Player Matchup

Artio
Artio
Diamond V
 
Artio
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
OSPidgyV2
Neith
Diamond V
Level 120
God Stats
11W - 15L
1,473 SR
Queue Stats
309W - 300L
1,936 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
SoloOrThrow-_
Tsukuyomi
Diamond V
Level 140
God Stats
44W - 31L
1,721 SR
Queue Stats
605W - 591L
1,964 MMR
Solo
Aphrodite
Aphrodite
Platinum II
aphroQCx
Aphrodite
Platinum II
Level 155
God Stats
127W - 89L
1,804 SR
Queue Stats
153W - 142L
1,879 MMR
Party 1
Set
Set
Platinum III
elboCharly
Set
Platinum III
Level 103
God Stats
3W - 8L
1,426 SR
Queue Stats
155W - 141L
1,928 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,585 SR
1,842 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,528 SR
1,741 MMR
Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
CutiePieCherry
Janus
Platinum II
Level 45
God Stats
1W - 1L
1,771 SR
Queue Stats
32W - 23L
1,967 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
SpuntCookie1017
Zhong Kui
Platinum II
Level 160
God Stats
6W - 13L
1,122 SR
Queue Stats
633W - 629L
1,909 MMR
Solo
Bacchus
Bacchus
Platinum III
Yarberbros
Bacchus
Platinum III
Level 160
God Stats
29W - 18L
1,747 SR
Queue Stats
199W - 193L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 1 / 15
10,647
560
7,068
19,116
23,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
OSPidgyV2
Neith
19
8 / 1 / 9
12,631
665
14,199
12,687
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
SoloOrThrow-_
Tsukuyomi
18
7 / 3 / 6
12,224
643
15,037
17,499
10,110
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
aphroQCx
Aphrodite
17
5 / 1 / 9
10,948
576
8,705
12,240
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 8
11,320
596
9,473
18,695
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Da JiAtlasCerberusBastet

VS

Bans
GebShivaLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 9 / 0
8,676
457
5,083
13,667
3,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
14
2 / 7 / 2
8,648
455
7,098
14,269
8,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 4 / 4
10,490
552
14,090
10,568
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SpuntCookie1017
Zhong Kui
14
4 / 7 / 1
9,137
481
9,651
16,083
17,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Yarberbros
Bacchus
10
0 / 5 / 7
7,554
398
5,693
15,676
15,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
32
Kills
9
10
Deaths
32
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
15
10.5
L
Cupid
 
Cupid
0
9
0
0
L
Cabrakan
 
Cabrakan
2
7
2
0.43
L
3
4
4
1.25
W
Neith
OSPidgyV2
Neith
8
1
9
12.5
W
Tsukuyomi
SoloOrThrow-_
Tsukuyomi
7
3
6
3.33
L
Zhong Kui
SpuntCookie1017
Zhong Kui
4
7
1
0.64
L
Bacchus
Yarberbros
Bacchus
0
5
7
0.7
W
Aphrodite
aphroQCx
Aphrodite
5
1
9
9.5
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,482
Damage
41,615
80,237
Taken
70,263
54,006
Mitigated
48,072
37,656
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,068
1,006
1,496
6,327
19,116
23,876
821
11,774
7,342
24,216
4,192
L
Cupid
 
Cupid
5,083
2,841
0
2,947
13,667
3,474
0
672
12,995
0
62,709
L
Cabrakan
 
Cabrakan
7,098
882
0
2,997
14,269
8,250
0
1,815
12,454
51,932
0
L
14,090
1,010
0
858
10,568
3,550
83
4,818
5,750
81,235
0
W
Neith
OSPidgyV2
Neith
14,199
6,352
0
5,633
12,687
5,881
4,796
2,874
9,813
0
94,087
W
Tsukuyomi
SoloOrThrow-_
Tsukuyomi
15,037
2,086
0
3,365
17,499
10,110
1,348
8,830
8,669
126
82,452
L
Zhong Kui
SpuntCookie1017
Zhong Kui
9,651
972
0
3,442
16,083
17,013
688
2,811
13,272
43,887
8,349
L
Bacchus
Yarberbros
Bacchus
5,693
784
0
1,890
15,676
15,785
0
4,980
10,696
16,922
0
W
Aphrodite
aphroQCx
Aphrodite
8,705
953
7,605
7,073
12,240
5,851
1,433
6,843
5,397
67,725
0
W
9,473
4,640
0
6,157
18,695
8,288
2,496
9,571
9,124
0
72,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,770
Gold Earned
44,505
553
Minions Killed
456
0
Camps Cleared
0
1,880,497
Distance Traveled
1,585,129
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,647
560
26
1
0
369,684
3
L
Cupid
8,676
457
123
6
0
306,874
5
L
Cabrakan
8,648
455
74
4
0
340,331
6
L
Janus
10,490
552
152
8
0
354,569
5
W
Neith
12,631
665
141
7
0
358,854
6
W
Tsukuyomi
12,224
643
148
8
0
380,779
6
L
Zhong Kui
9,137
481
86
5
0
269,144
8
L
Bacchus
7,554
398
21
1
0
314,211
2
W
Aphrodite
10,948
576
126
7
0
378,188
3
W
Set
11,320
596
112
6
0
392,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role