Player Matchup

Fafnir
Fafnir
CerealPiano5040
Fafnir
Level 109
God Stats
14W - 12L
1,523 SR
Queue Stats
235W - 252L
1,416 Elo+
Party 3
Achilles
Achilles
LemonBreak54010
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,504 Elo+
Party 3
Rama
Rama
Mbruno
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,108 Elo+
Party 1
Scylla
Scylla
NYE77PIE
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 1
Cliodhna
Cliodhna
ryanjd0216
Cliodhna
Level 10
God Stats
2W - 2L
1,563 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 1
Team Averages
Level 41
1,517 SR
1,368 Elo+

VS

Team Averages
Level 53
1,397 SR
1,403 Elo+
Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DR KimiKayuuga
Shiva
Level 46
God Stats
22W - 14L
1,494 SR
Queue Stats
540W - 513L
1,408 Elo+
Solo
Anubis
Anubis
EMMANUEL2002
Anubis
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 129L
1,359 Elo+
Solo
Skadi
Skadi
JFSF21
Skadi
Level 28
God Stats
11W - 20L
1,170 SR
Queue Stats
100W - 102L
1,375 Elo+
Party 2
Bastet
Bastet
x 6God Nick x
Bastet
Level 86
God Stats
1W - 1L
1,321 SR
Queue Stats
82W - 64L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,137
407
5,098
16,573
12,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
13
3 / 5 / 1
8,361
418
9,704
21,385
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Mbruno
Rama
12
1 / 9 / 2
7,734
387
7,393
15,150
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
NYE77PIE
Scylla
14
3 / 5 / 4
9,161
458
12,241
14,538
3,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
ryanjd0216
Cliodhna
14
2 / 4 / 3
8,856
443
9,615
16,389
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 1 / 21
9,939
497
12,571
12,949
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
2 / 3 / 4
10,834
542
12,373
16,583
13,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
15
3 / 4 / 7
9,743
487
5,097
10,112
4,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
JFSF21
Skadi
20
14 / 1 / 8
11,979
599
20,391
11,406
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 1 / 7
11,879
594
12,575
17,123
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
10
Kills
30
30
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
21
12.5
L
1
7
1
0.21
W
2
3
4
1.33
W
Anubis
3
4
7
1.63
W
Skadi
JFSF21
Skadi
14
1
8
18
L
Achilles
3
5
1
0.7
L
Rama
Mbruno
Rama
1
9
2
0.22
L
Scylla
NYE77PIE
Scylla
3
5
4
1
L
Cliodhna
ryanjd0216
Cliodhna
2
4
3
0.88
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
63,007
84,035
Taken
68,173
40,245
Mitigated
46,581
13,861
Healing
22,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,571
943
0
3,832
12,949
16,928
470
3,651
9,135
36,904
0
L
5,098
460
239
2,258
16,573
12,602
0
3,938
12,635
21,331
0
W
12,373
2,386
0
3,711
16,583
13,654
206
3,276
12,754
0
80,818
W
Anubis
5,097
461
0
3,728
10,112
4,223
326
4,936
5,148
47,837
0
W
Skadi
JFSF21
Skadi
20,391
11,253
0
3,681
11,406
4,525
3,186
2,998
8,368
0
104,437
L
Achilles
9,704
1,602
0
1,350
21,385
16,097
0
3,530
17,855
5,795
29,840
L
Rama
Mbruno
Rama
7,393
6,054
0
3,459
15,150
3,325
0
3,945
11,205
0
41,434
L
Scylla
NYE77PIE
Scylla
12,241
620
0
1,980
14,538
3,667
0
2,842
11,696
47,043
0
L
Cliodhna
ryanjd0216
Cliodhna
9,615
996
0
4,575
16,389
4,554
0
3,413
12,976
0
62,130
W
12,575
5,218
77
7,571
17,123
7,251
0
3,859
13,203
0
90,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
54,374
360
Minions Killed
640
0
Camps Cleared
0
1,785,680
Distance Traveled
1,876,715
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,939
497
67
3
0
389,279
4
L
Fafnir
8,137
407
36
2
0
375,737
3
W
Shiva
10,834
542
157
8
0
381,047
4
W
Anubis
9,743
487
105
5
0
327,632
2
W
Skadi
11,979
599
156
8
0
374,167
1
L
Achilles
8,361
418
63
3
0
330,706
1
L
Rama
7,734
387
87
4
0
302,989
0
L
Scylla
9,161
458
80
4
0
359,080
1
L
Cliodhna
8,856
443
94
5
0
417,168
0
W
Bastet
11,879
594
155
8
0
404,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role