Player Matchup

Cerberus
Cerberus
BigChino67
Cerberus
Level 69
God Stats
10W - 9L
1,665 SR
Queue Stats
87W - 97L
1,493 Elo+
Party 1
Vulcan
Vulcan
PopeOfSmoke3331
Vulcan
Level 129
God Stats
6W - 9L
1,683 SR
Queue Stats
197W - 178L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
PriestOfKeef
Jing Wei
Level 138
God Stats
14W - 10L
1,569 SR
Queue Stats
217W - 187L
1,532 Elo+
Party 1
Mercury
Mercury
UnfitDevotee8
Mercury
Level 131
God Stats
5W - 1L
1,800 SR
Queue Stats
225W - 195L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
nace24
Sun Wukong
Level 123
God Stats
3W - 3L
1,565 SR
Queue Stats
57W - 47L
1,569 Elo+
Party 1
Team Averages
Level 118
1,656 SR
1,544 Elo+

VS

Team Averages
Level 131
1,535 SR
1,565 Elo+
Scylla
Scylla
ImmortalItachi
Scylla
Level 155
God Stats
1W - 8L
1,223 SR
Queue Stats
366W - 358L
1,528 Elo+
Solo
Hou Yi
Hou Yi
JamesToddler
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
Kidd shaqticles
Baron Samedi
Level 156
God Stats
2W - 3L
1,574 SR
Queue Stats
98W - 86L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
cobra1265
Tsukuyomi
Level 120
God Stats
34W - 38L
1,588 SR
Queue Stats
142W - 139L
1,583 Elo+
Solo
Odin
Odin
ponce369
Odin
Level 141
God Stats
1W - 5L
1,793 SR
Queue Stats
245W - 258L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigChino67
Cerberus
15
5 / 3 / 10
10,362
545
8,513
17,495
20,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 6
10,557
556
13,930
7,090
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
PriestOfKeef
Jing Wei
18
4 / 1 / 3
10,883
573
8,456
13,180
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
19
9 / 1 / 9
12,092
636
13,255
15,513
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
nace24
Sun Wukong
17
5 / 2 / 6
11,225
591
11,686
18,856
15,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,358
493
4,336
11,276
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
14
0 / 5 / 1
8,274
435
5,571
13,053
3,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Kidd shaqticles
Baron Samedi
12
0 / 3 / 0
7,711
406
5,142
15,548
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
cobra1265
Tsukuyomi
15
7 / 9 / 0
9,502
500
17,744
19,897
6,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
16
0 / 3 / 3
9,758
514
8,861
14,800
13,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
27
Kills
8
8
Deaths
27
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigChino67
Cerberus
5
3
10
3.33
L
1
7
2
0.29
L
Hou Yi
0
5
1
0.1
L
Baron Samedi
Kidd shaqticles
Baron Samedi
0
3
0
0
W
4
1
6
7
W
Jing Wei
PriestOfKeef
Jing Wei
4
1
3
5.5
W
Mercury
9
1
9
13.5
L
Tsukuyomi
cobra1265
Tsukuyomi
7
9
0
0.78
W
Sun Wukong
nace24
Sun Wukong
5
2
6
4
L
Odin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,840
Damage
41,654
72,134
Taken
74,574
50,884
Mitigated
39,382
29,174
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigChino67
Cerberus
8,513
422
63
5,098
17,495
20,895
0
3,636
13,859
21,383
5,144
L
4,336
51
0
2,028
11,276
3,371
0
6,208
5,068
68,037
0
L
Hou Yi
5,571
1,867
0
3,185
13,053
3,428
0
1,912
11,141
0
54,807
L
Baron Samedi
Kidd shaqticles
Baron Samedi
5,142
1,056
747
4,689
15,548
12,343
0
4,690
10,858
27,542
0
W
13,930
2,285
0
1,307
7,090
2,831
786
2,252
4,838
68,482
0
W
Jing Wei
PriestOfKeef
Jing Wei
8,456
5,579
0
6,357
13,180
5,099
1,245
316
12,864
0
101,227
W
Mercury
13,255
7,562
0
7,032
15,513
6,130
648
705
14,808
0
82,254
L
Tsukuyomi
cobra1265
Tsukuyomi
17,744
4,067
195
5,794
19,897
6,433
520
5,381
14,516
0
63,529
W
Sun Wukong
nace24
Sun Wukong
11,686
2,393
0
9,317
18,856
15,929
426
2,569
16,287
0
60,999
L
Odin
8,861
1,495
0
4,304
14,800
13,807
0
3,740
11,060
0
67,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,119
Gold Earned
44,603
573
Minions Killed
522
0
Camps Cleared
0
1,999,651
Distance Traveled
1,724,173
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,362
545
36
2
0
387,877
0
L
Scylla
9,358
493
138
7
0
330,300
0
L
Hou Yi
8,274
435
98
5
0
330,523
3
L
Baron Samedi
7,711
406
43
2
0
335,514
5
W
Vulcan
10,557
556
123
6
0
407,651
2
W
Jing Wei
10,883
573
160
8
0
364,456
5
W
Mercury
12,092
636
142
7
0
481,848
0
L
Tsukuyomi
9,502
500
91
5
0
335,524
4
W
Sun Wukong
11,225
591
112
6
0
357,819
2
L
Odin
9,758
514
152
8
0
392,312
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role