Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Kiing Odin
Eset
Level 126
God Stats
0W - 4L
1,246 SR
Queue Stats
185W - 187L
1,515 Elo+
Party 1
Anhur
Anhur
Plaguezx2989
Anhur
Level 127
God Stats
3W - 2L
1,636 SR
Queue Stats
141W - 151L
1,533 Elo+
Party 1
Da Ji
Da Ji
axineo10
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,142 Elo+
Solo
Ravana
Ravana
freelanceflesh
Ravana
Level 115
God Stats
0W - 2L
1,504 SR
Queue Stats
41W - 40L
1,520 Elo+
Party 3
Team Averages
Level 123
1,477 SR
1,442 Elo+

VS

Team Averages
Level 135
1,636 SR
1,539 Elo+
Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AFreshHotSlice3
Cerberus
Level 124
God Stats
2W - 0L
1,880 SR
Queue Stats
12W - 17L
1,549 Elo+
Party 2
Odin
Odin
Calcutta_Lion
Odin
Level 154
God Stats
6W - 2L
1,688 SR
Queue Stats
428W - 413L
1,564 Elo+
Solo
He Bo
He Bo
Razordon
He Bo
Level 124
God Stats
1W - 2L
1,285 SR
Queue Stats
116W - 102L
1,571 Elo+
Solo
Danzaburou
Danzaburou
soulssessence
Danzaburou
Level 154
God Stats
1W - 0L
1,826 SR
Queue Stats
18W - 23L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 1
6,344
793
7,465
5,476
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 4
6,349
794
5,601
7,369
2,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 4 / 5
6,509
814
7,285
6,327
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
axineo10
Da Ji
11
3 / 5 / 0
7,002
875
3,661
7,158
2,586
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 3
5,711
714
3,358
9,690
8,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 2 / 12
8,051
1,006
11,780
8,797
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
12
1 / 3 / 13
7,571
946
4,783
11,839
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 1 / 13
7,679
960
3,502
10,544
6,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Razordon
He Bo
14
7 / 1 / 9
8,234
1,029
8,382
3,682
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
soulssessence
Danzaburou
13
3 / 1 / 14
7,995
999
4,983
6,288
2,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
6
Kills
19
19
Deaths
8
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Skadi
 
Skadi
5
2
12
5.5
W
Cerberus
1
3
13
2.5
W
3
1
13
9.5
L
1
3
4
1
L
1
4
5
0.88
W
He Bo
Razordon
He Bo
7
1
9
11.5
L
Da Ji
axineo10
Da Ji
3
5
0
0.6
L
0
3
3
0.5
W
Danzaburou
soulssessence
Danzaburou
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,370
Damage
33,430
36,020
Taken
41,150
16,929
Mitigated
24,964
8,517
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,465
539
799
342
5,476
1,529
0
2,431
3,045
15,614
0
W
Skadi
 
Skadi
11,780
6,155
0
3,298
8,797
3,598
2,636
3,086
5,587
0
25,457
W
Cerberus
4,783
160
469
3,276
11,839
10,480
95
5,360
6,215
6,152
0
W
3,502
192
429
3,996
10,544
6,880
178
1,862
8,572
0
7,921
L
5,601
52
1,863
2,633
7,369
2,251
0
2,637
4,732
14,906
0
L
7,285
2,172
137
494
6,327
1,981
0
2,057
4,270
0
12,946
W
He Bo
Razordon
He Bo
8,382
522
198
128
3,682
1,390
987
544
3,124
15,146
0
L
Da Ji
axineo10
Da Ji
3,661
399
38
47
7,158
2,586
0
3,251
3,907
0
5,307
L
3,358
422
459
1,705
9,690
8,582
0
2,789
6,901
0
5,244
W
Danzaburou
soulssessence
Danzaburou
4,983
1,514
245
2,348
6,288
2,616
1,510
1,626
4,586
0
19,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
39,530
57
Minions Killed
79
0
Camps Cleared
0
716,790
Distance Traveled
764,973
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,344
793
19
2
0
145,153
1
W
Skadi
8,051
1,006
22
3
0
126,057
0
W
Cerberus
7,571
946
3
0
0
152,339
0
W
Odin
7,679
960
9
1
0
173,376
4
L
Eset
6,349
794
19
2
0
153,264
0
L
Anhur
6,509
814
8
1
0
138,434
0
W
He Bo
8,234
1,029
18
2
0
169,882
0
L
Da Ji
7,002
875
5
1
0
114,035
0
L
Ravana
5,711
714
6
1
0
165,904
0
W
Danzaburou
7,995
999
27
3
0
143,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role