Player Matchup

Bacchus
Bacchus
EJ6Shane
Bacchus
Level 12
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 2L
1,548 Elo+
Party 3
Janus
Janus
Fifthage
Janus
Level 87
God Stats
27W - 23L
1,530 SR
Queue Stats
98W - 97L
1,439 Elo+
Solo
Hou Yi
Hou Yi
Infix11
Hou Yi
Level 69
God Stats
11W - 2L
1,834 SR
Queue Stats
352W - 354L
1,456 Elo+
Solo
Thanatos
Thanatos
dingsssss
Thanatos
Level 43
God Stats
13W - 20L
1,399 SR
Queue Stats
199W - 223L
1,460 Elo+
Party 3
Guan Yu
Guan Yu
scattyyy
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 43
1,592 SR
1,481 Elo+

VS

Team Averages
Level 71
1,426 SR
1,433 Elo+
Chernobog
Chernobog
Gaymans
Chernobog
Level 86
God Stats
23W - 13L
1,420 SR
Queue Stats
146W - 153L
1,392 Elo+
Party 1
Ao Kuang
Ao Kuang
Huss-Baylin
Ao Kuang
Level 69
God Stats
1W - 3L
1,212 SR
Queue Stats
122W - 115L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
Mohawara
Sylvanus
Level 87
God Stats
2W - 1L
1,498 SR
Queue Stats
117W - 111L
1,466 Elo+
Party 2
Agni
Agni
SneakyRabbit
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 106L
1,407 Elo+
Party 1
Merlin
Merlin
conmister69
Merlin
Level 28
God Stats
5W - 7L
1,502 SR
Queue Stats
57W - 66L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EJ6Shane
Bacchus
14
0 / 7 / 5
9,453
394
3,514
15,119
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Fifthage
Janus
17
2 / 7 / 0
11,138
464
8,586
13,638
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Infix11
Hou Yi
18
1 / 5 / 2
10,985
458
10,189
17,388
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
dingsssss
Thanatos
18
3 / 7 / 2
11,194
466
11,706
17,652
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
scattyyy
Guan Yu
13
0 / 7 / 1
8,503
354
3,056
16,535
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gaymans
Chernobog
20
11 / 4 / 13
14,004
584
17,288
21,137
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Huss-Baylin
Ao Kuang
18
1 / 0 / 11
11,749
490
2,802
17,590
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Mohawara
Sylvanus
18
8 / 2 / 12
12,854
536
8,570
19,991
28,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 0 / 10
12,017
501
15,347
8,513
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
8 / 2 / 10
12,852
536
12,004
10,529
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
6
Kills
32
33
Deaths
8
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EJ6Shane
Bacchus
0
7
5
0.36
L
Janus
Fifthage
Janus
2
7
0
0.29
W
Chernobog
Gaymans
Chernobog
11
4
13
4.38
W
Ao Kuang
Huss-Baylin
Ao Kuang
1
0
11
6.5
L
Hou Yi
Infix11
Hou Yi
1
5
2
0.4
W
Sylvanus
Mohawara
Sylvanus
8
2
12
7
W
4
0
10
9
W
Merlin
8
2
10
6.5
L
Thanatos
dingsssss
Thanatos
3
7
2
0.57
L
Guan Yu
scattyyy
Guan Yu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,051
Damage
56,011
80,332
Taken
77,760
43,991
Mitigated
51,623
21,720
Healing
34,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EJ6Shane
Bacchus
3,514
293
0
607
15,119
14,651
170
8,334
6,785
20,346
0
L
Janus
Fifthage
Janus
8,586
84
0
2,141
13,638
3,382
0
8,409
5,229
63,210
110
W
Chernobog
Gaymans
Chernobog
17,288
9,938
0
7,811
21,137
8,483
7,293
3,974
17,007
0
94,653
W
Ao Kuang
Huss-Baylin
Ao Kuang
2,802
719
0
12,837
17,590
7,112
2,450
2,973
14,565
69,706
0
L
Hou Yi
Infix11
Hou Yi
10,189
3,819
0
5,227
17,388
5,418
944
6,358
10,466
0
97,291
W
Sylvanus
Mohawara
Sylvanus
8,570
1,472
2,843
6,473
19,991
28,748
883
4,350
15,351
38,822
3,322
W
15,347
856
0
2,255
8,513
3,619
1,770
3,128
5,154
95,321
0
W
Merlin
12,004
1,640
0
2,179
10,529
3,661
595
1,426
9,049
65,564
0
L
Thanatos
dingsssss
Thanatos
11,706
3,147
0
12,423
17,652
7,811
947
7,831
9,821
0
87,103
L
Guan Yu
scattyyy
Guan Yu
3,056
497
348
974
16,535
12,729
327
7,468
9,067
0
36,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
63,476
528
Minions Killed
546
0
Camps Cleared
0
2,160,007
Distance Traveled
2,333,751
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,453
394
34
1
0
460,614
1
L
Janus
11,138
464
131
5
0
394,102
7
W
Chernobog
14,004
584
146
6
0
438,841
5
W
Ao Kuang
11,749
490
115
5
0
554,863
2
L
Hou Yi
10,985
458
159
7
0
422,063
4
W
Sylvanus
12,854
536
53
2
0
463,450
9
W
Agni
12,017
501
134
6
0
428,950
7
W
Merlin
12,852
536
98
4
0
447,647
7
L
Thanatos
11,194
466
129
5
0
448,270
2
L
Guan Yu
8,503
354
75
3
0
434,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role