Player Matchup

Ah Puch
Ah Puch
Ace_Ardent-_-
Ah Puch
Level 108
God Stats
3W - 1L
1,668 SR
Queue Stats
172W - 128L
1,553 Elo+
Party 1
Mercury
Mercury
Libicorne
Mercury
Level 40
God Stats
12W - 3L
1,849 SR
Queue Stats
156W - 117L
1,525 Elo+
Party 1
Bellona
Bellona
Mitrailleur--77
Bellona
Level 114
God Stats
26W - 19L
1,477 SR
Queue Stats
150W - 137L
1,502 Elo+
Party 1
Shiva
Shiva
TheMiniKiWi
Shiva
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 238L
1,204 Elo+
Party 3
Jing Wei
Jing Wei
ToXic X SymBolZ
Jing Wei
Level 29
God Stats
12W - 11L
1,312 SR
Queue Stats
186W - 206L
1,204 Elo+
Party 3
Team Averages
Level 64
1,561 SR
1,397 Elo+

VS

Team Averages
Level 65
1,604 SR
1,488 Elo+
Skadi
Skadi
Dann1771
Skadi
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 55L
1,440 Elo+
Solo
Raijin
Raijin
Erlantxo
Raijin
Level 69
God Stats
2W - 2L
1,669 SR
Queue Stats
22W - 19L
1,598 Elo+
Party 2
Ymir
Ymir
dj_tejero
Ymir
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 2
Gilgamesh
Gilgamesh
jonimelavonuncam
Gilgamesh
Level 27
God Stats
2W - 1L
1,688 SR
Queue Stats
39W - 35L
1,561 Elo+
Party 2
Shiva
Shiva
shaq_36-celtics
Shiva
Level 160
God Stats
24W - 25L
1,664 SR
Queue Stats
222W - 217L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
8 / 2 / 4
10,286
643
15,897
9,082
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Libicorne
Mercury
15
5 / 3 / 6
8,782
549
9,845
13,438
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 2
9,621
601
8,719
11,521
12,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 6
6,815
426
4,480
13,123
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
14
2 / 1 / 1
8,123
508
7,511
9,146
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dann1771
Skadi
15
3 / 1 / 0
8,561
535
10,950
9,431
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Erlantxo
Raijin
12
1 / 6 / 3
7,130
446
2,771
9,959
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
0 / 4 / 2
6,970
436
3,008
12,191
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
13
4 / 5 / 2
8,226
514
10,371
16,956
7,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 1
8,151
509
11,050
15,707
16,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
8
8
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
8
2
4
5
L
Skadi
Dann1771
Skadi
3
1
0
3
L
Raijin
Erlantxo
Raijin
1
6
3
0.42
W
Mercury
Libicorne
Mercury
5
3
6
2.67
W
3
1
2
4
W
0
1
6
3
W
Jing Wei
2
1
1
2.5
L
Ymir
0
4
2
0.25
L
Gilgamesh
4
5
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,452
Damage
38,150
56,310
Taken
64,244
30,791
Mitigated
39,844
23,864
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
15,897
921
0
4,976
9,082
3,062
149
1,253
7,829
73,709
0
L
Skadi
Dann1771
Skadi
10,950
5,120
0
3,157
9,431
2,453
0
446
8,985
0
71,438
L
Raijin
Erlantxo
Raijin
2,771
525
0
1,490
9,959
3,691
72
5,876
4,083
29,634
0
W
Mercury
Libicorne
Mercury
9,845
5,592
0
6,106
13,438
4,441
0
1,528
11,910
0
59,509
W
8,719
5,004
0
5,806
11,521
12,031
0
110
11,411
0
69,614
W
4,480
650
78
4,044
13,123
8,666
0
2,278
10,845
0
19,122
W
Jing Wei
7,511
5,053
0
2,854
9,146
2,591
0
610
8,536
0
58,734
L
Ymir
3,008
289
168
2,319
12,191
9,572
0
3,039
9,152
17,135
0
L
Gilgamesh
10,371
3,919
0
3,495
16,956
7,878
0
5,163
11,793
0
57,444
L
11,050
2,358
309
5,356
15,707
16,250
0
1,373
14,334
0
61,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,627
Gold Earned
39,038
552
Minions Killed
460
0
Camps Cleared
0
1,672,419
Distance Traveled
1,515,470
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,286
643
144
9
0
296,716
2
L
Skadi
8,561
535
121
8
0
277,024
0
L
Raijin
7,130
446
87
5
0
255,664
1
W
Mercury
8,782
549
106
7
0
376,167
11
W
Bellona
9,621
601
161
10
0
352,982
4
W
Shiva
6,815
426
17
1
0
318,072
7
W
Jing Wei
8,123
508
124
8
0
328,482
3
L
Ymir
6,970
436
31
2
0
327,222
1
L
Gilgamesh
8,226
514
98
6
0
334,233
2
L
Shiva
8,151
509
123
8
0
321,327
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role