Player Matchup

Kuzenbo
Kuzenbo
Galvantar
Kuzenbo
Level 143
God Stats
4W - 2L
1,545 SR
Queue Stats
167W - 74L
1,784 Elo+
Party 1
Danzaburou
Danzaburou
Negativeh
Danzaburou
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 72L
1,771 Elo+
Party 1
He Bo
He Bo
Saleshh
He Bo
Level 49
God Stats
4W - 1L
1,652 SR
Queue Stats
92W - 115L
1,401 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,652 Elo+

VS

Team Averages
Level 125
1,454 SR
1,483 Elo+
Hel
Hel
Francea17
Hel
Level 156
God Stats
1W - 4L
1,469 SR
Queue Stats
40W - 47L
1,595 Elo+
Party 2
Cupid
Cupid
Matiba
Cupid
Level 62
God Stats
3W - 8L
1,393 SR
Queue Stats
9W - 25L
1,264 Elo+
Solo
Sylvanus
Sylvanus
Reckony
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Galvantar
Kuzenbo
15
2 / 0 / 16
10,313
737
8,133
15,739
21,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Negativeh
Danzaburou
17
12 / 1 / 6
12,437
888
22,305
12,577
4,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Saleshh
He Bo
15
4 / 2 / 7
10,215
730
10,569
6,866
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
10,049
718
6,959
11,992
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Matiba
Cupid
12
1 / 5 / 1
8,558
611
6,537
12,976
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Reckony
Sylvanus
12
0 / 7 / 2
8,214
587
6,713
21,686
23,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
3
3
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Kuzenbo
Galvantar
Kuzenbo
2
0
16
10
L
Cupid
Matiba
Cupid
1
5
1
0.3
W
Danzaburou
Negativeh
Danzaburou
12
1
6
15
L
Sylvanus
Reckony
Sylvanus
0
7
2
0.14
W
He Bo
Saleshh
He Bo
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,007
Damage
20,209
35,182
Taken
46,654
29,469
Mitigated
32,160
6,646
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,959
120
4,598
3,805
11,992
4,629
0
6,168
5,824
40,654
0
W
Kuzenbo
Galvantar
Kuzenbo
8,133
3,026
0
1,249
15,739
21,883
331
4,131
11,071
18,056
0
L
Cupid
Matiba
Cupid
6,537
2,556
240
1,178
12,976
4,404
0
3,501
9,475
0
29,368
W
Danzaburou
Negativeh
Danzaburou
22,305
11,351
0
5,263
12,577
4,995
2,777
4,841
7,525
0
65,425
L
Sylvanus
Reckony
Sylvanus
6,713
766
895
3,408
21,686
23,127
0
9,168
12,518
15,904
0
W
He Bo
Saleshh
He Bo
10,569
665
0
134
6,866
2,591
47
4,426
2,354
43,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
26,821
178
Minions Killed
144
9
Camps Cleared
3
830,593
Distance Traveled
755,863
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,049
718
73
5
2
286,167
5
W
Kuzenbo
10,313
737
22
2
1
294,321
2
L
Cupid
8,558
611
52
4
1
240,468
4
W
Danzaburou
12,437
888
99
7
4
255,474
3
L
Sylvanus
8,214
587
19
1
0
229,228
7
W
He Bo
10,215
730
57
4
4
280,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role