L
1,496 SR
Queue Stats
205W - 222L
1,464 Elo+
Party 1
Hercules
Hercules
Trey1907
Hercules
Level 84
God Stats
4W - 9L
1,399 SR
Queue Stats
218W - 239L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
johanromero_28
Jing Wei
Level 28
God Stats
3W - 1L
1,727 SR
Queue Stats
40W - 55L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 4 / 16
9,193
707
14,798
21,847
14,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
GodOfMugs
Ne Zha
16
4 / 7 / 6
9,461
728
10,803
11,945
5,100
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
NekoAlexa
Scylla
19
8 / 4 / 7
11,250
865
18,358
11,468
5,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 8 / 5
9,110
701
8,620
11,824
4,932
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
cRisTiw0ww
Arachne
15
4 / 8 / 7
9,497
731
8,611
13,959
6,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
2 / 4 / 22
10,266
790
7,948
10,806
8,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 2 / 19
10,234
787
9,773
15,599
16,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
10 / 4 / 18
11,606
893
17,798
11,413
3,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Trey1907
Hercules
18
10 / 4 / 16
11,508
885
13,797
25,041
22,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
17
7 / 6 / 12
10,830
833
11,646
12,236
3,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
118
20
Kills
31
31
Deaths
20
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
16
2
W
Osiris
 
Osiris
2
4
22
3.25
L
Ne Zha
GodOfMugs
Ne Zha
4
7
6
1
W
2
2
19
5.75
W
10
4
18
4.75
L
Scylla
NekoAlexa
Scylla
8
4
7
2.88
L
4
8
5
0.81
W
Hercules
Trey1907
Hercules
10
4
16
4.5
L
Arachne
cRisTiw0ww
Arachne
4
8
7
0.94
W
Jing Wei
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,190
Damage
60,962
71,043
Taken
75,095
36,230
Mitigated
55,270
21,647
Healing
24,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
14,798
1,257
1,387
7,985
21,847
14,987
493
8,354
13,160
26,411
0
W
Osiris
 
Osiris
7,948
2,509
29
592
10,806
8,477
1,597
6,647
4,159
189
15,375
L
Ne Zha
GodOfMugs
Ne Zha
10,803
3,647
0
846
11,945
5,100
1,647
4,759
7,051
0
23,481
W
9,773
399
1,804
7,218
15,599
16,731
324
8,807
6,792
25,430
0
W
17,798
5,522
1,529
2,354
11,413
3,960
1,111
6,107
5,306
36,268
0
L
Scylla
NekoAlexa
Scylla
18,358
2,523
2,141
4,231
11,468
5,050
949
4,533
6,724
40,667
0
L
8,620
2,649
642
1,611
11,824
4,932
0
5,828
5,886
13,854
0
W
Hercules
Trey1907
Hercules
13,797
4,336
713
9,143
25,041
22,426
123
12,866
12,175
0
18,162
L
Arachne
cRisTiw0ww
Arachne
8,611
4,915
399
2,405
13,959
6,161
855
4,212
9,591
0
11,692
W
Jing Wei
11,646
9,622
269
1,208
12,236
3,676
1,786
7,349
4,887
0
33,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,511
Gold Earned
54,444
112
Minions Killed
162
0
Camps Cleared
0
1,016,834
Distance Traveled
1,108,609
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,193
707
2
0
0
211,231
1
W
Osiris
10,266
790
22
2
0
228,029
0
L
Ne Zha
9,461
728
35
3
0
209,337
1
W
Artio
10,234
787
29
2
0
253,764
4
W
Hera
11,606
893
46
4
0
197,113
0
L
Scylla
11,250
865
61
5
0
215,337
2
L
Freya
9,110
701
7
1
0
172,169
0
W
Hercules
11,508
885
17
1
0
226,003
0
L
Arachne
9,497
731
7
1
0
208,760
1
W
Jing Wei
10,830
833
48
4
0
203,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role