Player Matchup

Fenrir
Fenrir
Hyderabadi1452
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,216 Elo+
Solo
Jormungandr
Jormungandr
Jugo707
Jormungandr
Level 20
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
RyanTooDank
Bacchus
Level 38
God Stats
6W - 6L
1,653 SR
Queue Stats
12W - 12L
1,548 Elo+
Party 2
Skadi
Skadi
Xanto_h
Skadi
Level 8
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
valxem-
Eset
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
392W - 430L
1,333 Elo+
Solo
Team Averages
Level 28
1,604 SR
1,419 Elo+

VS

Team Averages
Level 32
1,481 SR
1,446 Elo+
Medusa
Medusa
DefenseGamer
Medusa
Level 42
God Stats
16W - 12L
1,511 SR
Queue Stats
74W - 76L
1,479 Elo+
Party 1
Mulan
Mulan
Dxeath__
Mulan
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
276W - 223L
1,431 Elo+
Party 1
Persephone
Persephone
Firemaidn
Persephone
Level 16
God Stats
10W - 11L
1,662 SR
Queue Stats
322W - 221L
1,604 Elo+
Party 1
Terra
Terra
Inmortal313
Terra
Level 37
God Stats
1W - 2L
1,231 SR
Queue Stats
3W - 10L
1,216 Elo+
Party 3
Thor
Thor
SelectingZeus53
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 0
6,255
521
2,456
10,002
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Jugo707
Jormungandr
8
0 / 2 / 0
5,261
438
1,717
7,071
1,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
RyanTooDank
Bacchus
7
1 / 0 / 1
5,266
439
1,432
4,848
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Xanto_h
Skadi
7
0 / 3 / 1
5,175
431
1,623
3,901
644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
valxem-
Eset
10
0 / 3 / 1
5,647
471
1,032
5,719
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 0 / 2
7,785
649
5,273
5,737
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Dxeath__
Mulan
10
3 / 2 / 3
6,474
540
4,310
7,104
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Firemaidn
Persephone
13
6 / 1 / 2
8,247
687
9,274
5,082
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
5,287
441
282
1,760
528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 4 / 2
5,237
436
729
6,641
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
13
13
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
2
5
W
Mulan
Dxeath__
Mulan
3
2
3
2.25
W
Persephone
Firemaidn
Persephone
6
1
2
7
L
4
5
0
0.8
W
0
1
0
0
L
Jormungandr
Jugo707
Jormungandr
0
2
0
0
L
Bacchus
RyanTooDank
Bacchus
1
0
1
1.5
W
0
4
2
0.25
L
Skadi
Xanto_h
Skadi
0
3
1
0.17
L
Eset
valxem-
Eset
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,260
Damage
19,868
31,541
Taken
26,324
9,101
Mitigated
10,464
3,736
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,273
3,084
0
2,920
5,737
1,829
0
1,653
4,084
0
58,299
W
Mulan
Dxeath__
Mulan
4,310
876
0
1,824
7,104
5,092
279
1,182
5,922
0
23,577
W
Persephone
Firemaidn
Persephone
9,274
565
0
1,313
5,082
1,433
375
462
4,619
53,519
239
L
2,456
965
0
2,284
10,002
2,541
184
3,582
6,341
0
23,978
W
282
0
215
557
1,760
528
115
328
1,432
6,444
0
L
Jormungandr
Jugo707
Jormungandr
1,717
270
311
182
7,071
1,673
0
1,306
5,733
20,649
0
L
Bacchus
RyanTooDank
Bacchus
1,432
210
0
584
4,848
2,961
306
1,163
3,580
14,176
0
W
729
492
0
1,562
6,641
1,582
0
555
6,086
0
15,845
L
Skadi
Xanto_h
Skadi
1,623
786
0
0
3,901
644
76
794
3,025
0
18,675
L
Eset
valxem-
Eset
1,032
64
0
375
5,719
1,282
396
2,644
3,043
31,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,604
Gold Earned
33,030
219
Minions Killed
275
0
Camps Cleared
0
1,109,245
Distance Traveled
1,062,193
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,785
649
99
8
0
241,006
1
W
Mulan
6,474
540
40
3
0
227,550
2
W
Persephone
8,247
687
89
7
0
246,651
1
L
Fenrir
6,255
521
47
4
0
227,073
3
W
Terra
5,287
441
20
2
0
171,702
3
L
Jormungandr
5,261
438
44
4
0
227,890
0
L
Bacchus
5,266
439
22
2
0
235,987
1
W
Thor
5,237
436
27
2
0
175,284
3
L
Skadi
5,175
431
48
4
0
185,443
0
L
Eset
5,647
471
58
5
0
232,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role