Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Choco_Evolution2
Shiva
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 215L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FGR-RampageRush
Ah Muzen Cab
Level 89
God Stats
31W - 25L
1,532 SR
Queue Stats
135W - 143L
1,443 Elo+
Party 2
Cabrakan
Cabrakan
Meme_Rodante
Cabrakan
Level 101
God Stats
7W - 10L
1,461 SR
Queue Stats
154W - 160L
1,457 Elo+
Party 2
Persephone
Persephone
revilo-noynik
Persephone
Level 102
God Stats
2W - 3L
1,308 SR
Queue Stats
204W - 260L
1,411 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,447 Elo+

VS

Team Averages
Level 102
1,538 SR
1,483 Elo+
Cernunnos
Cernunnos
A Whole Unit
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,524 Elo+
Party 3
Vulcan
Vulcan
DiamondDust112
Vulcan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,447 Elo+
Party 1
Ares
Ares
HeWh0C0m35
Ares
Level 90
God Stats
3W - 1L
1,886 SR
Queue Stats
42W - 35L
1,515 Elo+
Party 3
Cerberus
Cerberus
TheBigCecil
Cerberus
Level 109
God Stats
2W - 7L
1,324 SR
Queue Stats
242W - 278L
1,459 Elo+
Solo
Thanatos
Thanatos
WaterMicrobe8
Thanatos
Level 97
God Stats
4W - 7L
1,479 SR
Queue Stats
98W - 109L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
14 / 0 / 9
15,303
696
16,678
11,369
8,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 14
12,698
577
14,584
15,873
17,129
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
FGR-RampageRush
Ah Muzen Cab
19
13 / 7 / 10
13,637
620
26,098
21,634
7,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Meme_Rodante
Cabrakan
17
5 / 3 / 20
11,882
540
9,966
17,616
16,996
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
revilo-noynik
Persephone
18
3 / 5 / 12
12,969
590
13,918
13,278
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A Whole Unit
Cernunnos
14
2 / 10 / 6
9,540
434
8,276
21,932
7,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 10 / 4
10,016
455
11,443
16,790
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 8 / 5
9,960
453
9,595
21,935
20,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TheBigCecil
Cerberus
16
1 / 6 / 3
10,193
463
7,322
21,352
26,134
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
WaterMicrobe8
Thanatos
15
4 / 8 / 4
10,124
460
13,006
20,718
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
41
Kills
15
17
Deaths
42
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
14
0
9
18.5
L
Cernunnos
A Whole Unit
Cernunnos
2
10
6
0.5
W
6
2
14
6.5
L
3
10
4
0.5
W
Ah Muzen Cab
FGR-RampageRush
Ah Muzen Cab
13
7
10
2.57
L
5
8
5
0.94
W
Cabrakan
Meme_Rodante
Cabrakan
5
3
20
5
L
Cerberus
TheBigCecil
Cerberus
1
6
3
0.42
L
Thanatos
WaterMicrobe8
Thanatos
4
8
4
0.75
W
Persephone
revilo-noynik
Persephone
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,244
Damage
49,642
79,770
Taken
102,727
54,315
Mitigated
70,118
18,621
Healing
25,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
16,678
1,712
0
3,097
11,369
8,532
746
2,791
8,578
125,495
11,652
L
Cernunnos
A Whole Unit
Cernunnos
8,276
3,171
0
2,763
21,932
7,927
861
6,590
15,342
0
66,617
W
14,584
1,643
243
2,275
15,873
17,129
1,261
6,014
9,859
0
68,627
L
11,443
6,104
0
1,925
16,790
6,588
0
11,625
5,165
64,727
0
W
Ah Muzen Cab
FGR-RampageRush
Ah Muzen Cab
26,098
14,023
0
9,741
21,634
7,675
7,311
7,553
14,081
0
97,752
L
9,595
326
0
2,625
21,935
20,689
121
9,153
12,782
29,979
0
W
Cabrakan
Meme_Rodante
Cabrakan
9,966
1,223
0
752
17,616
16,996
994
6,509
11,107
35,492
0
L
Cerberus
TheBigCecil
Cerberus
7,322
104
0
5,593
21,352
26,134
555
6,160
15,192
66,524
0
L
Thanatos
WaterMicrobe8
Thanatos
13,006
3,238
0
12,412
20,718
8,780
589
6,535
14,183
0
58,953
W
Persephone
revilo-noynik
Persephone
13,918
835
0
2,513
13,278
3,983
1,400
5,491
7,782
101,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,489
Gold Earned
49,833
640
Minions Killed
496
0
Camps Cleared
0
2,196,839
Distance Traveled
1,802,480
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,303
696
179
8
0
503,941
2
L
Cernunnos
9,540
434
131
6
0
325,084
2
W
Shiva
12,698
577
126
6
0
471,454
2
L
Vulcan
10,016
455
99
5
0
364,656
1
W
Ah Muzen Cab
13,637
620
122
6
0
392,828
8
L
Ares
9,960
453
36
2
0
352,585
6
W
Cabrakan
11,882
540
61
3
0
428,253
7
L
Cerberus
10,193
463
141
6
0
358,999
1
L
Thanatos
10,124
460
89
4
0
401,156
0
W
Persephone
12,969
590
152
7
0
400,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role