Player Matchup

Mercury
Mercury
Gold IV
Relax9
Mercury
Gold IV
Level 123
God Stats
29W - 15L
1,598 SR
Queue Stats
359W - 364L
1,261 MMR
Solo
King Arthur
King Arthur
Silver V
SaltyOpal
King Arthur
Silver V
Level 144
God Stats
4W - 4L
1,456 SR
Queue Stats
20W - 32L
1,227 MMR
Party 2
Anubis
Anubis
Silver I
SteanTgm215
Anubis
Silver I
Level 108
God Stats
2W - 1L
1,737 SR
Queue Stats
48W - 60L
1,244 MMR
Solo
Ganesha
Ganesha
Silver I
alexfreeman04_
Ganesha
Silver I
Level 103
God Stats
4W - 1L
1,683 SR
Queue Stats
46W - 38L
1,251 MMR
Solo
Neith
Neith
Silver III
theHURTknockers
Neith
Silver III
Level 157
God Stats
8W - 7L
1,582 SR
Queue Stats
22W - 41L
1,272 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,611 SR
1,251 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,353 SR
1,330 MMR
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Bronze V
EDENIAN_MJK
The Morrigan
Bronze V
Level 83
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 6L
1,259 MMR
Party 3
Sobek
Sobek
Gold IV
GiovaMarin
Sobek
Gold IV
Level 127
God Stats
8W - 8L
1,606 SR
Queue Stats
181W - 181L
1,380 MMR
Party 1
Nemesis
Nemesis
Silver V
Jinxed_MJK
Nemesis
Silver V
Level 76
God Stats
0W - 3L
980 SR
Queue Stats
3W - 11L
1,259 MMR
Party 3
Fenrir
Fenrir
Silver II
MagillaGilla
Fenrir
Silver II
Level 158
God Stats
18W - 25L
1,414 SR
Queue Stats
224W - 225L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Relax9
Mercury
20
12 / 3 / 10
16,534
636
23,365
22,820
11,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
SaltyOpal
King Arthur
17
2 / 1 / 4
11,374
437
2,909
9,104
9,900
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
20
18 / 3 / 10
15,536
598
21,287
17,706
9,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 0 / 26
13,560
522
8,412
21,588
29,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 2 / 13
14,184
546
14,772
12,723
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasArtioCliodhna

VS

Bans
DanzaburouShivaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
1 / 2 / 3
12,894
496
4,016
12,685
5,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
EDENIAN_MJK
The Morrigan
17
0 / 16 / 1
10,510
404
6,745
15,540
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
16
1 / 3 / 4
11,585
446
7,277
22,902
33,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Jinxed_MJK
Nemesis
19
3 / 8 / 2
12,478
480
16,861
19,398
16,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
19
4 / 7 / 3
12,940
498
10,719
24,804
19,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
36
Kills
9
9
Deaths
36
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
3
1.25
L
The Morrigan
EDENIAN_MJK
The Morrigan
0
16
1
0.03
L
Sobek
1
3
4
1
L
Nemesis
Jinxed_MJK
Nemesis
3
8
2
0.5
L
Fenrir
4
7
3
0.79
W
Mercury
Relax9
Mercury
12
3
10
5.67
W
King Arthur
SaltyOpal
King Arthur
2
1
4
4
W
Anubis
18
3
10
7.67
W
0
0
26
13
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,745
Damage
45,618
83,941
Taken
95,329
67,092
Mitigated
78,719
28,377
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,016
1,830
0
4,078
12,685
5,028
2,835
2,475
10,210
0
97,404
L
The Morrigan
EDENIAN_MJK
The Morrigan
6,745
1,319
389
679
15,540
4,059
780
8,229
6,808
71,159
1,282
L
Sobek
7,277
724
151
5,902
22,902
33,158
0
6,204
16,698
48,713
0
L
Nemesis
Jinxed_MJK
Nemesis
16,861
6,188
0
3,499
19,398
16,688
1,807
3,846
15,552
0
75,437
L
Fenrir
10,719
2,720
0
3,806
24,804
19,786
0
8,536
16,268
0
68,831
W
Mercury
Relax9
Mercury
23,365
12,016
0
6,566
22,820
11,998
4,174
2,954
19,866
0
138,914
W
King Arthur
SaltyOpal
King Arthur
2,909
149
0
2,222
9,104
9,900
187
553
8,225
0
38,747
W
Anubis
21,287
629
0
9,854
17,706
9,462
1,248
3,472
14,234
129,299
0
W
8,412
490
0
5,978
21,588
29,559
651
5,977
15,611
40,268
4,755
W
14,772
4,555
0
3,757
12,723
6,173
6,608
1,287
11,436
0
113,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,188
Gold Earned
60,407
677
Minions Killed
587
0
Camps Cleared
0
2,367,587
Distance Traveled
2,203,230
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,894
496
187
7
0
450,588
6
L
The Morrigan
10,510
404
107
4
0
346,513
2
L
Sobek
11,585
446
48
2
0
432,049
10
L
Nemesis
12,478
480
145
6
0
473,446
6
L
Fenrir
12,940
498
100
4
0
500,634
10
W
Mercury
16,534
636
219
8
0
599,665
5
W
King Arthur
11,374
437
68
3
0
335,320
1
W
Anubis
15,536
598
174
7
0
430,338
4
W
Ganesha
13,560
522
7
0
0
533,641
12
W
Neith
14,184
546
209
8
0
468,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role