Player Matchup

Bastet
Bastet
MaelstromOS
Bastet
Level 152
God Stats
26W - 8L
1,741 SR
Queue Stats
151W - 83L
1,831 Elo+
Party 2
Atlas
Atlas
Sp000dle
Atlas
Level 136
God Stats
9W - 1L
1,294 SR
Queue Stats
112W - 69L
1,775 Elo+
Party 2
Nox
Nox
Varumura
Nox
Level 87
God Stats
10W - 2L
1,847 SR
Queue Stats
24W - 14L
1,701 Elo+
Party 2
Team Averages
Level 125
1,627 SR
1,769 Elo+

VS

Team Averages
Level 94
1,644 SR
1,492 Elo+
Bastet
Bastet
ApathyAndy
Bastet
Level 112
God Stats
3W - 2L
1,615 SR
Queue Stats
25W - 18L
1,581 Elo+
Party 1
Ganesha
Ganesha
StumpyGod
Ganesha
Level 106
God Stats
3W - 2L
1,679 SR
Queue Stats
52W - 47L
1,522 Elo+
Party 1
Sol
Sol
TheMysticWolf1
Sol
Level 63
God Stats
2W - 1L
1,637 SR
Queue Stats
7W - 12L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
11 / 0 / 5
8,883
888
9,635
4,445
1,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Sp000dle
Atlas
12
2 / 0 / 13
8,098
810
7,614
9,228
8,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 0 / 13
8,308
831
8,284
5,143
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ApathyAndy
Bastet
10
0 / 7 / 0
6,019
602
3,934
10,435
3,485
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
StumpyGod
Ganesha
10
0 / 5 / 0
6,579
658
2,606
12,438
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 0
5,925
593
3,714
6,709
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
ApathyAndy
Bastet
0
7
0
0
W
Bastet
11
0
5
13.5
W
Atlas
Sp000dle
Atlas
2
0
13
8.5
L
Ganesha
StumpyGod
Ganesha
0
5
0
0
L
0
4
0
0
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
10,254
18,816
Taken
29,582
11,662
Mitigated
14,783
6,342
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ApathyAndy
Bastet
3,934
387
0
422
10,435
3,485
0
6,046
4,389
0
11,883
W
Bastet
9,635
2,412
0
1,116
4,445
1,429
492
1,332
3,113
0
23,762
W
Atlas
Sp000dle
Atlas
7,614
2,830
712
3,182
9,228
8,235
260
2,583
6,645
15,134
0
L
Ganesha
StumpyGod
Ganesha
2,606
202
301
1,611
12,438
8,890
0
6,260
6,178
16,364
0
L
3,714
921
0
768
6,709
2,408
0
3,886
2,823
13,754
986
W
8,284
256
0
1,332
5,143
1,998
533
2,432
2,711
32,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
18,523
121
Minions Killed
81
7
Camps Cleared
1
592,641
Distance Traveled
534,720
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,019
602
34
3
1
193,242
3
W
Bastet
8,883
888
35
4
5
219,340
1
W
Atlas
8,098
810
13
1
0
194,252
4
L
Ganesha
6,579
658
9
1
0
189,428
4
L
Sol
5,925
593
38
4
0
152,050
2
W
Nox
8,308
831
73
7
2
179,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role