Player Matchup

Bacchus
Bacchus
FrijolBoi
Bacchus
Level 109
God Stats
4W - 1L
1,953 SR
Queue Stats
185W - 165L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
Killer Koas
Jormungandr
Level 158
God Stats
2W - 1L
1,791 SR
Queue Stats
379W - 339L
1,590 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Metal Kraken547
Ah Muzen Cab
Level 109
God Stats
8W - 5L
1,881 SR
Queue Stats
342W - 294L
1,648 Elo+
Party 2
Mulan
Mulan
XxGoDAssaultxX
Mulan
Level 156
God Stats
4W - 3L
1,655 SR
Queue Stats
396W - 340L
1,604 Elo+
Party 3
Cliodhna
Cliodhna
xII_GoldenPro_II
Cliodhna
Level 140
God Stats
4W - 6L
1,493 SR
Queue Stats
215W - 174L
1,621 Elo+
Party 3
Team Averages
Level 134
1,755 SR
1,610 Elo+

VS

Team Averages
Level 136
1,550 SR
1,569 Elo+
Khepri
Khepri
Mr WubG60
Khepri
Level 153
God Stats
2W - 8L
1,470 SR
Queue Stats
184W - 184L
1,584 Elo+
Party 1
Freya
Freya
MrDJEnz
Freya
Level 124
God Stats
2W - 4L
1,566 SR
Queue Stats
191W - 192L
1,511 Elo+
Party 1
Cerberus
Cerberus
Pink_On
Cerberus
Level 155
God Stats
4W - 3L
1,583 SR
Queue Stats
348W - 341L
1,616 Elo+
Solo
Nemesis
Nemesis
TABOO_T13B00
Nemesis
Level 104
God Stats
2W - 0L
1,632 SR
Queue Stats
25W - 20L
1,611 Elo+
Solo
Set
Set
Treeeeeeeeees
Set
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrijolBoi
Bacchus
8
2 / 5 / 0
5,757
443
4,779
8,245
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Killer Koas
Jormungandr
5
1 / 1 / 0
4,973
383
980
3,061
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Metal Kraken547
Ah Muzen Cab
13
4 / 4 / 1
7,940
611
9,153
12,346
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
7,285
560
6,191
11,354
7,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 7 / 2
6,433
495
5,544
11,896
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mr WubG60
Khepri
12
1 / 1 / 4
7,169
551
2,533
8,154
4,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
MrDJEnz
Freya
13
6 / 3 / 5
8,162
628
10,094
9,212
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Pink_On
Cerberus
14
1 / 1 / 3
7,901
608
5,609
7,246
4,660
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
TABOO_T13B00
Nemesis
16
11 / 2 / 1
9,525
733
13,002
10,911
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 1
7,961
612
4,916
9,541
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
10
Kills
21
21
Deaths
10
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FrijolBoi
Bacchus
2
5
0
0.4
L
Jormungandr
Killer Koas
Jormungandr
1
1
0
1
L
Ah Muzen Cab
Metal Kraken547
Ah Muzen Cab
4
4
1
1.13
W
Khepri
Mr WubG60
Khepri
1
1
4
3
W
Freya
MrDJEnz
Freya
6
3
5
2.83
W
Cerberus
Pink_On
Cerberus
1
1
3
2.5
W
Nemesis
TABOO_T13B00
Nemesis
11
2
1
5.75
W
2
3
1
0.83
L
1
4
1
0.38
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
36,154
46,902
Taken
45,064
20,893
Mitigated
18,375
12,354
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FrijolBoi
Bacchus
4,779
716
0
725
8,245
4,125
0
4,481
3,764
18,169
0
L
Jormungandr
Killer Koas
Jormungandr
980
336
47
841
3,061
1,505
0
1,509
1,552
8,849
0
L
Ah Muzen Cab
Metal Kraken547
Ah Muzen Cab
9,153
4,007
0
4,836
12,346
3,626
0
3,407
8,939
0
55,796
W
Khepri
Mr WubG60
Khepri
2,533
289
1,211
1,863
8,154
4,766
0
1,149
6,891
17,798
0
W
Freya
MrDJEnz
Freya
10,094
4,259
0
3,072
9,212
2,697
216
2,221
6,695
44,684
0
W
Cerberus
Pink_On
Cerberus
5,609
847
0
3,870
7,246
4,660
526
0
7,246
48,825
0
W
Nemesis
TABOO_T13B00
Nemesis
13,002
7,867
0
1,740
10,911
3,861
0
1,281
9,565
0
69,971
W
4,916
2,350
0
1,192
9,541
2,391
0
633
8,908
0
58,909
L
6,191
1,566
0
3,730
11,354
7,866
0
5,263
6,091
0
43,335
L
5,544
826
0
2,175
11,896
3,771
0
3,576
8,320
0
35,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
40,718
334
Minions Killed
484
0
Camps Cleared
0
1,045,398
Distance Traveled
1,306,530
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,757
443
39
3
0
198,466
1
L
Jormungandr
4,973
383
14
1
0
108,243
0
L
Ah Muzen Cab
7,940
611
107
8
0
240,757
3
W
Khepri
7,169
551
25
2
0
287,388
9
W
Freya
8,162
628
64
5
0
250,146
4
W
Cerberus
7,901
608
148
11
0
229,010
2
W
Nemesis
9,525
733
128
10
0
291,897
1
W
Set
7,961
612
119
9
0
248,089
6
L
Mulan
7,285
560
109
8
0
245,099
2
L
Cliodhna
6,433
495
65
5
0
252,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role