Player Matchup

Chaac
Chaac
Hemokinesis
Chaac
Level 47
God Stats
8W - 17L
1,258 SR
Queue Stats
112W - 178L
1,254 Elo+
Party 4
Nox
Nox
Hąchį
Nox
Level 36
God Stats
2W - 7L
1,136 SR
Queue Stats
154W - 181L
1,373 Elo+
Solo
Arachne
Arachne
KingZeldriis
Arachne
Level 31
God Stats
4W - 4L
1,426 SR
Queue Stats
8W - 13L
1,243 Elo+
Party 3
Izanami
Izanami
LostvayneRR
Izanami
Level 41
God Stats
28W - 20L
1,373 SR
Queue Stats
175W - 210L
1,352 Elo+
Party 3
Atlas
Atlas
Madara_Uchiha776
Atlas
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 156L
1,500 Elo+
Party 4
Team Averages
Level 39
1,338 SR
1,344 Elo+

VS

Team Averages
Level 43
1,417 SR
1,374 Elo+
Cerberus
Cerberus
Erzherzog-lexus
Cerberus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 35L
1,316 Elo+
Party 1
Baba Yaga
Baba Yaga
Ghostoastgaming
Baba Yaga
Level 64
God Stats
2W - 4L
1,409 SR
Queue Stats
349W - 343L
1,423 Elo+
Party 2
King Arthur
King Arthur
Ludovicus Calor
King Arthur
Level 28
God Stats
44W - 40L
1,322 SR
Queue Stats
221W - 205L
1,420 Elo+
Party 2
Mercury
Mercury
Peanut--MnM
Mercury
Level 46
God Stats
1W - 3L
1,416 SR
Queue Stats
82W - 120L
1,319 Elo+
Solo
Izanami
Izanami
PrincezzSelina
Izanami
Level 59
God Stats
270W - 278L
1,437 SR
Queue Stats
862W - 839L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
12,181
487
10,182
19,039
13,838
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
20
6 / 1 / 13
14,562
582
9,043
10,700
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
KingZeldriis
Arachne
20
15 / 1 / 8
15,619
625
23,878
26,977
16,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
LostvayneRR
Izanami
20
6 / 1 / 6
13,977
559
22,824
15,785
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 1 / 11
12,786
511
8,919
20,368
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 8 / 2
9,498
380
6,969
25,711
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Ghostoastgaming
Baba Yaga
17
2 / 10 / 0
11,287
451
20,362
18,653
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Ludovicus Calor
King Arthur
18
2 / 3 / 1
11,918
477
14,017
20,545
15,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Peanut--MnM
Mercury
18
1 / 7 / 0
11,017
441
8,544
19,558
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 0
10,289
412
10,473
16,792
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
30
Kills
6
6
Deaths
31
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
8
2
0.13
L
Baba Yaga
Ghostoastgaming
Baba Yaga
2
10
0
0.2
W
1
2
7
2.25
W
Nox
6
1
13
12.5
W
Arachne
KingZeldriis
Arachne
15
1
8
19
W
Izanami
LostvayneRR
Izanami
6
1
6
9
L
King Arthur
Ludovicus Calor
King Arthur
2
3
1
0.83
W
2
1
11
7.5
L
Mercury
Peanut--MnM
Mercury
1
7
0
0.14
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,846
Damage
60,365
92,869
Taken
101,259
58,656
Mitigated
57,055
45,722
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,969
397
0
6,453
25,711
19,653
14
3,899
21,812
33,460
0
L
Baba Yaga
Ghostoastgaming
Baba Yaga
20,362
1,025
0
2,614
18,653
8,064
106
4,339
14,314
89,457
0
W
10,182
2,014
0
9,262
19,039
13,838
2,495
2,618
16,421
0
60,268
W
Nox
9,043
454
0
4,163
10,700
4,225
1,855
6,431
4,269
89,108
0
W
Arachne
KingZeldriis
Arachne
23,878
17,710
0
13,341
26,977
16,327
6,208
9,678
17,299
0
139,000
W
Izanami
LostvayneRR
Izanami
22,824
17,591
0
8,682
15,785
5,344
5,737
4,648
11,137
0
120,796
L
King Arthur
Ludovicus Calor
King Arthur
14,017
2,414
0
3,155
20,545
15,951
196
3,288
17,257
0
81,190
W
8,919
3,682
1,150
9,124
20,368
18,922
773
8,415
11,886
32,279
0
L
Mercury
Peanut--MnM
Mercury
8,544
4,148
0
0
19,558
7,544
0
3,871
15,687
0
91,733
L
10,473
5,890
0
5,407
16,792
5,843
0
3,811
12,981
0
103,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,125
Gold Earned
54,009
629
Minions Killed
667
0
Camps Cleared
0
2,418,373
Distance Traveled
2,235,421
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,498
380
58
2
0
397,352
0
L
Baba Yaga
11,287
451
139
6
0
381,830
5
W
Chaac
12,181
487
89
4
0
445,660
2
W
Nox
14,562
582
151
6
0
507,282
1
W
Arachne
15,619
625
165
7
0
601,192
1
W
Izanami
13,977
559
188
8
0
454,679
2
L
King Arthur
11,918
477
141
6
0
503,173
2
W
Atlas
12,786
511
36
1
0
409,560
9
L
Mercury
11,017
441
149
6
0
494,378
2
L
Izanami
10,289
412
180
7
0
458,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role