Player Matchup

Skadi
Skadi
BronzeCarry
Skadi
Level 87
God Stats
2W - 1L
1,868 SR
Queue Stats
134W - 100L
1,553 Elo+
Party 1
Osiris
Osiris
LocGamer
Osiris
Level 142
God Stats
4W - 4L
1,904 SR
Queue Stats
273W - 277L
1,501 Elo+
Solo
Cliodhna
Cliodhna
MolinaMS95
Cliodhna
Level 149
God Stats
10W - 8L
1,312 SR
Queue Stats
657W - 721L
1,477 Elo+
Solo
Jormungandr
Jormungandr
WindyBois
Jormungandr
Level 64
God Stats
4W - 1L
1,726 SR
Queue Stats
224W - 183L
1,585 Elo+
Party 1
Scylla
Scylla
graym123
Scylla
Level 145
God Stats
1W - 0L
1,724 SR
Queue Stats
32W - 33L
1,292 Elo+
Party 1
Team Averages
Level 117
1,707 SR
1,482 Elo+

VS

Team Averages
Level 87
1,412 SR
1,537 Elo+
Bellona
Bellona
Kenblock911
Bellona
Level 9
God Stats
5W - 7L
1,046 SR
Queue Stats
17W - 25L
1,506 Elo+
Party 2
Arachne
Arachne
Killemnoobs
Arachne
Level 137
God Stats
61W - 43L
1,630 SR
Queue Stats
387W - 373L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Xelllu
Jing Wei
Level 118
God Stats
1W - 3L
1,426 SR
Queue Stats
221W - 183L
1,584 Elo+
Solo
Geb
Geb
YamotoNoKen
Geb
Level 48
God Stats
1W - 3L
1,387 SR
Queue Stats
164W - 166L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
adzontop
Baron Samedi
Level 121
God Stats
15W - 18L
1,570 SR
Queue Stats
503W - 516L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,018
668
8,469
6,597
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
LocGamer
Osiris
12
3 / 0 / 2
7,447
621
8,546
8,484
8,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
MolinaMS95
Cliodhna
12
7 / 5 / 3
7,405
617
8,463
9,153
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
WindyBois
Jormungandr
10
2 / 1 / 11
7,062
589
6,814
7,499
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Scylla
graym123
Scylla
11
4 / 5 / 3
6,691
558
5,852
6,239
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kenblock911
Bellona
9
0 / 3 / 0
5,627
469
4,372
9,863
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Killemnoobs
Arachne
11
11 / 3 / 0
7,558
630
10,567
13,322
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Xelllu
Jing Wei
11
0 / 3 / 3
6,253
521
4,441
8,108
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 6 / 5
5,315
443
1,883
11,202
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
adzontop
Baron Samedi
10
1 / 5 / 6
6,140
512
4,733
6,989
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
20
Kills
12
12
Deaths
20
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Bellona
Kenblock911
Bellona
0
3
0
0
L
Arachne
Killemnoobs
Arachne
11
3
0
3.67
W
Osiris
LocGamer
Osiris
3
0
2
4
W
Cliodhna
MolinaMS95
Cliodhna
7
5
3
1.7
W
Jormungandr
WindyBois
Jormungandr
2
1
11
7.5
L
Jing Wei
Xelllu
Jing Wei
0
3
3
0.5
L
0
6
5
0.42
L
Baron Samedi
adzontop
Baron Samedi
1
5
6
0.8
W
Scylla
graym123
Scylla
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,144
Damage
25,996
37,972
Taken
49,484
19,829
Mitigated
25,126
8,788
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,469
3,989
0
1,918
6,597
1,449
2,860
612
5,985
0
51,622
L
Bellona
Kenblock911
Bellona
4,372
2,096
0
2,178
9,863
9,063
0
425
9,438
0
30,402
L
Arachne
Killemnoobs
Arachne
10,567
7,776
0
4,354
13,322
5,069
0
4,231
9,091
0
34,324
W
Osiris
LocGamer
Osiris
8,546
4,312
0
3,500
8,484
8,114
0
324
8,160
0
40,939
W
Cliodhna
MolinaMS95
Cliodhna
8,463
1,325
0
729
9,153
2,588
0
729
8,424
0
44,608
W
Jormungandr
WindyBois
Jormungandr
6,814
2,113
296
1,845
7,499
5,732
94
2,131
5,368
16,725
0
L
Jing Wei
Xelllu
Jing Wei
4,441
3,780
0
3,175
8,108
1,440
0
282
7,826
0
41,006
L
1,883
304
0
1,372
11,202
6,516
0
3,735
7,467
5,682
0
L
Baron Samedi
adzontop
Baron Samedi
4,733
243
242
1,577
6,989
3,038
0
3,993
2,996
31,262
0
W
Scylla
graym123
Scylla
5,852
557
0
500
6,239
1,946
52
3,014
3,225
32,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
30,893
376
Minions Killed
271
0
Camps Cleared
0
1,159,948
Distance Traveled
1,167,178
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,018
668
115
10
0
231,592
5
L
Bellona
5,627
469
66
6
0
211,333
0
L
Arachne
7,558
630
56
5
0
263,019
3
W
Osiris
7,447
621
91
8
0
242,875
2
W
Cliodhna
7,405
617
90
8
0
250,759
3
W
Jormungandr
7,062
589
17
1
0
214,266
2
L
Jing Wei
6,253
521
82
7
0
223,027
1
L
Geb
5,315
443
9
1
0
241,381
1
L
Baron Samedi
6,140
512
58
5
0
228,418
4
W
Scylla
6,691
558
63
5
0
220,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role