Player Matchup

Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Andrewemme
Thanatos
Level 98
God Stats
1W - 4L
1,354 SR
Queue Stats
91W - 96L
1,521 Elo+
Party 2
Hachiman
Hachiman
Giochere
Hachiman
Level 100
God Stats
0W - 6L
1,141 SR
Queue Stats
32W - 30L
1,538 Elo+
Party 2
Sobek
Sobek
Kiwykiwy
Sobek
Level 55
God Stats
1W - 1L
1,723 SR
Queue Stats
35W - 29L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
kantiluv
Nu Wa
Level 83
God Stats
74W - 47L
1,645 SR
Queue Stats
340W - 334L
1,547 Elo+
Party 1
Team Averages
Level 88
1,473 SR
1,541 Elo+

VS

Team Averages
Level 102
1,373 SR
1,439 Elo+
Mercury
Mercury
AmeevA
Mercury
Level 120
God Stats
11W - 17L
1,360 SR
Queue Stats
170W - 164L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
DredgenHope
Baron Samedi
Level 81
God Stats
3W - 0L
1,335 SR
Queue Stats
117W - 99L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
Mubarkov
Danzaburou
Level 101
God Stats
13W - 10L
1,149 SR
Queue Stats
109W - 98L
1,406 Elo+
Party 3
Chang'e
Chang'e
Mythicalmmortal
Chang'e
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 79L
1,435 Elo+
Solo
Horus
Horus
xXKuzainXx
Horus
Level 82
God Stats
8W - 4L
1,522 SR
Queue Stats
71W - 72L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
4 / 2 / 1
9,244
514
10,892
16,505
19,316
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Andrewemme
Thanatos
12
2 / 7 / 2
7,838
435
5,177
13,368
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Giochere
Hachiman
15
1 / 2 / 2
8,571
476
10,674
9,976
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Kiwykiwy
Sobek
11
0 / 3 / 3
7,441
413
4,608
12,567
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
kantiluv
Nu Wa
14
2 / 9 / 1
8,929
496
12,026
14,456
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AmeevA
Mercury
20
9 / 1 / 5
11,795
655
10,950
16,789
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
DredgenHope
Baron Samedi
14
7 / 1 / 7
9,631
535
15,941
13,316
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Mubarkov
Danzaburou
15
4 / 2 / 4
9,618
534
7,063
11,266
3,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 8
8,917
495
7,265
11,427
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
2 / 2 / 13
9,313
517
7,698
17,073
15,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
23
23
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
2
1
2.25
W
Mercury
AmeevA
Mercury
9
1
5
11.5
L
Thanatos
Andrewemme
Thanatos
2
7
2
0.43
W
Baron Samedi
DredgenHope
Baron Samedi
7
1
7
10.5
L
Hachiman
Giochere
Hachiman
1
2
2
1
L
Sobek
Kiwykiwy
Sobek
0
3
3
0.5
W
Danzaburou
Mubarkov
Danzaburou
4
2
4
3
W
1
5
8
1
L
Nu Wa
kantiluv
Nu Wa
2
9
1
0.28
W
Horus
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,377
Damage
48,917
66,872
Taken
69,871
44,051
Mitigated
33,885
21,065
Healing
30,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,892
1,035
484
5,564
16,505
19,316
506
7,541
8,964
60,100
0
W
Mercury
AmeevA
Mercury
10,950
4,081
0
1,080
16,789
5,922
0
5,684
11,105
0
116,298
L
Thanatos
Andrewemme
Thanatos
5,177
287
0
6,647
13,368
5,402
0
3,800
9,568
0
44,977
W
Baron Samedi
DredgenHope
Baron Samedi
15,941
1,755
2,944
5,083
13,316
5,037
360
4,932
8,384
61,209
0
L
Hachiman
Giochere
Hachiman
10,674
5,989
0
4,123
9,976
3,165
252
1,985
7,991
0
65,111
L
Sobek
Kiwykiwy
Sobek
4,608
364
366
3,013
12,567
11,505
0
4,709
7,858
17,767
3,471
W
Danzaburou
Mubarkov
Danzaburou
7,063
3,776
0
4,474
11,266
3,290
1,384
3,229
8,037
0
56,895
W
7,265
544
3,555
4,911
11,427
4,065
311
7,510
3,917
46,105
0
L
Nu Wa
kantiluv
Nu Wa
12,026
1,426
0
868
14,456
4,663
68
5,171
9,285
67,464
0
W
Horus
7,698
3,022
1,863
6,294
17,073
15,571
132
5,499
11,574
0
22,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
49,274
464
Minions Killed
482
0
Camps Cleared
0
1,618,301
Distance Traveled
1,797,396
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,244
514
123
7
0
317,479
0
W
Mercury
11,795
655
165
9
0
461,178
2
L
Thanatos
7,838
435
77
4
0
334,401
2
W
Baron Samedi
9,631
535
89
5
0
345,693
1
L
Hachiman
8,571
476
117
7
0
334,345
5
L
Sobek
7,441
413
35
2
0
337,765
0
W
Danzaburou
9,618
534
107
6
0
283,475
0
W
Chang'e
8,917
495
92
5
0
332,093
4
L
Nu Wa
8,929
496
112
6
0
294,311
2
W
Horus
9,313
517
29
2
0
374,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role