Player Matchup

Hel
Hel
Deuclemarine
Hel
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 96L
1,500 Elo+
Solo
Merlin
Merlin
Lumberjack2292
Merlin
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 55L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Niburi00
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,384 Elo+
Solo
Charybdis
Charybdis
Obstiinate
Charybdis
Level 145
God Stats
2W - 1L
1,219 SR
Queue Stats
62W - 49L
1,504 Elo+
Solo
Chiron
Chiron
Superjos12
Chiron
Level 159
God Stats
4W - 1L
1,427 SR
Queue Stats
237W - 233L
1,417 Elo+
Solo
Team Averages
Level 111
1,429 SR
1,445 Elo+

VS

Team Averages
Level 115
1,479 SR
1,475 Elo+
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Candyman690
Yemoja
Level 84
God Stats
0W - 5L
1,259 SR
Queue Stats
330W - 317L
1,467 Elo+
Solo
Ymir
Ymir
El Piruslirus
Ymir
Level 129
God Stats
0W - 2L
1,592 SR
Queue Stats
72W - 53L
1,405 Elo+
Solo
Thor
Thor
Monckeymann77
Thor
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 66L
1,590 Elo+
Solo
Apollo
Apollo
NATIONWIDE HD
Apollo
Level 159
God Stats
5W - 3L
1,543 SR
Queue Stats
706W - 762L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,017
729
5,086
4,202
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 6
9,006
819
13,189
6,295
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Niburi00
Danzaburou
14
0 / 1 / 9
8,017
729
6,101
7,559
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Obstiinate
Charybdis
15
3 / 1 / 8
8,656
787
10,904
9,855
4,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Superjos12
Chiron
16
5 / 0 / 6
9,189
835
12,619
8,887
3,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 5 / 1
6,582
598
5,582
11,729
13,418
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
15
0 / 2 / 1
7,055
641
8,424
12,290
11,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
6,441
586
4,190
5,933
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 2
6,600
600
4,021
12,696
10,033
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 3 / 2
7,037
640
8,253
11,172
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
14
Kills
2
2
Deaths
14
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
1
0.3
L
Yemoja
0
2
1
0.25
W
1
0
7
4.5
L
1
2
0
0.5
W
5
0
6
8
L
0
2
2
0.5
L
0
3
2
0.33
W
Danzaburou
Niburi00
Danzaburou
0
1
9
4.5
W
Charybdis
Obstiinate
Charybdis
3
1
8
7
W
Chiron
Superjos12
Chiron
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,899
Damage
30,470
36,798
Taken
53,820
16,141
Mitigated
42,732
25,991
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,582
1,464
499
494
11,729
13,418
0
3,204
8,385
9,079
0
L
Yemoja
8,424
525
4,989
1,660
12,290
11,182
0
5,402
6,798
23,208
0
W
5,086
474
5,913
2,320
4,202
1,626
397
2,444
1,758
8,822
0
L
4,190
0
429
561
5,933
2,795
0
1,931
3,874
4,813
0
W
13,189
416
1,548
1,412
6,295
2,754
607
3,248
3,047
34,594
0
L
4,021
380
280
1,087
12,696
10,033
0
3,963
8,447
0
7,304
L
8,253
2,812
0
2,264
11,172
5,304
0
3,005
8,041
0
24,893
W
Danzaburou
Niburi00
Danzaburou
6,101
2,859
874
1,842
7,559
3,719
389
4,133
3,426
0
13,351
W
Charybdis
Obstiinate
Charybdis
10,904
5,455
575
2,578
9,855
4,231
1,152
4,126
5,729
0
18,487
W
Chiron
Superjos12
Chiron
12,619
2,743
4,700
4,229
8,887
3,811
610
4,245
4,642
0
22,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
33,715
122
Minions Killed
82
0
Camps Cleared
0
1,002,873
Distance Traveled
801,154
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,582
598
5
0
0
197,806
0
L
Yemoja
7,055
641
22
2
0
162,815
0
W
Hel
8,017
729
4
0
0
224,370
1
L
Ymir
6,441
586
1
0
0
84,423
0
W
Merlin
9,006
819
45
4
0
215,549
1
L
Thor
6,600
600
7
1
0
181,621
0
L
Apollo
7,037
640
47
4
0
174,489
0
W
Danzaburou
8,017
729
19
2
0
154,417
0
W
Charybdis
8,656
787
24
2
0
198,264
1
W
Chiron
9,189
835
30
3
0
210,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role