Player Matchup

Neith
Neith
BαDBσY
Neith
Level 4
God Stats
5W - 2L
1,698 SR
Queue Stats
31W - 23L
1,670 Elo+
Party 1
Medusa
Medusa
Elaxxx
Medusa
Level 69
God Stats
16W - 14L
1,420 SR
Queue Stats
212W - 190L
1,546 Elo+
Party 3
Bellona
Bellona
Uterscouter
Bellona
Level 50
God Stats
3W - 2L
1,227 SR
Queue Stats
65W - 73L
1,534 Elo+
Party 3
Aphrodite
Aphrodite
Villisa
Aphrodite
Level 79
God Stats
3W - 3L
1,777 SR
Queue Stats
25W - 19L
1,665 Elo+
Party 1
Xing Tian
Xing Tian
kandi02
Xing Tian
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 54L
1,508 Elo+
Party 3
Team Averages
Level 42
1,524 SR
1,585 Elo+

VS

Team Averages
Level 64
1,452 SR
1,462 Elo+
Chronos
Chronos
 
Chronos
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Deathtonetworks
Artio
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 84L
1,531 Elo+
Party 2
Anhur
Anhur
dani710
Anhur
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 26L
1,513 Elo+
Party 2
Cliodhna
Cliodhna
javito28801
Cliodhna
Level 59
God Stats
2W - 3L
1,474 SR
Queue Stats
188W - 187L
1,515 Elo+
Party 2
Zeus
Zeus
risent21
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BαDBσY
Neith
10
2 / 3 / 2
6,085
507
9,323
8,586
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Elaxxx
Medusa
13
9 / 1 / 1
8,317
693
8,061
6,593
2,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Uterscouter
Bellona
11
0 / 1 / 1
6,272
523
4,071
8,888
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Villisa
Aphrodite
11
4 / 2 / 3
6,197
516
3,562
4,621
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
kandi02
Xing Tian
13
5 / 0 / 4
7,607
634
6,139
8,460
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 2 / 0
6,938
578
7,234
9,091
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 3 / 1
5,870
489
2,001
10,307
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
dani710
Anhur
9
3 / 5 / 1
6,040
503
4,479
9,051
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
javito28801
Cliodhna
12
1 / 2 / 2
6,611
551
6,591
9,380
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
10
1 / 8 / 0
5,699
475
2,059
6,592
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
20
Kills
7
7
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
W
Neith
BαDBσY
Neith
2
3
2
1
L
1
3
1
0.5
W
Medusa
Elaxxx
Medusa
9
1
1
9.5
W
Bellona
Uterscouter
Bellona
0
1
1
0.5
W
Aphrodite
Villisa
Aphrodite
4
2
3
2.75
L
Anhur
dani710
Anhur
3
5
1
0.7
L
Cliodhna
javito28801
Cliodhna
1
2
2
1
W
Xing Tian
kandi02
Xing Tian
5
0
4
7
L
Zeus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
22,364
37,148
Taken
44,421
16,277
Mitigated
15,005
12,209
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,234
3,940
0
4,096
9,091
2,758
882
1,563
7,259
47,009
0
W
Neith
BαDBσY
Neith
9,323
4,226
0
2,670
8,586
2,328
260
2,164
6,422
0
37,708
L
2,001
353
240
2,334
10,307
6,304
0
2,070
7,942
13,776
0
W
Medusa
Elaxxx
Medusa
8,061
3,099
0
1,284
6,593
2,186
40
1,344
5,249
0
50,318
W
Bellona
Uterscouter
Bellona
4,071
1,468
0
1,050
8,888
7,039
0
5,817
3,071
0
32,239
W
Aphrodite
Villisa
Aphrodite
3,562
927
2,585
1,881
4,621
1,159
57
543
4,078
16,766
0
L
Anhur
dani710
Anhur
4,479
2,255
0
1,842
9,051
2,232
0
2,491
6,466
0
30,751
L
Cliodhna
javito28801
Cliodhna
6,591
965
0
3,415
9,380
2,575
0
2,112
7,214
0
37,577
W
Xing Tian
kandi02
Xing Tian
6,139
694
0
2,739
8,460
3,565
0
1,426
7,034
42,372
1,611
L
Zeus
2,059
1,022
0
240
6,592
1,136
0
856
5,696
24,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
31,158
357
Minions Killed
303
0
Camps Cleared
0
1,154,273
Distance Traveled
1,154,463
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,938
578
81
7
0
217,188
3
W
Neith
6,085
507
64
5
0
209,787
4
L
Artio
5,870
489
22
2
0
261,836
2
W
Medusa
8,317
693
97
8
0
246,892
7
W
Bellona
6,272
523
72
6
0
224,112
1
W
Aphrodite
6,197
516
41
3
0
192,836
0
L
Anhur
6,040
503
66
6
0
206,615
0
L
Cliodhna
6,611
551
77
6
0
269,717
2
W
Xing Tian
7,607
634
83
7
0
280,646
4
L
Zeus
5,699
475
57
5
0
199,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role