Player Matchup

Jormungandr
Jormungandr
ShredsWrld-_-
Jormungandr
Level 103
God Stats
2W - 8L
1,340 SR
Queue Stats
275W - 249L
1,598 Elo+
Party 1
Khepri
Khepri
ThlsFOO
Khepri
Level 71
God Stats
27W - 20L
1,574 SR
Queue Stats
155W - 93L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
VigilantKinght27
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,356 Elo+
Party 1
Medusa
Medusa
eltnamsiD
Medusa
Level 84
God Stats
6W - 1L
1,500 SR
Queue Stats
100W - 55L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
oHondo
Gilgamesh
Level 58
God Stats
3W - 3L
1,835 SR
Queue Stats
289W - 108L
1,776 Elo+
Party 1
Team Averages
Level 68
1,550 SR
1,583 Elo+

VS

Team Averages
Level 51
1,528 SR
1,443 Elo+
Ares
Ares
Angaylo
Ares
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 121L
1,415 Elo+
Party 2
Thanatos
Thanatos
Fertakis
Thanatos
Level 83
God Stats
2W - 4L
1,513 SR
Queue Stats
52W - 59L
1,452 Elo+
Party 3
Scylla
Scylla
Macdonald56
Scylla
Level 29
God Stats
13W - 14L
1,531 SR
Queue Stats
52W - 58L
1,457 Elo+
Party 3
Izanami
Izanami
Olphenn
Izanami
Level 67
God Stats
1W - 6L
1,595 SR
Queue Stats
32W - 48L
1,497 Elo+
Solo
Ymir
Ymir
Pagrr
Ymir
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
121W - 137L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShredsWrld-_-
Jormungandr
14
1 / 3 / 1
8,394
600
6,188
9,548
7,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
ThlsFOO
Khepri
12
1 / 1 / 20
8,226
588
4,873
10,676
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 10
8,875
634
10,348
5,416
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
eltnamsiD
Medusa
17
16 / 0 / 1
10,396
743
17,181
8,715
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
oHondo
Gilgamesh
14
4 / 0 / 10
8,455
604
6,177
8,739
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Angaylo
Ares
9
0 / 8 / 1
5,958
426
2,883
14,739
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Fertakis
Thanatos
12
2 / 6 / 0
6,850
489
6,637
13,633
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
12
1 / 5 / 0
7,030
502
4,348
7,499
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Olphenn
Izanami
10
0 / 6 / 1
5,899
421
6,277
11,267
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Pagrr
Ymir
14
2 / 2 / 2
8,139
581
7,984
10,692
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
27
Kills
5
5
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
Angaylo
Ares
0
8
1
0.06
L
Thanatos
Fertakis
Thanatos
2
6
0
0.33
L
Scylla
1
5
0
0.2
L
Izanami
Olphenn
Izanami
0
6
1
0.08
L
Ymir
Pagrr
Ymir
2
2
2
1.5
W
Jormungandr
ShredsWrld-_-
Jormungandr
1
3
1
0.5
W
Khepri
ThlsFOO
Khepri
1
1
20
11
W
5
1
10
10
W
Medusa
eltnamsiD
Medusa
16
0
1
16.5
W
Gilgamesh
oHondo
Gilgamesh
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,767
Damage
28,129
43,094
Taken
57,830
25,248
Mitigated
21,882
10,344
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Angaylo
Ares
2,883
278
46
1,203
14,739
9,209
0
5,012
9,583
15,063
0
L
Thanatos
Fertakis
Thanatos
6,637
1,973
0
7,710
13,633
3,808
0
4,807
8,771
0
46,255
L
Scylla
4,348
262
0
1,229
7,499
1,463
108
1,678
5,787
37,680
0
L
Izanami
Olphenn
Izanami
6,277
3,061
0
2,591
11,267
1,705
446
2,507
8,708
0
40,859
L
Ymir
Pagrr
Ymir
7,984
2,394
0
3,172
10,692
5,697
0
6,944
3,683
54,452
0
W
Jormungandr
ShredsWrld-_-
Jormungandr
6,188
1,584
0
1,814
9,548
7,484
0
5,905
3,643
48,895
0
W
Khepri
ThlsFOO
Khepri
4,873
787
0
1,931
10,676
9,354
0
2,574
8,018
14,583
0
W
10,348
1,672
0
430
5,416
1,817
390
1,627
3,689
59,968
2,443
W
Medusa
eltnamsiD
Medusa
17,181
9,789
0
4,756
8,715
2,618
924
2,181
6,482
0
80,699
W
Gilgamesh
oHondo
Gilgamesh
6,177
2,089
0
1,413
8,739
3,975
0
2,578
6,047
0
49,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
33,876
464
Minions Killed
365
0
Camps Cleared
0
1,409,930
Distance Traveled
1,312,477
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,958
426
20
1
0
262,265
1
L
Thanatos
6,850
489
66
5
0
304,054
3
L
Scylla
7,030
502
90
6
0
253,786
4
L
Izanami
5,899
421
73
5
0
248,555
5
L
Ymir
8,139
581
116
8
0
243,817
5
W
Jormungandr
8,394
600
110
8
0
227,704
3
W
Khepri
8,226
588
22
2
0
293,949
5
W
Kukulkan
8,875
634
122
9
0
276,495
1
W
Medusa
10,396
743
128
9
0
270,005
4
W
Gilgamesh
8,455
604
82
6
0
341,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role