Player Matchup

Apollo
Apollo
Bhlasted
Apollo
Level 100
God Stats
19W - 28L
1,434 SR
Queue Stats
161W - 172L
1,442 Elo+
Party 1
Merlin
Merlin
DrRobormigaº
Merlin
Level 134
God Stats
19W - 18L
1,468 SR
Queue Stats
172W - 170L
1,448 Elo+
Party 3
Atlas
Atlas
GaryCarmine
Atlas
Level 87
God Stats
14W - 8L
1,691 SR
Queue Stats
168W - 202L
1,455 Elo+
Solo
Skadi
Skadi
NyunGD
Skadi
Level 87
God Stats
6W - 2L
1,619 SR
Queue Stats
104W - 90L
1,511 Elo+
Party 3
Achilles
Achilles
ltsAbe
Achilles
Level 24
God Stats
4W - 6L
1,369 SR
Queue Stats
7W - 17L
1,380 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,447 Elo+

VS

Team Averages
Level 66
1,554 SR
1,438 Elo+
Scylla
Scylla
BIGC000NMAN
Scylla
Level 16
God Stats
0W - 4L
1,264 SR
Queue Stats
59W - 63L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JoaquinBottom
Tsukuyomi
Level 27
God Stats
4W - 2L
1,719 SR
Queue Stats
142W - 121L
1,478 Elo+
Party 4
Danzaburou
Danzaburou
KoontaKinte
Danzaburou
Level 47
God Stats
6W - 7L
1,502 SR
Queue Stats
144W - 156L
1,435 Elo+
Party 2
Bacchus
Bacchus
Lemur8163
Bacchus
Level 89
God Stats
2W - 1L
1,689 SR
Queue Stats
228W - 233L
1,424 Elo+
Solo
Bellona
Bellona
mubby
Bellona
Level 153
God Stats
60W - 49L
1,595 SR
Queue Stats
226W - 223L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bhlasted
Apollo
20
12 / 2 / 2
13,080
623
11,804
14,504
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 10
13,094
624
18,662
7,022
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 0 / 13
10,708
510
7,206
13,825
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
NyunGD
Skadi
17
5 / 2 / 10
11,529
549
11,283
11,552
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
ltsAbe
Achilles
16
0 / 3 / 5
10,007
477
3,909
12,296
13,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 9 / 2
10,133
483
9,225
12,138
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
JoaquinBottom
Tsukuyomi
16
2 / 6 / 2
9,531
454
3,337
14,629
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
KoontaKinte
Danzaburou
12
0 / 5 / 1
8,192
390
5,804
10,333
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Lemur8163
Bacchus
14
1 / 7 / 2
9,007
429
5,858
20,771
22,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
mubby
Bellona
17
3 / 2 / 1
10,629
506
8,130
12,912
13,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
29
Kills
9
9
Deaths
29
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
9
2
0.44
W
Apollo
Bhlasted
Apollo
12
2
2
6.5
W
11
2
10
8
W
1
0
13
7.5
L
Tsukuyomi
JoaquinBottom
Tsukuyomi
2
6
2
0.5
L
Danzaburou
KoontaKinte
Danzaburou
0
5
1
0.1
L
Bacchus
Lemur8163
Bacchus
1
7
2
0.29
W
Skadi
NyunGD
Skadi
5
2
10
5
W
Achilles
ltsAbe
Achilles
0
3
5
0.83
L
Bellona
mubby
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,864
Damage
32,354
59,199
Taken
70,783
40,184
Mitigated
45,372
14,005
Healing
16,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,225
772
0
740
12,138
3,008
0
7,594
4,544
53,335
0
W
Apollo
Bhlasted
Apollo
11,804
6,302
0
2,836
14,504
5,891
7,130
2,481
12,023
0
120,222
W
18,662
370
0
500
7,022
2,323
437
3,525
3,497
89,230
0
W
7,206
2,105
440
2,691
13,825
14,115
34
3,260
10,565
28,820
0
L
Tsukuyomi
JoaquinBottom
Tsukuyomi
3,337
486
0
4,888
14,629
4,311
0
5,048
9,485
0
63,474
L
Danzaburou
KoontaKinte
Danzaburou
5,804
2,201
0
2,691
10,333
2,228
189
4,109
6,224
0
35,185
L
Bacchus
Lemur8163
Bacchus
5,858
879
313
4,015
20,771
22,560
108
6,061
14,608
26,809
0
W
Skadi
NyunGD
Skadi
11,283
5,725
0
4,338
11,552
4,207
1,571
4,209
7,343
0
77,240
W
Achilles
ltsAbe
Achilles
3,909
1,353
0
3,200
12,296
13,648
72
1,744
10,552
0
48,392
L
Bellona
mubby
Bellona
8,130
2,677
0
4,005
12,912
13,265
140
3,056
9,523
0
75,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,418
Gold Earned
47,492
570
Minions Killed
493
0
Camps Cleared
0
1,967,639
Distance Traveled
1,943,947
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,133
483
108
5
0
342,038
5
W
Apollo
13,080
623
163
8
0
462,676
3
W
Merlin
13,094
624
155
7
0
419,763
7
W
Atlas
10,708
510
30
1
0
344,796
0
L
Tsukuyomi
9,531
454
122
6
0
433,711
5
L
Danzaburou
8,192
390
81
4
0
322,302
3
L
Bacchus
9,007
429
19
1
0
411,340
6
W
Skadi
11,529
549
133
6
0
377,929
2
W
Achilles
10,007
477
89
4
0
362,475
2
L
Bellona
10,629
506
163
8
0
434,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role