Player Matchup

Thanatos
Thanatos
Platinum V
Euphrat99
Thanatos
Platinum V
Level 48
God Stats
14W - 15L
1,533 SR
Queue Stats
99W - 96L
1,651 MMR
Solo
Cernunnos
Cernunnos
Silver I
FOUR4Dimensional
Cernunnos
Silver I
Level 124
God Stats
17W - 16L
1,574 SR
Queue Stats
289W - 288L
1,590 MMR
Solo
Nu Wa
Nu Wa
Gold II
NeFiiRiMu
Nu Wa
Gold II
Level 137
God Stats
1W - 1L
1,713 SR
Queue Stats
56W - 54L
1,628 MMR
Solo
Bacchus
Bacchus
Gold II
Sir_TiddyMilk
Bacchus
Gold II
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
349W - 344L
1,611 MMR
Party 3
Tyr
Tyr
Gold II
ljpg23
Tyr
Gold II
Level 152
God Stats
11W - 10L
1,773 SR
Queue Stats
82W - 81L
1,575 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,619 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,574 SR
1,618 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
Alex-_-SG00
Guan Yu
Platinum IV
Level 146
God Stats
48W - 36L
1,408 SR
Queue Stats
527W - 508L
1,589 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
ScyllaUltOp
Erlang Shen
Gold I
Level 48
God Stats
5W - 2L
1,635 SR
Queue Stats
152W - 134L
1,629 MMR
Party 1
Ymir
Ymir
Gold I
YesThisiLike
Ymir
Gold I
Level 55
God Stats
23W - 20L
1,654 SR
Queue Stats
112W - 116L
1,629 MMR
Party 1
Jing Wei
Jing Wei
Platinum V
electron1836
Jing Wei
Platinum V
Level 160
God Stats
242W - 241L
1,671 SR
Queue Stats
502W - 506L
1,743 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Euphrat99
Thanatos
17
3 / 6 / 4
10,690
486
7,191
19,042
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
18
4 / 7 / 4
11,847
539
13,720
19,303
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
NeFiiRiMu
Nu Wa
17
1 / 5 / 8
10,883
495
17,999
13,960
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
16
4 / 4 / 6
10,710
487
9,631
17,535
22,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tyr
ljpg23
Tyr
17
4 / 4 / 2
10,814
492
12,707
24,363
23,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TiamatShivaArachneAtlas

VS

Bans
BastetCliodhnaIzanamiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
4 / 2 / 7
12,503
568
12,994
10,165
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Alex-_-SG00
Guan Yu
20
4 / 4 / 10
12,988
590
14,969
22,635
29,084
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
ScyllaUltOp
Erlang Shen
20
13 / 2 / 5
14,065
639
19,406
24,004
20,995
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 14
10,780
490
4,629
16,386
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
electron1836
Jing Wei
20
4 / 5 / 10
13,064
594
20,271
23,135
7,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
16
Kills
26
26
Deaths
16
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
7
3.75
W
Guan Yu
Alex-_-SG00
Guan Yu
4
4
10
2.25
L
Thanatos
Euphrat99
Thanatos
3
6
4
0.83
L
Cernunnos
4
7
4
0.86
L
Nu Wa
NeFiiRiMu
Nu Wa
1
5
8
1
W
Erlang Shen
ScyllaUltOp
Erlang Shen
13
2
5
7.75
L
Bacchus
4
4
6
1.75
W
1
3
14
2.67
W
Jing Wei
electron1836
Jing Wei
4
5
10
1.8
L
Tyr
ljpg23
Tyr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,248
Damage
72,269
94,203
Taken
96,325
66,601
Mitigated
78,893
30,718
Healing
36,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,994
6,950
250
3,540
10,165
3,973
569
3,656
6,349
119,562
0
W
Guan Yu
Alex-_-SG00
Guan Yu
14,969
1,564
2,803
8,442
22,635
29,084
262
5,038
17,375
0
83,342
L
Thanatos
Euphrat99
Thanatos
7,191
1,906
0
13,118
19,042
9,056
0
3,428
15,542
0
81,947
L
Cernunnos
13,720
6,487
0
5,376
19,303
7,062
2,759
2,871
16,344
0
89,222
L
Nu Wa
NeFiiRiMu
Nu Wa
17,999
4,048
0
1,553
13,960
4,796
476
2,389
11,401
93,455
0
W
Erlang Shen
ScyllaUltOp
Erlang Shen
19,406
8,934
0
8,424
24,004
20,995
805
9,527
14,165
0
129,256
L
Bacchus
9,631
1,135
0
2,139
17,535
22,377
0
5,305
12,087
29,327
0
W
4,629
540
0
1,816
16,386
17,510
99
7,254
8,778
22,499
0
W
Jing Wei
electron1836
Jing Wei
20,271
16,474
0
11,641
23,135
7,331
845
5,128
17,825
0
120,206
L
Tyr
ljpg23
Tyr
12,707
1,031
0
8,532
24,363
23,310
0
4,156
19,324
0
73,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,944
Gold Earned
63,400
603
Minions Killed
713
0
Camps Cleared
0
2,152,442
Distance Traveled
2,275,175
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,503
568
203
9
0
459,785
8
W
Guan Yu
12,988
590
153
7
0
464,536
2
L
Thanatos
10,690
486
113
5
0
462,589
0
L
Cernunnos
11,847
539
160
7
0
381,825
8
L
Nu Wa
10,883
495
169
8
0
396,239
6
W
Erlang Shen
14,065
639
164
7
0
487,274
0
L
Bacchus
10,710
487
26
1
0
421,847
0
W
Ymir
10,780
490
23
1
0
417,731
3
W
Jing Wei
13,064
594
170
8
0
445,849
2
L
Tyr
10,814
492
135
6
0
489,942
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role