Player Matchup

Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Aquaríus
Ullr
Bronze III
Level 160
God Stats
10W - 0L
1,751 SR
Queue Stats
31W - 15L
1,520 MMR
Party 2
Thanatos
Thanatos
Gold II
Brutalhere
Thanatos
Gold II
Level 124
God Stats
18W - 18L
1,477 SR
Queue Stats
185W - 179L
1,524 MMR
Solo
Khepri
Khepri
Silver II
Eneli
Khepri
Silver II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,523 MMR
Party 2
Bellona
Bellona
Silver I
Josiro
Bellona
Silver I
Level 127
God Stats
1W - 1L
1,793 SR
Queue Stats
15W - 12L
1,558 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,604 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,531 SR
1,487 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold IV
WeLoveCreeps
Hades
Gold IV
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 158L
1,512 MMR
Solo
Arachne
Arachne
Gold V
ermaspro
Arachne
Gold V
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 77L
1,544 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
martini27
Kuzenbo
Gold V
Level 147
God Stats
4W - 3L
1,657 SR
Queue Stats
94W - 99L
1,380 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
6 / 3 / 9
11,977
599
13,850
8,381
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
19
13 / 3 / 7
12,481
624
25,652
14,202
6,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
Brutalhere
Thanatos
19
12 / 4 / 6
12,387
619
13,520
16,138
11,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Eneli
Khepri
15
1 / 2 / 19
10,556
528
5,223
15,339
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Josiro
Bellona
18
2 / 2 / 8
11,206
560
8,205
16,111
11,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ShivaMedusaGebThoth

VS

Bans
CliodhnaFreyaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 7 / 2
9,380
469
7,442
14,434
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
 
Anhur
14
2 / 8 / 4
9,138
457
10,124
16,571
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 6 / 2
10,731
537
8,815
19,584
15,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ermaspro
Arachne
15
3 / 9 / 3
9,162
458
4,915
19,156
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
martini27
Kuzenbo
14
5 / 4 / 3
9,645
482
7,702
15,563
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
34
Kills
14
14
Deaths
34
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
3
9
3.5
L
Sol
 
Sol
2
7
2
0.43
L
Anhur
 
Anhur
2
8
4
0.5
W
Ullr
13
3
7
5.5
W
Thanatos
Brutalhere
Thanatos
12
4
6
3.75
W
Khepri
Eneli
Khepri
1
2
19
5.25
W
Bellona
Josiro
Bellona
2
2
8
3
L
2
6
2
0.5
L
Arachne
ermaspro
Arachne
3
9
3
0.5
L
Kuzenbo
martini27
Kuzenbo
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,450
Damage
38,998
70,171
Taken
85,308
48,028
Mitigated
43,386
27,215
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,850
280
0
2,257
8,381
2,797
0
4,118
4,260
83,409
0
L
Sol
 
Sol
7,442
2,641
0
3,246
14,434
3,646
551
3,981
10,453
64,084
0
L
Anhur
 
Anhur
10,124
4,858
0
3,046
16,571
4,594
0
1,237
15,334
0
55,447
W
Ullr
25,652
11,596
0
2,487
14,202
6,703
2,784
5,955
8,247
0
106,986
W
Thanatos
Brutalhere
Thanatos
13,520
5,323
0
14,120
16,138
11,682
61
5,938
10,200
0
88,681
W
Khepri
Eneli
Khepri
5,223
1,091
0
2,250
15,339
15,061
125
3,676
11,663
20,424
0
W
Bellona
Josiro
Bellona
8,205
4,025
0
6,101
16,111
11,785
123
5,428
10,683
122
80,204
L
8,815
653
64
8,540
19,584
15,383
0
2,264
17,320
67,012
0
L
Arachne
ermaspro
Arachne
4,915
3,219
0
2,876
19,156
4,454
0
7,896
11,260
0
67,051
L
Kuzenbo
martini27
Kuzenbo
7,702
2,417
0
1,546
15,563
15,309
0
3,817
11,746
33,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,607
Gold Earned
48,056
606
Minions Killed
537
0
Camps Cleared
0
2,073,365
Distance Traveled
1,765,254
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,977
599
131
7
0
420,342
7
L
Sol
9,380
469
110
6
0
320,197
8
L
Anhur
9,138
457
117
6
0
335,588
2
W
Ullr
12,481
624
166
8
0
404,244
2
W
Thanatos
12,387
619
120
6
0
438,060
3
W
Khepri
10,556
528
24
1
0
401,615
10
W
Bellona
11,206
560
165
8
0
409,104
2
L
Hades
10,731
537
146
7
0
322,076
4
L
Arachne
9,162
458
105
5
0
399,045
1
L
Kuzenbo
9,645
482
59
3
0
388,348
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role