Player Matchup

Bakasura
Bakasura
IAmTheActualGuy
Bakasura
Level 73
God Stats
1W - 1L
1,776 SR
Queue Stats
5W - 5L
1,646 Elo+
Party 1
Sobek
Sobek
LinusSegsTips
Sobek
Level 143
God Stats
1W - 1L
1,729 SR
Queue Stats
58W - 62L
1,720 Elo+
Party 2
Neith
Neith
MrMahulu
Neith
Level 39
God Stats
9W - 9L
1,625 SR
Queue Stats
11W - 11L
1,407 Elo+
Party 2
Thanatos
Thanatos
NextGenToast161
Thanatos
Level 105
God Stats
1W - 2L
1,302 SR
Queue Stats
91W - 89L
1,582 Elo+
Party 1
Merlin
Merlin
xRGx Killer
Merlin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 68L
1,653 Elo+
Party 1
Team Averages
Level 94
1,586 SR
1,602 Elo+

VS

Team Averages
Level 92
1,485 SR
1,510 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BadKnee02
Chronos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FarmerLing
Ne Zha
Level 89
God Stats
2W - 1L
1,537 SR
Queue Stats
28W - 21L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
SymbioticSam96
Baron Samedi
Level 145
God Stats
3W - 2L
1,391 SR
Queue Stats
305W - 331L
1,529 Elo+
Solo
Bellona
Bellona
eBoyt
Bellona
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 143L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 4 / 2
6,653
665
1,540
7,677
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 2
7,287
729
3,258
12,616
12,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
MrMahulu
Neith
10
0 / 7 / 2
6,134
613
3,939
10,032
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
13
2 / 6 / 4
7,184
718
4,793
8,755
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
13
2 / 3 / 5
7,127
713
7,979
5,983
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 3 / 6
8,762
876
8,353
8,060
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
BadKnee02
Chronos
15
5 / 0 / 10
8,603
860
8,763
6,204
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
FarmerLing
Ne Zha
14
5 / 2 / 9
7,910
791
8,202
7,850
2,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SymbioticSam96
Baron Samedi
14
2 / 1 / 12
7,717
772
6,586
4,276
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
eBoyt
Bellona
16
6 / 1 / 9
8,601
860
6,964
7,348
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
7
Kills
23
23
Deaths
7
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
6
2.67
W
Chronos
BadKnee02
Chronos
5
0
10
10
W
Ne Zha
FarmerLing
Ne Zha
5
2
9
4.75
L
Bakasura
0
4
2
0.25
L
3
3
2
1.33
L
Neith
MrMahulu
Neith
0
7
2
0.14
L
Thanatos
2
6
4
0.67
W
Baron Samedi
SymbioticSam96
Baron Samedi
2
1
12
8
W
Bellona
eBoyt
Bellona
6
1
9
10.5
L
Merlin
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,509
Damage
38,868
45,063
Taken
33,738
25,376
Mitigated
18,132
8,808
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,353
2,226
0
1,623
8,060
5,216
306
2,112
5,692
0
30,685
W
Chronos
BadKnee02
Chronos
8,763
1,603
0
1,726
6,204
2,632
1,437
2,273
3,931
26,898
1,137
W
Ne Zha
FarmerLing
Ne Zha
8,202
1,993
0
830
7,850
2,645
49
2,699
5,151
0
15,367
L
Bakasura
1,540
1,206
0
1,206
7,677
3,604
0
1,582
6,067
0
8,465
L
3,258
145
171
2,963
12,616
12,862
25
4,647
7,703
13,621
0
L
Neith
MrMahulu
Neith
3,939
1,292
177
1,083
10,032
3,103
300
2,489
7,471
0
11,318
L
Thanatos
4,793
415
0
2,878
8,755
3,599
0
3,690
4,978
0
13,259
W
Baron Samedi
SymbioticSam96
Baron Samedi
6,586
501
2,178
1,790
4,276
1,432
1,026
862
3,414
19,100
0
W
Bellona
eBoyt
Bellona
6,964
935
0
1,004
7,348
6,207
0
3,291
3,979
0
24,055
L
Merlin
7,979
519
0
330
5,983
2,208
0
2,438
3,504
22,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
41,593
113
Minions Killed
187
0
Camps Cleared
0
892,910
Distance Traveled
1,046,447
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,762
876
54
5
0
190,455
4
W
Chronos
8,603
860
43
4
0
223,244
3
W
Ne Zha
7,910
791
17
2
0
219,547
0
L
Bakasura
6,653
665
34
3
0
184,712
2
L
Sobek
7,287
729
15
2
0
182,301
0
L
Neith
6,134
613
7
1
0
166,953
0
L
Thanatos
7,184
718
17
2
0
190,126
3
W
Baron Samedi
7,717
772
25
3
0
193,287
1
W
Bellona
8,601
860
48
5
0
219,914
0
L
Merlin
7,127
713
40
4
0
168,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role