Player Matchup

Achilles
Achilles
Galwayboy1986
Achilles
Level 133
God Stats
3W - 9L
1,545 SR
Queue Stats
322W - 347L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
TheRedRangerUK
Jormungandr
Level 84
God Stats
2W - 2L
1,541 SR
Queue Stats
92W - 142L
1,353 Elo+
Party 2
Hades
Hades
Ya_boi_Junkers
Hades
Level 47
God Stats
2W - 5L
1,042 SR
Queue Stats
141W - 191L
1,462 Elo+
Party 2
Charybdis
Charybdis
coolblokes2
Charybdis
Level 59
God Stats
0W - 1L
1,712 SR
Queue Stats
53W - 79L
1,409 Elo+
Party 2
Awilix
Awilix
dongoldeneagle
Awilix
Level 80
God Stats
12W - 12L
1,533 SR
Queue Stats
104W - 114L
1,451 Elo+
Party 2
Team Averages
Level 81
1,475 SR
1,434 Elo+

VS

Team Averages
Level 86
1,459 SR
1,428 Elo+
Cliodhna
Cliodhna
Palminox
Cliodhna
Level 106
God Stats
9W - 10L
1,645 SR
Queue Stats
622W - 736L
1,427 Elo+
Party 1
Bacchus
Bacchus
TheMorro1987
Bacchus
Level 12
God Stats
2W - 0L
1,675 SR
Queue Stats
43W - 49L
1,492 Elo+
Party 1
Nike
Nike
gaming-Por
Nike
Level 93
God Stats
7W - 5L
1,562 SR
Queue Stats
242W - 250L
1,421 Elo+
Solo
Discordia
Discordia
ilpunitore911
Discordia
Level 129
God Stats
1W - 3L
1,193 SR
Queue Stats
255W - 282L
1,399 Elo+
Party 1
Persephone
Persephone
ivad39
Persephone
Level 89
God Stats
1W - 4L
1,219 SR
Queue Stats
250W - 282L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Galwayboy1986
Achilles
19
4 / 0 / 3
11,907
541
13,410
16,424
20,903
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
TheRedRangerUK
Jormungandr
15
5 / 5 / 3
10,466
476
8,556
15,744
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 3 / 6
10,848
493
4,130
15,331
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
coolblokes2
Charybdis
15
2 / 8 / 5
9,241
420
4,478
16,972
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 7 / 3
11,271
512
10,027
21,136
7,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Palminox
Cliodhna
17
5 / 6 / 8
10,639
484
14,892
15,185
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
TheMorro1987
Bacchus
15
6 / 3 / 13
10,779
490
9,510
15,897
17,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 3 / 0
10,189
463
6,995
18,191
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
ilpunitore911
Discordia
17
8 / 3 / 11
11,361
516
16,093
10,021
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
ivad39
Persephone
17
2 / 3 / 5
10,868
494
10,736
8,186
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
18
Kills
23
23
Deaths
18
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
Galwayboy1986
Achilles
4
0
3
5.5
W
Cliodhna
Palminox
Cliodhna
5
6
8
1.5
W
Bacchus
TheMorro1987
Bacchus
6
3
13
4.17
L
Jormungandr
TheRedRangerUK
Jormungandr
5
5
3
1.3
L
1
3
6
1.33
L
Charybdis
coolblokes2
Charybdis
2
8
5
0.56
L
6
7
3
1.07
W
2
3
0
0.67
W
Discordia
ilpunitore911
Discordia
8
3
11
4.5
W
Persephone
ivad39
Persephone
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,601
Damage
58,226
85,607
Taken
67,480
55,510
Mitigated
42,450
17,155
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Galwayboy1986
Achilles
13,410
2,284
0
4,883
16,424
20,903
336
2,081
13,592
16,996
62,025
W
Cliodhna
Palminox
Cliodhna
14,892
1,041
0
6,024
15,185
5,693
0
4,068
11,117
0
89,606
W
Bacchus
TheMorro1987
Bacchus
9,510
1,105
0
4,510
15,897
17,714
219
3,030
11,467
23,057
0
L
Jormungandr
TheRedRangerUK
Jormungandr
8,556
1,772
114
1,653
15,744
13,848
0
7,578
8,123
36,212
5,678
L
4,130
441
0
3,661
15,331
6,950
424
8,923
6,408
61,132
0
L
Charybdis
coolblokes2
Charybdis
4,478
2,703
29
4,406
16,972
6,065
0
9,663
7,266
0
36,218
L
10,027
4,546
0
2,409
21,136
7,744
0
9,014
12,079
0
94,738
W
6,995
794
0
3,838
18,191
12,711
0
2,091
16,100
6,289
64,727
W
Discordia
ilpunitore911
Discordia
16,093
2,863
0
3,064
10,021
3,822
365
2,653
7,368
79,639
0
W
Persephone
ivad39
Persephone
10,736
531
0
1,561
8,186
2,510
180
3,151
5,032
67,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
53,836
530
Minions Killed
522
0
Camps Cleared
0
2,044,691
Distance Traveled
2,025,513
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,907
541
145
7
0
441,342
5
W
Cliodhna
10,639
484
119
5
0
449,499
6
W
Bacchus
10,779
490
22
1
0
381,600
8
L
Jormungandr
10,466
476
63
3
0
383,907
1
L
Hades
10,848
493
131
6
0
367,367
0
L
Charybdis
9,241
420
60
3
0
387,179
3
L
Awilix
11,271
512
131
6
0
464,896
2
W
Nike
10,189
463
143
7
0
365,777
0
W
Discordia
11,361
516
118
5
0
379,921
4
W
Persephone
10,868
494
120
5
0
448,716
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role