Player Matchup

Hun Batz
Hun Batz
LocoCopia
Hun Batz
Level 47
God Stats
4W - 2L
1,740 SR
Queue Stats
250W - 222L
1,613 Elo+
Party 1
Anubis
Anubis
TheCasualDon
Anubis
Level 130
God Stats
7W - 6L
1,882 SR
Queue Stats
278W - 226L
1,612 Elo+
Party 1
Ullr
Ullr
zzsrtzz
Ullr
Level 121
God Stats
14W - 15L
1,455 SR
Queue Stats
263W - 242L
1,600 Elo+
Solo
Team Averages
Level 99
1,692 SR
1,609 Elo+

VS

Team Averages
Level 94
1,542 SR
1,462 Elo+
Neith
Neith
BakedWaInuts
Neith
Level 65
God Stats
6W - 4L
1,642 SR
Queue Stats
38W - 42L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
DeathCough
Baron Samedi
Level 99
God Stats
8W - 10L
1,345 SR
Queue Stats
112W - 104L
1,643 Elo+
Solo
Mulan
Mulan
FrozenWarrior4
Mulan
Level 118
God Stats
0W - 1L
1,640 SR
Queue Stats
2W - 4L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LocoCopia
Hun Batz
18
8 / 4 / 14
13,344
834
13,578
16,564
7,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
17
10 / 7 / 7
12,508
782
18,175
11,811
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
zzsrtzz
Ullr
19
6 / 6 / 11
13,101
819
15,242
13,912
4,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 9
12,430
777
12,184
13,815
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DeathCough
Baron Samedi
16
9 / 8 / 3
12,162
760
12,515
13,923
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 12 / 11
10,646
665
10,841
25,149
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
24
Kills
17
17
Deaths
24
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
4
9
2.88
L
Baron Samedi
DeathCough
Baron Samedi
9
8
3
1.31
L
1
12
11
0.54
W
Hun Batz
LocoCopia
Hun Batz
8
4
14
3.75
W
Anubis
10
7
7
1.93
W
Ullr
zzsrtzz
Ullr
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,995
Damage
35,540
42,287
Taken
52,887
16,972
Mitigated
22,753
5,544
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,184
5,081
0
3,260
13,815
4,672
1,081
2,943
10,872
0
40,752
L
Baron Samedi
DeathCough
Baron Samedi
12,515
528
625
1,842
13,923
4,215
590
3,722
10,201
47,457
0
L
10,841
1,948
0
1,291
25,149
13,866
0
12,125
13,024
3,281
20,559
W
Hun Batz
LocoCopia
Hun Batz
13,578
3,346
410
3,976
16,564
7,371
655
6,567
9,745
0
40,571
W
Anubis
18,175
218
0
328
11,811
5,039
336
2,922
8,631
41,357
0
W
Ullr
zzsrtzz
Ullr
15,242
5,962
0
830
13,912
4,562
1,612
4,644
9,207
0
56,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
35,238
162
Minions Killed
161
6
Camps Cleared
9
780,502
Distance Traveled
672,359
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,430
777
60
4
2
233,373
3
L
Baron Samedi
12,162
760
75
5
5
217,359
2
L
Mulan
10,646
665
26
2
2
221,627
0
W
Hun Batz
13,344
834
47
3
4
285,036
5
W
Anubis
12,508
782
34
2
1
246,640
2
W
Ullr
13,101
819
81
5
1
248,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role