Player Matchup

Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Chaallib
Cthulhu
Level 137
God Stats
2W - 4L
1,790 SR
Queue Stats
589W - 486L
1,536 Elo+
Party 3
Yemoja
Yemoja
Milkmun
Yemoja
Level 28
God Stats
7W - 6L
1,651 SR
Queue Stats
49W - 55L
1,438 Elo+
Party 3
Bakasura
Bakasura
Stevejr_98
Bakasura
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 177L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
Venom-BiCMAC
Gilgamesh
Level 99
God Stats
2W - 5L
1,712 SR
Queue Stats
264W - 293L
1,433 Elo+
Party 2
Team Averages
Level 88
1,631 SR
1,468 Elo+

VS

Team Averages
Level 79
1,498 SR
1,454 Elo+
Atlas
Atlas
Bidoof Train
Atlas
Level 46
God Stats
5W - 3L
1,482 SR
Queue Stats
15W - 18L
1,404 Elo+
Solo
Ne Zha
Ne Zha
CKkingpin
Ne Zha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 29L
1,332 Elo+
Solo
Nu Wa
Nu Wa
FELINELIFTER98
Nu Wa
Level 109
God Stats
5W - 2L
1,504 SR
Queue Stats
168W - 154L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
JAVIgk
Amaterasu
Level 84
God Stats
8W - 9L
1,505 SR
Queue Stats
224W - 238L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pascu1996G
Ah Muzen Cab
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 221L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 2 / 0
8,154
453
7,995
15,080
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Chaallib
Cthulhu
15
1 / 2 / 0
9,088
505
7,465
9,666
8,048
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Milkmun
Yemoja
13
0 / 1 / 1
8,169
454
947
7,141
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Stevejr_98
Bakasura
13
0 / 5 / 2
7,862
437
1,997
14,933
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Venom-BiCMAC
Gilgamesh
15
3 / 6 / 0
9,274
515
10,252
16,580
9,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
8,181
455
4,571
11,155
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
CKkingpin
Ne Zha
14
2 / 2 / 2
8,914
495
4,889
16,493
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 2 / 3
11,346
630
21,747
11,325
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
JAVIgk
Amaterasu
16
1 / 1 / 4
10,096
561
5,712
14,003
12,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Pascu1996G
Ah Muzen Cab
16
2 / 0 / 0
9,331
518
6,372
8,634
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
16
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
0
1
5
2.5
W
Ne Zha
CKkingpin
Ne Zha
2
2
2
1.5
L
Cthulhu
Chaallib
Cthulhu
1
2
0
0.5
W
11
2
3
6.25
W
Amaterasu
JAVIgk
Amaterasu
1
1
4
3
L
Yemoja
Milkmun
Yemoja
0
1
1
0.5
W
Ah Muzen Cab
Pascu1996G
Ah Muzen Cab
2
0
0
2
L
Bakasura
Stevejr_98
Bakasura
0
5
2
0.2
L
Gilgamesh
Venom-BiCMAC
Gilgamesh
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
43,291
63,400
Taken
61,610
32,221
Mitigated
38,192
19,256
Healing
26,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,995
2,766
0
5,038
15,080
3,892
759
4,488
10,592
0
78,443
W
4,571
1,105
165
2,820
11,155
11,701
539
1,419
9,650
20,158
0
W
Ne Zha
CKkingpin
Ne Zha
4,889
2,620
0
10,031
16,493
6,139
211
650
15,540
0
59,661
L
Cthulhu
Chaallib
Cthulhu
7,465
742
0
2,605
9,666
8,048
0
4,800
4,866
57,428
0
W
21,747
5,216
203
2,644
11,325
4,460
380
1,783
9,251
83,031
0
W
Amaterasu
JAVIgk
Amaterasu
5,712
2,491
0
5,664
14,003
12,700
646
6,303
7,700
0
67,810
L
Yemoja
Milkmun
Yemoja
947
304
3,765
2,162
7,141
5,791
0
3,158
3,983
10,738
0
W
Ah Muzen Cab
Pascu1996G
Ah Muzen Cab
6,372
1,737
0
4,769
8,634
3,192
2,816
30
8,604
0
75,046
L
Bakasura
Stevejr_98
Bakasura
1,997
1,522
0
2,217
14,933
4,637
0
5,550
9,383
0
37,299
L
Gilgamesh
Venom-BiCMAC
Gilgamesh
10,252
2,449
0
3,469
16,580
9,853
29
8,322
8,258
0
61,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
47,868
503
Minions Killed
549
0
Camps Cleared
0
1,631,647
Distance Traveled
1,753,393
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,154
453
163
9
0
351,134
4
W
Atlas
8,181
455
28
2
0
347,199
4
W
Ne Zha
8,914
495
98
5
0
341,192
4
L
Cthulhu
9,088
505
131
7
0
299,759
2
W
Nu Wa
11,346
630
129
7
0
348,103
6
W
Amaterasu
10,096
561
160
9
0
371,688
0
L
Yemoja
8,169
454
26
1
0
319,333
4
W
Ah Muzen Cab
9,331
518
134
7
0
345,211
0
L
Bakasura
7,862
437
90
5
0
295,709
0
L
Gilgamesh
9,274
515
93
5
0
365,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role