Player Matchup

Bastet
Bastet
Diamond V
Burlang
Bastet
Diamond V
Level 120
God Stats
12W - 9L
1,579 SR
Queue Stats
318W - 304L
1,904 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
FaintFawn270720
Kukulkan
Platinum IV
Level 139
God Stats
5W - 5L
1,546 SR
Queue Stats
330W - 322L
1,718 MMR
Solo
Bellona
Bellona
Diamond V
PyroGho-st
Bellona
Diamond V
Level 140
God Stats
7W - 5L
1,635 SR
Queue Stats
587W - 590L
1,943 MMR
Solo
Atlas
Atlas
Gold III
SaltyCoffeeBean
Atlas
Gold III
Level 149
God Stats
4W - 1L
1,587 SR
Queue Stats
49W - 33L
1,667 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
kevinimparable90
Danzaburou
Platinum IV
Level 129
God Stats
7W - 8L
1,145 SR
Queue Stats
387W - 388L
1,755 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,498 SR
1,798 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,566 SR
1,698 MMR
Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
ELECTRICxT1
Achilles
Platinum V
Level 116
God Stats
1W - 2L
1,481 SR
Queue Stats
70W - 67L
1,815 MMR
Party 1
Agni
Agni
Platinum III
LGGG
Agni
Platinum III
Level 154
God Stats
33W - 27L
1,707 SR
Queue Stats
299W - 286L
1,868 MMR
Solo
Odin
Odin
Gold I
Srium
Odin
Gold I
Level 151
God Stats
2W - 2L
1,642 SR
Queue Stats
37W - 29L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Burlang
Bastet
19
6 / 1 / 3
12,110
606
11,301
16,485
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
19
4 / 2 / 5
12,638
632
9,933
8,940
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
PyroGho-st
Bellona
18
0 / 1 / 7
11,821
591
8,322
14,956
16,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
6 / 1 / 12
11,981
599
6,222
12,389
16,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
kevinimparable90
Danzaburou
18
9 / 1 / 3
14,148
707
10,893
12,133
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiCliodhnaGilgameshArtio

VS

Bans
ShivaAthenaGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 3 / 3
8,896
445
7,358
14,069
12,155
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
 
Zeus
14
0 / 13 / 0
8,533
427
5,845
14,644
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ELECTRICxT1
Achilles
14
3 / 5 / 2
8,809
440
6,752
16,158
8,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
LGGG
Agni
14
2 / 4 / 0
8,903
445
6,064
11,570
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Srium
Odin
10
1 / 1 / 0
7,387
369
2,632
9,252
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
25
Kills
6
6
Deaths
26
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
3
0.5
L
Zeus
 
Zeus
0
13
0
0
W
Bastet
Burlang
Bastet
6
1
3
7.5
L
Achilles
ELECTRICxT1
Achilles
3
5
2
0.8
W
Kukulkan
4
2
5
3.25
L
Agni
LGGG
Agni
2
4
0
0.5
W
Bellona
PyroGho-st
Bellona
0
1
7
3.5
W
6
1
12
12
L
Odin
Srium
Odin
1
1
0
1
W
Danzaburou
kevinimparable90
Danzaburou
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
28,651
64,903
Taken
65,693
48,549
Mitigated
30,766
28,119
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,358
437
126
4,658
14,069
12,155
0
4,116
9,953
52,074
0
L
Zeus
 
Zeus
5,845
608
0
2,735
14,644
2,920
0
1,503
13,141
63,954
0
W
Bastet
Burlang
Bastet
11,301
3,758
0
9,720
16,485
6,593
2,291
4,867
11,618
0
83,432
L
Achilles
ELECTRICxT1
Achilles
6,752
1,724
0
1,187
16,158
8,364
0
4,011
12,147
0
57,234
W
Kukulkan
9,933
357
0
1,171
8,940
3,732
2,368
2,408
6,532
90,127
0
L
Agni
LGGG
Agni
6,064
159
61
2,048
11,570
3,332
0
4,366
7,204
57,733
0
W
Bellona
PyroGho-st
Bellona
8,322
2,950
0
6,897
14,956
16,909
1,736
5,223
9,733
0
79,123
W
6,222
1,943
0
3,229
12,389
16,608
425
2,725
9,664
21,816
3,658
L
Odin
Srium
Odin
2,632
1,100
58
1,876
9,252
3,995
0
1,602
7,650
0
23,345
W
Danzaburou
kevinimparable90
Danzaburou
10,893
5,883
0
7,102
12,133
4,707
6,288
5,011
7,122
0
103,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,698
Gold Earned
42,528
671
Minions Killed
474
0
Camps Cleared
0
2,071,007
Distance Traveled
1,656,926
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,896
445
114
6
0
374,073
5
L
Zeus
8,533
427
119
6
0
342,923
3
W
Bastet
12,110
606
128
6
0
453,426
1
L
Achilles
8,809
440
93
5
0
350,478
5
W
Kukulkan
12,638
632
180
9
0
406,228
4
L
Agni
8,903
445
107
5
0
347,088
4
W
Bellona
11,821
591
171
9
0
436,029
2
W
Atlas
11,981
599
25
1
0
403,801
13
L
Odin
7,387
369
41
2
0
242,364
4
W
Danzaburou
14,148
707
167
8
0
371,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role